Herald of Secret Streams

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Herald of Secret Streams

Creature — Merfolk Warrior

Creatures with +1/+1 counters on them can't be blocked.

KongMing on Myr Myr on the wall

5 months ago

Herald of Secret Streams and Akroma's Memorial should be added to your Wincon category. I also think you need maybe 1 or 2 more ways to give your field evasion to get the win when you can.

In that vein, I think you need more ways to exploit a big field in a single turn with Haste, which also makes your dorks go faster. You have access to Red, but only a couple ways to give Urtet Haste (and both are colorless to boot). Maybe a couple from this list will help: Samut, Tyrant Smasher, Alibou, Ancient Witness, Concordant Crossroads/Mass Hysteria, Hammer of Purphoros/Rhythm of the Wild, Nahiri's Resolve, Uncivil Unrest, and Winged Hive Tyrant.

(By the way, if you want to split it up into categories on TappedOut, do like this:)

# Category 1 Name
1x Card 1 Name (XYZ)
1x Card 2 Name (XYZ)

Great start, I'll keep thinking of more potential adds (Unwinding Clock?)

scotchtapedsleeves on Marchy March and the Funky Bunch

7 months ago

Hey! Coming over from Reddit to give some advice.

First off, some overarching themes that I notice:

  • Draw vs Card Advantage - A lot of the cards in your "Draw" category don't actually provide any impactful draw, only scrying and cantrips. I'm an enormous fan of Fell Stinger and Thought Sponge. Easily repeatable draw effects that dump cards in your hand. Scry isn't useful unless you're drawing a ton of cards or are doing some topdeck manipulation.

  • Your creatures are too big - Marchesa appreciates small bodies with big effects rather than big bodies with meh effects. For this reason, I would take out Combustible Gearhulk, Vindictive Lich, Vengeful Ancestor, and Gyruda, Doom of Depths. Playing lots of small, cheaper bodies lets your deck fly under the radar until it pops off. It will also give you more targets for Imperial Recruiter.

  • Aristocrats style - Marchesa doesn't play like your typical aristocrats deck, Blood Artist isn't very effective when you're only sacrificing 2-3 creatures a turn. It's also counterintuitive to Dethrone. Abusing ETB and LTB effects is more important than slowly draining opponents

  • Not enough counter distribution - You only have 5 cards under counters and they're all either situational or restrictive. Drop some Thran Vigil type cards in there and you'll go far

Overall, you're too reliant on creatures for draw, removal, etc. Run some efficient draw and removal spells

Next up, cards I recommend removing. I've playtested most of these and they're not nearly as impactful as they seem.

  • Blood Artist - Covered this above, you don't want to gain life
  • Combustible Gearhulk - Opponents will often just take the damage early game and late game you do NOT want to be spending 6 mana on a 6/6 with no impactful ETB.
  • Vindictive Lich - An alright card, not fantastic though. I'm very pressed for 4 drops in my deck so it didn't make the cut.
  • Vengeful Ancestor - Not a very impactful card. You're running Kardur, Doomscourge so this card is just overshadowed.
  • Gyruda, Doom of Depths - 6 mana to maybe cheat in one creature? Not a huge fan. If you want to replace it with a grave robber effect Puppeteer Clique is better. Still not fantastic, it didn't make the cut in my deck
  • Aether Channeler - A fine card, the mode selection is okay. I'm not in love with the effects it gives though
  • Morbid Opportunist - Only one draw a turn? Blasphemy
  • Woe Strider Free sac outlets are nice, but I find I get overrun with them when I have more than 5 in a deck. Also more expensive just to scry? Not a fan
  • Dauthi Voidwalker Will generate so much hate. Unless you can fend off your opponents don't run it
  • Faerie Artisans Not the kind of stealing Marchesa likes, tokens aren't the name of the game here. Something like Zealous Conscripts will take you much further
  • Phantom Steed Same as above, tokens are nice but this isn't a great card
  • Ravenous Chupacabra Too much mana for removal. Black and blue have much cheaper options

There are more that I personally wouldn't run, but that's up to how you like to play your deck.

