Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
|Want (4)||PenguinVenom228 , BelloSays , Bwearmp , Chubbub|
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|Commander / EDH||Legal|
Duress occurrence in decks from the last year
Latest Decks as Commander
2 weeks ago
It looks very solid. The only things I'd suggest would be to cut Back for More because it is too pricy and add a few Agadeem's Awakening Flip because it will probably have a larger impact bringing back more stuff. I would also suggest more one-drops because you only have 3 Duresss you can play turn 1 even though it looks like more because Village Rites, Alchemist's Gift, and Lash of Thorns need creatures.
1 month ago
even in modern, CA doesn't really fit mill decks as they usually go all out for the mill kill. CA doesn't have evasion of any kind either which really hinders him. if you want to make a deck that allows them to do well, i'd suggest a dimir control deck with lots of cheap hand disruption and counter spells with a few nice finishers with this as one. your discard spells are no longer blanks against empty enemy hands because of the mill option. admittedly there are probably better options but i feel that he is more reasonable in this build than a straight mill deck.
vague list assuming you want budget.
4x Mana Leak
that leaves a few cards to add and you can fill them out to fit your style
if you didn't want this to be budget obviously add snapcasters and fetches and feel free to add more cards like Remand.
1 month ago
Thank you so much for sharing this amazing deck Apollo_Paladin! You've convinced me to buy into Legacy so that I can play with one of my friends who is also building a deck. I love the budget focus and the fun interactions I've seen playtesting a few hands.
I haven't played it yet, so what I'm about to ask is just based on my speculation. Would love to hear your thoughts though!
To that end, I was wondering specifically if you have considered Nevinyrral's Disk or Spine of Ish Sah or Scour from Existence or similar cards to respond to Grafdigger's Cage and Leyline of the Void. Would any of those cards or others be worth bringing in from the sideboard in the event of running into graveyard hate? Alternatively, perhaps Duress could provide some protection?
Thanks so much for the informative guide and your hard work on the deck! I can't wait until it comes.
1 month ago
1 month ago
Discard spells from the sideboard, like Agonizing Remorse and Duress are traditionally the way to battle counterspells. Knowing what's in their hand helps tremendously with trying to play around it. If you're forcing your deck to play on their turf, you're probably going to keep losing, because their deck is designed to play on that turf. Take their toys away and make them come down to your level instead.
2 months ago
Always happy to see Sui-Black ! It used to be my deck of choice when I first started playing legacy competitively, it's a nice budget option for beginners. It has been a while since I last played it but I still have a good grasp of the format as a whole, so, if I may, I'd like to give you some advice. I think an ideal version deck can reach about 40% winrate when played perfectly (you probably won't win tournaments but you will not get destroyed either), but I also think yours may need a few tweaks. I'll try to be mindful of the budget constraint.
What strikes me when I look at your deck is the lack of interaction, one of the core components that makes Sui-Black viable in legacy is the access to efficient discard. If toughtseize is too expensive Duress and Inquisition of Kozilek can play the role just fine. I also don't think you should neglet Hymn to Tourach, on turn 2 it can sometimes be an instant win if for example you hit your opponents lands.
I'd get rid of Cremate and some number of Rouse and Aphotic Wisps, those cards simply don't do enough. Cremate, unless you know your meta is incredibly graveyard centric is too inconsenquential; yes it's card neutral but you still pay mana and tempo to essentially do nothing. If you still want to have access to this kind of effects for whatever reason I advise you to play Cling to Dust instead which can serve as card advantage later in the game. Regarding the other two, first you seem a little creature light to me, then they are an horrendous top deck, they open the door to 2-for-1s from your opponent and, even in the best case scenario, they're simply not that good. Rouse's kind of effects especially are usually not worth a card.
Similarly I don't really understand the presence of Village Rites... Your deck does not synergize with this kind of effects and I'm not sure you want to sac your already few creatures. If it's there to cash in targets of opposing removal, it's not really worth it. And, once again, terrible top deck. It's the kind of trap cards that feel good when they work but that we don't blame for losing because we usually don't think about what would have happened if we drew something else. You'd better be playing Sign in Blood (which also can double as a burn spell) or Cruel Bargain. Similarly I think Spoils of the Vault is somewhat of a trap too, but the card is both fun and unique enough that I won't complain :p
You could probably play more removal. There are the usual suspects Fatal Push, Dismember, Eliminate, Bloodchief's Thirst... But being mono-B you also have access to more niche options like Gatekeeper of Malakir, Geth's Verdict or even Spinning Darkness.
I won't touch on the SB too much, it needs to be tuned to your meta, but right now it looks more like a "maybe board" to me.
I hope you'll find this useful and I'd encourage you to take a look at this forum http://www.legacy-france.org/index.php?showtopic=13440&st=0 It's in french but decklists are in english and you may find interesting choices of cards in there. I especially like the first list, though it's a bit old and more on the controlling side than yours.
2 months ago
For mono-black, Castle Locthwain is a fairly common one to toss a couple copies of. There's not much in the way of mono-black card draw, and at a glance that's what I see being the biggest constraint. Getting things out quickly can be nice, but against a control deck your creatures won't last long and then you'll be stuck Topdecking.
You might look at some early 1-mana Discard options to further play into your strategy/theme. Thoughtseize is by far the most common (and best) choice for this, but it can also be quite expensive to purchase singles of.
I have a mono-black Hand Hate deck which I play regularly on MTGA online, and I've found Davriel, Rogue Shadowmage to be an excellent card to include. He serves beautifully as guaranteed damage per turn in longer games once the hands are cleared out, and he also provides a mana-free discard option for multiple turns while he's in play early so that you can keep the pressure on the opponent.
I have won numerous games on the back of Davriel, just by having enough creatures in play to act as stalemate blockers and then just keeping the opponent's hand empty and letting him tick each turn. Stalemate blockers can be amazing, and he's only a few cents to order singles of.
Beyond that, you mentioned Instants - I'd suggest control options even if they're cheap ones like Murder or Unmake (in case Indestructible is a thing you run into frequently) to handle things your Rats can't take care of straight away. There's also other permanents like Basilisk Collar which could make your weakling rats a real blocking threat, and it has a cheap enough Equip cost that you can attack with it on a creature, and typically afford to move it to an untapped Blocker immediately after. If the collar is too expensive or you don't like the Equip cost on it, you could go an Instant route with things like Deadly Allure, Lash of Thorns, Virulent Swipe, or Touch of Moonglove.
Even if none of these suggestions help, I like your build! +1
2 months ago
Collective Brutality is probably better than Duress because the drain option can be really helpful in aggro matchups. That combined with the life gain from Scavenging Ooze might be enough to stabilize against a prowess deck or something. Also, discarding with Collective Brutality to escalate just gives more cards for Kroxa, Titan of Death's Hunger to use for escape or to turn on Magmatic Channeler.