Grapple with the Past
Put the top three cards of your library into your graveyard, then you may return a creature or land card from your graveyard to your hand.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Grapple with the Past Discussion
1 day ago
Ohhhh I overlooked that aspect of Grapple with the Past , that's actually a great point! I'm going to find a way to wedge that in there! Also, vengevine is fantastic, so I don't blame you lol
Klaymenard, do you have any social media? I'd love to have somebody to bounce ideas off of for Mdn SF!
3 days ago
Random suggestions: Rogue Elephant can put a land in the yard. Grapple with the Past could help fill the yard and at the same time retrieve creatures you want/need. Just in case lightning bolt isn't enough there's also Ground Assault and Searing Blaze. Also Groundswell could be cool.
3 weeks ago
Ah ok, I hadn't thought of that. In that case, perhaps consider this. Most of your creatures can be scavenged from the graveyard, so instead of keeping them OUT of the yard with the Umbras, what about sacrificing them for extra value? Consider 3x Village Rites (which is draw power, meaning you could theoretically find your Contaminated Grounds faster) and either 2x Bone Splinters or 2x Grapple with the Past (or some other form of recursion). I don't know the speed of your deck so it may not be feasible, and I'll try to playtest it later when I got time to see. For now though it's something to think about.
1 month ago
My friend's list usually had one or two because he played dorks like Sylvan Caryatid for the hexproof for Soulflayer or just to try and get it out faster. However, I do like the thought of Angrath's Rampage . It's in a binder as a potential for the deck (and because I found it in Japanese).
I'll try to send the list when I can communicate with my friend but his list was something like this:
Plus whatever lands and potential removal. I've seen lists online playing stuff like Chromanticore but he didn't play any red cards.
4 months ago
Filter Lands -> Thriving Lands + 5 Color Lands
Falta G para balancear
Quandrix Command , Draconic Intervention , Rip Apart , Venerable Warsinger , Daemogoth Woe-Eater , Daemogoth Titan , Incarnation Technique , Pest Infestation , Veyran, Voice of Duality , Laelia, the Blade Reforged , Tivash, Gloom Summoner , Essence Pulse
7 months ago
Grubbernaut take into consideration that while Gurmag Angler may seem very tempting, nowadays most decks seem to be able to handle the fish pretty well, while the decks that don't handle it very well don't care too much about it unless you drop it on an early turn. That's why Delver Angler doesn't see as much play anymore. I've already tested a more "dredgy" heavy deck, and turns out it just becomes a worse version of TortEx. Also if I were to run a self-mill card I'd run Grapple with the Past since it keeps the recursion theme while also milling cards with the upside of returning creatures to my hand as well. But either way, with the amount of interaction that I'm running it's not practical to run self-mill. I'm running Pestilence as a main-wincon because: a) It's a very efficient removal when necessary; b) It's a little bit harder to interact than Gurmag Angler, with the upside of not costing me six cards from my graveyard if it ever gets bounced back to my hand; c) The land approach to the deck allows me to have a more comfortable mana pool by the mid to end game to use it effectively. BUt of course: a) It costs me life to "block" a creature; b) Has the normal downside of the card; c) Can't be brought back from the graveyard.
8 months ago
EDIT: update: So I have been messing with this deck for quite some time, and I decided to change a few things. First of Commune with the Gods, as good as it is in this deck, ended up burrying oue lands a lot of the times, so I had to replace it with 4 copies of Grapple with the Past. For now, it has been working really well. I added 2 copies of Eternal Witness for our Vesperlark in the late game. I've also added two more copies of Deep Forest Hermit. Unfortunatelly Elesh Norn, Grand Cenobite ended up being pretty useless in most of the games, and would just sit in my hand for no reason, so I've moved it to the sideboard vs creature based opponents.
I also changed the manabase a bit. One Gavony Township for the late game works really well with Kalonian Hydra. Once we have these two cards on the board and a little token army ready to bite our opponents, just pump all of our creatures and let them get bigger with each swing.
The initial idea remained the same, and I have to say this deck is just so much fun to play. It's also pretty decent in competetive league, so I'm really looking forward to it to my local FNM.
If you have any new/interesting suggestions, please let me know, thanks a lot peeps:-)
9 months ago
wow! thanks guys for all the suggestions! I have been so busy, and haven't update much of this deck since early this year.. I will update this deck this weekend, with all the good suggestions you have given..
@king-saproling - thanks for the suggestions! I will consider those..
@casual_competitive - I'm not much of a 2 card auto win combo kind of player, especially since i already have Jarad, Golgari Lich Lord + Phyrexian Devourer in the deck.. but thanks for the suggestion!
@backdoorbonus - that's a cool new card! affect other players too.. i might add that! thanks for the suggestion!
@cakes25 - it's an instant graveyard fill, but it might be too slow and too random of a card recursion.. but thanks!
@masayoshishido - Doomed Necromancer can be a cheap creature recursion, Keeper of the Dead will depend on the consistency of creatures on my graveyard, Gemrazer is good on certain situations bu can be vulnerable to single target removals that can kill gemrazer and the mutated creature, Altar of Dementia might be reconsidered.. thanks for all the suggestions!
@antlers12 - Gamekeeper might be a dud, since it needs to die then it needs to have enough noncreature cards to fill a bit of the graveyard and i don't have a lot of sac outlets.. also, creatures in the graveyard is needed for the gameplan of the deck, it might be counterintuitive to mill noncreature cards with Gamekeeper.. but Skull Prophet is a definite inclusion! thanks!
@sigiledwatch - ohh.. true, however putting things in my graveyard can be card draw in a way that's why i don't put a lot of card draws.. but i get what you mean, i might consider some of those cards.. thanks!
@mylene800 - i have considered Ghoultree before, though i'm not sure how it would be good.. i would playtest it again with the changes i would make, and check if it's worth as an inclusion.. however, Hydra Omnivore might be meh in the deck.. 6 mana, 8/8 creature that needs to connect for the best results might be hard in turns 4-6 earliest.. not having trample is not good.. but thanks for the suggestions!
@megantrongriffin13 - both Fiend Artisan and Necrotic Wound are great new changes in the deck! I'll check about Sheoldred, Whispering One.. It might not be a salty preator card, on my playgroup.. thanks!
@lola82600 - yeah! i was excited on adding some of those to my edh decks as well! I will definitely include Bala Ged Recovery Flip and Tangled Florahedron Flip! not sure about Agadeem's Awakening Flip, depends on playtesting if the price of the card versus being useful game ender or just a land most of the time.. I'll consider Nissa of Shadowed Boughs too! Thanks for the suggestions!