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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Veyran, Voice of Duality
Legendary Creature — Efreet Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, this gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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HatchMichael18 on Veyran, Migraine of Multiplicity
1 month ago
Mirror Box and/or Sakashima of a Thousand Faces copying your commander each other Veyran, Voice of Duality if im not mistaken
thehumanjukebox on If something "only triggers once …
1 month ago
With the upcoming release of March of the Machines, I'm looking at potential adds for my Veyran, Voice of Duality deck. One of the cards that looked very interesting was Chandra, Hope's Beacon, but that passive has me scratching my head. Is Veyran's ability able to make Chandra's passive trigger a second time on each spellcast, or does the "only once each turn" prevent that interaction from working?
shock7123 on pew = PEW PEW PEW (Ghyrson Starn)
6 months ago
Torbran is a replacement effect, so no trigger goes on the stack with him. It's the same with any other damage increasers like Fiery Emancipation, Furnace of Rath, Angrath's Marauders, etc. Veyran, Voice of Duality could work pretty well with things like Exalted Flamer of Tzeentch, Electrostatic Field, Thermo-Alchemist, and any other things that allow you to ping for one damage any time you cast an instant or sorcery, though.
Guerric on [Primer] Helming the Host of Heaven *Update*
7 months ago
Niko9 on What Commander Do You Think …
8 months ago
I don't think it will get banned, but I'd honestly like to see Ivy, Gleeful Spellthief get a ban before too many people build the deck. It just completely dismantles decks like Feather, the Redeemed that are already struggling to have a place in the format, and it does it incidentally. Ivy can run all it's own spells and auras and gain value, but at the same time your 2 mana commander will just shut down some percentage of decks. Things like enchantress, combat tricks, prowess storm like Veyran, Voice of Duality, you basically just can't make a deck on those strategies that can sit across from Ivy.
I think it's just the fact that Ivy doesn't have to do anything other than it's normal gameplan to crush certain types of decks that makes it kind of gross. If it wasn't a "may" ability then I'd love the card. Having to copy and eat removal, but still being two mana that can be replayed, that would be a great game space for a commander.
to_regatha_and_beyond on Harmonic Prodigy Prowess/Wizards
9 months ago
Nice deck! I love the interactions you have going on.
That being said, the main thing I would consider is changing your fetch lands for dual lands (probably checks, but shocks or pains might work too). The fetch lands aren't doing as much as I think you want them to, either they become basic lands which are effectively mono-colored or they become triomes which are slow. The lands I mentioned would all be more aggressive and still give you multiple colors.
A couple of cards I would consider adding are Veyran, Voice of Duality and Naru Meha, Master Wizard. Both fit your deck's theme nicely, so I would consider finding them a slot.
Besides that, great ideas! I'm excited to see where you take this!
azja on The Secret Art of Nin Nin
9 months ago
You're welcome! I'm always happy to talk about Yuriko.
I can't deny Isochron Scepter is a powerful card, but I've found that Yuriko decks just aren't the best fit. This is primarily because we want most of our instants to be >2 cmc, and because Yuriko is not really looking to play long value-based games where scepter really shines. Also note that you can't imprint sorceries like Ponder (I just realized this myself a couple months ago while playing my Veyran, Voice of Duality deck :P)
Another thing I forgot to touch on last time was the mana base. Colourless mana is really awkward in Yuriko decks, so I'd stay away from most/all lands that only produce colourless such as Access Tunnel, Rogue's Passage, and Temple of the False God. If you don't have more dual-coloured lands, I think basics are much better. I also noticed you have more swamps than islands, so I'd suggest cutting a couple swamps for islands to better fit your card costs!
tophtoph24 on Niv-Mizzet
10 months ago
Thousand-Year Storm , Sorcerer Class , Veyran, Voice of Duality , Storm-Kiln Artist , Double Vision , Arcane Bombardment ,
|Want (6)||C0LDE , Cool_Cat , EvolutionBaby , Marvinxxy , Amaterasu312 , Mikarynu|