Creature — Merfolk Scout
When Jadelight Ranger enters the battlefield, it explores, then it explores again.
|Have (2)||GeminiSpartanX , metalmagic|
|Want (2)||BasedNorseman , Wingstar22|
Printings View all
|Rivals of Ixalan (RIX)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Jadelight Ranger occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
All decks: 0.47%
Jadelight Ranger Discussion
2 weeks ago
And I if(when) i build the deck I would probably try less or go full on +1+1 counters, and I think Merfolk Branchwalker is better then Lone Rider Flip personally, so thats a change i would make no matter what, and probably switch Shalai out with Jadelight Ranger and lastly, with less high costed stuff, i would take out llanawar elves for something else, not sure what yet.
2 weeks ago
Hello I_Want_To_PlayAllTheDecks, thanks for the suggestions! Llanowar Elves helps offset the costs of Shalai, Voice of Plenty and Ajani, the Greathearted to get them onto the battlefield earlier. I considered Jadelight Ranger and Merfolk Branchwalker but the 2 and 3 drops already in the deck have +1/+1 counter synergy as well and other abilities that have synergy with the deck. That being said I would be curious to try play testing Jadelight Ranger in the deck and see how it goes. I do like that card a lot. Emmara, Soul of the Accord is a fun card but not sure it fits the deck or what it would replace that’s already in the deck. I feel this creature would be better served in a tokens deck or a deck that allows you to tap/untap with a high level of consistency to take advantage of token production.
Grafdigger's Cage in the Sideboard is there for graveyard hate, but would not want to main deck that as this deck uses graveyard synergy.
The deck is very fun to play- if you try it out I would love to hear how it goes!
2 weeks ago
Lanawar elves seems unnecessary, given all your creatures have low mana costs anyway, and lone rider seems a little slow and could be replaced with a better low-costed threat, like Jadelight Ranger or Merfolk Branchwalker
1 month ago
+1 for the name alone, love it!
First thing I'd suggest is you up the number of lands you're running to somewhere in the 21-23 range. 16 lands makes it EXTREMELY unlikely that you'll be able to consistently hit your land drops - the only decks that run that few are burn decks with their most expensive spells costing 2 mana. If you want to even think about playing 4+ mana spells, you're going to want more lands.
Moving on to more targetted feedback - if you want to upgrade it, I think you'll need to pick a direction to move the deck in. Right now it's less of a deck and more of a pile of green and white cards (not meant to be a slam on you, that's how most people enter/re-enter the game). You've got some solid +1/+1 counters cards like Gyre Sage and Hardened Scaled, and you've got some solid lifegain-matters cards like Heliod, Glorybound Initiate, and Lone Rider. I'd recommend on honing in on one or both of those strategies, and replacing cards that don't work toward one or both of them (like Primal Druid and Moss Viper, just at a glance).
If you want to hone in on lifegain, you could look at Ajani's Pridemate and more Lone Rider Flip. For a bit more money you could look at Dawn of Hope. Another step up in price gets you stuff like Ajani, Strength of the Pride and Archangel of Thune. And at the very top you could look at more Heliod, Sun-Crowned. To gain life you could look at Healer's Hawk, Ajani's Welcome, Revitalize, or Daxos, Blessed by the Sun.
If you want to hone in on counters, you could look at (I don't know this arhcetype quite as well so I can't give you price brackets, you'll have to check yourself) Animation Module, Stonecoil Serpent, Nissa, Voice of Zendikar, Tireless Tracker, Jadelight Ranger, Experiment One, Huatli's Raptor, Mowu, Loyal Companion, or Knight of Autumn. There's probably more excellent cards in that category as well, but like I said I don't know that archetype as well (I'm better versed in BLUE green counters).
You also don't really have much in the way of creature removal, which could prove dangerous. Selesnya Charm and Banishing Light are alright, but I'd up how many you're running if that's going to be your only removal. Declaration in Stone is a premium white removals spell you could look into if you're looking for upgrades in that department.
These are all just suggestions though - you should build and play the deck however you find it most fun. It is your deck, after all! Whatever you decide to do, good luck and have fun!
2 months ago
If you need more smooth mana curve (and can accept some more tap slowness), similar to Golgari Guildgate there's Foul Orchard and Jungle Hollow. The latter grants you additional 1 life as an addition :)
Have a look at Undergrowth Counters [XLN - RNA] which I played when it was in Standard. Maybe it inspires you.
Last but not least, I advice to put Ravenous Chupacabra instead of some Sorcery/Instant removal. Just because it's another creature that counts to Undergrowth measure if milled or killed.
2 months ago
Awakening of Vitu-Ghazi gets you nine +1/+1 counters. Simic Ascendancy gets you an alternate win-con (has helped me a lot when I can't get through my opponent's board), and Evolution Sage is just awesome, particularly with Fabled Passage . Jiang Yanggu, Wildcrafter is an interesting thing to put in the deck, since it gives +1/+1s and some ramp when you need it.
Jace, Arcane Strategist isn't really good, particularly for a six-mana planeswalker (same with Jace's Ruse ). Spark Double is too expensive for the effect, and I don't really think Growth Spiral fits with the gameplan here.
2 months ago
You've probably moved past this deck as this point considering it's been a while since Rivals came out, but if you do want to give this deck another go you should consider Path of Discovery or Jadelight Ranger to double on explore triggers. Inspiring Call can also help your creatures dodge a bit of removal while giving your some card draw in the process.
4 months ago
Winding Constrictor continues to be one of my favorite cards. Great to see it prosper in Pioneer!
A few suggestions:
I never liked Dreadhorde Invasion . Even with Constrictor and Hardened Scales it still looks awkward. Nissa, Voice of Zendikar on the other hand is just phenomenal in this deck. I'd play more of those instead.
Both Pelt Collector and Experiment One are awesome early plays for this deck. I'd put in some number (if not all) and take out all Llanowar Elves , Jadelight Ranger , Knight of Autumn and Scavenging Ooze . Knight and Ooze are good sideboard cards though.
Rishkar, Peema Renegade is a super strong 3-drop for the archetype, I wouldn't sleeve up without a few copies.
Since you added white, Anafenza, the Foremost could also go in. She adds counters and does a good job at triggering the 1-drops, plus the exile clause comes up occasionally.
Dromoka's Command is a strong removal spell that also has synergy with your counter theme. Might go down on Fatal Push and Vraska's Contempt . Contempt is just worse than Murderous Rider and Hero's Downfall anyway.
Good luck brewing!