Herald of Secret Streams

Herald of Secret Streams

Creature — Merfolk Warrior

Creatures with +1/+1 counters on them can't be blocked.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Herald of Secret Streams Discussion

seshiro_of_the_orochi on Casual Vorel

3 weeks ago

Oh, and I forgot Herald of Secret Streams as a definite finisher option.

multimedia on Fractal: The Gathering

2 months ago

Hey, good start and interesting budget version of Vorel. I think you have the right idea with cards such as Stadium, Nexus, Ascension, Kasmina and Zone. The drawback of Fractals is they lack evasion therefore if building around them then consider cards to give your creatures evasion?

If attacking with Fractals is a main strategy then consider cards that can give you extra turns?

Could expand on other ways to get value from being able to double counters with Vorel.

Good luck with your deck.

marciothehero on Ravnica Cube v12

3 months ago

changes:

Simic Charm -> Quandrix Command

Immolating Gyre -> Draconic Intervention

Lightning Helix -> Rip Apart

Launch the Fleet -> Venerable Warsinger

Shifting Ceratops -> Battle Mammoth

Shrine of Loyal Legions -> Mimic Vat

Jarad, Golgari Lich Lord -> Daemogoth Woe-Eater

Polukranos, Unchained -> Daemogoth Titan

Mindwrack Demon -> Rank Officer

Winding Way -> Brawn

Abrupt Decay -> Drown in Filth

Grapple with the Past -> Llanowar Mentor

Archetype of Courage -> Selfless Squire

Unburial Rites -> Incarnation Technique

Stealth Mission -> Benthic Biomancer

Thrummingbird - > Fuel for the Cause

Assure / Assemble -> Selesnya Charm

Knight of Autumn -> Battle for Bretagard

Druid's Deliverance -> Pest Infestation

Wilt-Leaf Liege -> Glare of Subdual

Jeleva, Nephalia's Scourge -> Veyran, Voice of Duality

Legion Warboss -> Laelia, the Blade Reforged

Ral, Storm Conduit -> Ashiok, Nightmare Weaver

Experiment One -> Gyre Sage

Jadelight Ranger -> Managorger Hydra

Merfolk Branchwalker -> Incubation Druid

Sweet-Gum Recluse -> Forgotten Ancient

Sharktocrab -> Zegana, Utopian Speaker

Uro, Titan of Nature's Wrath -> Prime Speaker Zegana

Roalesk, Apex Hybrid -> Tanazir Quandrix

Herald of Secret Streams -> Deepglow Skate

Nightpack Ambusher -> Arachnogenesis

Life / Death -> Tivash, Gloom Summoner

Cry of the Carnarium -> Essence Pulse

Filter Lands -> Thriving Lands + 5 Color Lands

Falta G para balancear

Reprint:

Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse

jamochawoke on Najeela, Queen of the Blossoms

4 months ago

I like how the guy above this comment just casually strolls in and tells you to put in a bunch of moxen...

That said, warriors is one of my favorite tribes and I've made a ton of decks with them! Plus Najeela is such a badass commander! These are my suggestions that you haven't included and could serve as some better synergy with your deck than your non-warriors:

  • God-Eternal Oketra make huge 4/4 zombie warrior tokens on every warrior cast.

  • Oketra the True make warrior tokens and acts as a big beater itself.
  • Oketra's Monument tons and tons of warrior tokens.
  • Rush of Battle warrior themed overrun that gains you tons of life.
  • Herald of Anafenza gets bigger and makes warrior tokens at the same time.
  • Raiders' Spoils probably the best card draw you'll see for warrior tribal.
  • Gilt-Leaf Ambush elf warrior tokens with sometimes deathtouch.
  • Hunting Triad elf warrior tokens or modal +1/+1 counters.
  • Presence of Gond give a creature a tap for elf warrior token ability.
  • Lovisa Coldeyes more warrior lord buffs!
  • Obsidian Battle-Axe haste and auto-attach to warriors equipment!
  • Regna, the Redeemer and Krav, the Unredeemed act as a sac outlet and warrior token generation combo.
  • Lord Windgrace deck filtering, color fixing, and generation of a ton of cat warrior tokens
  • Great Hall of Starnheim gets you a 4/4 angel warrior token in a pinch
  • Base Camp cheap 5 color land for warriors
  • Starnheim Unleashed make a ton of 4/4 angel warrior tokens!
  • Emeria's Call  Flip make angel warrior tokens and give your non-angel warriors indestructible or make it a land
  • Ascent of the Worthy pretty fun tricks on this.
  • Firja's Retribution make a 4/4 angel warrior token and give angels destroy and double strike.
  • Battle for Bretagard make warrior tokens, then make copies.
  • colieqqqq on infected with Atraxa