Now for some cards I would include in every Marchesa deck

  • Thran Vigil - Allows you to immediately sac creatures that come back + an extra layer of protection
  • Uncivil Unrest - Same as above but you can also give haste to fresh casts. Double damage doesn't hurt
  • Fell Stinger - Repeatable, powerful draw on a deathtouch body
  • Thought Sponge - Incredible draw engine. Sac it on opponents turns every time it enters and you'll draw AT LEAST 6 cards a turn cycle.
  • Iron Apprentice - Great 1 drop, can distribute counters if you're having trouble and is sacrifice fodder
  • Rakdos Cackler - sacrifice fodder
  • Flayer of the Hatebound - This card gets a bad rap but it's great in Marchesa
  • Herald of Secret Streams - Wincon alert! This card sneaks under the radar until you hit someone with 25 unblockable damage
  • The Ozolith - Expensive, but who doesn't want to keep their counters for 1 mana!

Of course, please take a look at my deck if you need inspiration. It's pretty casual, but the synergies can be backbreaking if your opponents don't keep you in check. I also have a ton of cards in my maybeboard that I'm considering or have saved for later.

https://tappedout.net/mtg-decks/guess-whos-back-back-again-and-again/?cat=custom&sort=&cb=1689648313

wyattahu on Minority Report

8 months ago

Thanks! I’ve got both elves already, and am strict about tribal. I’ve just got Herald of Secret Streams and Loyal Guardian as my only non-elves.

ET_ASH1228 on progenitus or morophon

11 months ago

DrukenReaps you are right it would be easir to just do mono green hydra commander, but i already have a monogreen hydra deck just for casual. and i wanted to give a little bit of a challenge to myself, and with doing five colors there are things that i could add to support the hydras and make them more nastier than those multi headed creatures are, like being a jerk and adding in Herald of Secret Streams

NV_1980 on Mutation is Progress

1 year ago

Some ideas:

Have fun with the brew!

TheoryCrafter on The Madness of Fractal Being Manifested

1 year ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

unstable_anomaly on Send Nids.

1 year ago

This commander is bonkers. Looking forward to building around her myself.

Doesn't look like you're going for the spell slinger route, but Seedborn Muse with any of the instant speed draw spells (Blue Sun's Zenith / Commander's Insight / Diviner's Portent / Drown in Dreams / Even the Score / Pull from Tomorrow / Stroke of Genius / Thassa's Intervention) would be really good here. Could easily draw the whole deck for a Thassa's Oracle / Laboratory Maniac / Jace, Wielder of Mysteries win.

Since you're going the creature based route Kindred Discovery / Herald of Secret Streams / Open Into Wonder.

Some other generic good stuff for a deck like this Nyxbloom Ancient / Selvala, Heart of the Wilds / Mana Reflection / Pest Infestation.

Lokotor on Marchesa, The Black Rose - Primer

1 year ago

Crow-Umbra

If you take a look at the Notable Exclusions section I address a few of these.

For Herald of Secret Streams, I don't think granting our creatures evasion is all that important in a Marchesa list as you can clear the board out pretty effectively usually. If they have no blockers then all our creatures are unblockable.

I haven't made too many changes to the creatures section in general for some time now, but usually it's also not based on a card underperforming or otherwise lackluster. Usually a card is just replaced because something new comes out that fills that role more effectively. eg Arcbound Worker > Iron Apprentice. arcbound worker was quite good, but iron apprentice is just a bit better. Similarly, Solemn Simulacrum > Atsushi, the Blazing Sky solemn was a perfectly fine card and was good to recur each turn as it provided card advantage and ramp, synergized well with things like arcbound worker, and was easy to cast, but Atsushi gives more ramp and more card draw per use. so even though I don't have them right now, I would still generally recommend either of those cards.

I'm generally happy with the distribution of things like draw, ramp, control, aggro, etc, so I try not to change those numbers around too much. For example, I wouldn't cut Arcane Denial for Dire Fleet Daredevil as they don't have the same purpose. So for some cards, like Watcher for Tomorrow I just cut them because they were occupying the same card slot as some other new card I wanted to try, and naturally, something has to go to try the new card. But it wasn't necessarily because they were worse than the replacement, so much as it was just a convenient substitute.

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