    8 months ago

    you need more interactions. and draw. Beast Whisperer, Phyrexian Rebirth, Smothering Tithe, Rhystic Study, Simic Ascendancy, Phyrexian Arena, Empowered Autogenerator, Cleansing Nova, Krosan Grip, Evolution Sage, Forgotten Ancient, Kodama's Reach, and Farseek, Herald of Secret Streams, and Fathom Mage need to go in. maybe Rampant Growth. maybe Pyramid of the Pantheon or Chromatic Orrery this speeds and mana fixes you. draws you cards, helps speed the game up for you. gives you some artifact and enchantment destruction. because you will need it. add in Peregrine Drake and Temur Sabertooth for infinite colored mana? take out Tezzeret's Gambit, Chord of Calling, Howl from Beyond.

    TheRheX on Got 99 Upvotes And A Bitch Ain't One - Marchesa

    8 months ago

    Hi Last_Laugh!

    Can you give some insight on how these following cards perform in practice:

    Drana, Liberator of Malakir:

    Seems to only be useful when you attack a player that's not on the throne.

    Also only applies the counter after damage has been dealt, so the attacking creatures would have to survive the combat damage phase.

    Gray Merchant of Asphodel:

    It seems awkward to not deal enough damage to take your opponents out of the game while simultaineously putting yourself on the throne. Would be interesting to know how this performs on its own and in comparison to Kokusho, the Evening Star.

    The Ozolith:

    This card looks like it is made for this deck, but the restricion to only be able to move the counters at the beginning of combat on our turn seems problematic.

    Herald of Secret Streams:

    Is this a "win-more" card or a crucial piece to win the game? I played it for a while and was never too impressed - maybe the strength of this card depends a lot on what kind of decks you are facing in your playgroup.

    Spellskite:

    To figure out whether this card can find a spot in my deck I checked the decks I face in my playgroup and found surprisingly little single target spells/abilities where this card would be useful.

    Last One Standing:

    It's a strong card but seems clunky to resolve when you have 3-4 opponents with something like 14 creatures and 23 tokens. Do you use an app that can roll an x-sided die where x=number of creatures in play?

    Sadistic Hypnotist:

    How much of a drawback is the sorcery speed in practice? I find it immensely useful to be able to sac at instant speed.

    Phyrexian Reclamation:

    How often do you activate this - is it really better than Reanimate?

    I'd also like some feedback on cards that have performed really well for me, but did not make your list:

    Blasphemous Act:

    It's usually a bordwipe for - I regularly tutor for this card.

    Deadly Rollick:

    The unexpected removal of a key creature can really mess up your opponents turn / combo. It has been really solid for me and has been really annoying to play against.

    Deflecting Swat:

    I feel super save playing Marchesa, the Black Rose without any ability to put counters on her when I have this card in hand.

    Even just your opponents knowing that you have this card in your decks gives you some savety because they try to play around it even when it's not in your hand.

    Reef Worm:

    The worm seems like a dull beater that needs a setup to perform, but this card never lets me down.

    Give your creatures haste via cards like Urabrask the Hidden and your opponenty will quickly be facing an army of sea-creatures.

    (For reference you can check out my list here: Marchesa, the Black Rose)

    Judging form the comment section of other Marchesa lists on this site you seem to put a lot of thought and effort into this deck so I am looking forward on your feedback on this topic.

    Have a nice day :)

    Forkbeard on Zaxara, the Exemplary: Hydra Infestation

    9 months ago

    Thanks Bassduff! Those infinite mana pieces are core IMO, but I completely get why your group frowns on it. There's been a lot of combo talk recently in my playgroup too and having a 2 card infinite mana combo with one of the pieces sitting in the command zone is pretty potent to say the least.

    I like those 3 cards you've mentioned. Leyline of Anticipation is just a great card in blue no matter what you're trying to do - it also pairs really well with Wilderness Reclamation, good call there. Manascape Refractor is interesting! Lots of additional ability that you could take advantage of for big mana. You asked me to suggest 3 other potential replacement cards so I'll give that a shot:

  • Herald of Secret Streams: I've been tempted to add this guy in here for additional evasion.
  • Corpsejack Menace: Many folks have suggested this fungus here and honestly, he probably deserves a slot in the 99 for obvious reasons.
  • Animist's Awakening: Seeing as you're taking out the mana combos, maybe this spell has potential? Getting lands, thinning your deck & probably creating a huge hydra while you're at it seems decent.

  • Nothing revolutionary, but there's a few ideas for you to think about.

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