Servo Exhibition

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Servo Exhibition

Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

Wasabi413 on Party in the forest!

2 years ago

Also I feel like Secure the Wastes does the job of Raise the Alarm or Servo Exhibition a bit better just cause it has the versatility of being an x cost

Apollo_Paladin on Party in the forest!

2 years ago

I would focus on some cheaper (mana-cost) token creation spells to play off of all your synergies here a bit sooner. Gilded Goose isn't bad for early mana ramp, and he's got a repeatable trigger for your Academy Manufactor.

It's also really hard with all of your doubling enchantments to avoid suggesting adding in a splash of Black (provided you've got the dual lands for it) and adding in a couple Revel in Riches to add an additional win condition to your build with all of those tokens you can create.

A Revel to Riches build would let you add in things like Prying Blade that could help towards a win condition later in the game as well as speeding your mana generation (and token creation triggers) up in the early game.

Even if you don't end up splashing black, White has some pretty decent low mana cost token creation cards like Castle Ardenvale (useful for when you run out of a hand), Raise the Alarm, Servo Exhibition, and Cathar's Call. You already have some decent cards in your build, I think just some supplemental cards to keep taking advantage of at least 1 of them each turn is going to be your best bet here.

ellie-is on

3 years ago

Sure!

And yeah, with the small amount of cards you have that require black mana that seems more than enough. You can even use Lingering Souls once and not run into black mana and still not lose the game because of it. For such small splashes I don't think you need to invest heavily in shocks and fetches at all (though it's theoretically the most optimized version of the deck if you want as close to 100% as possible consistency).

An advantage of not running Lingering Souls is that you can keep it mono-white and spend that land money on other cards, though. But let me know how it goes!

Also, not 100% sure on this, but maybe try playtesting with removing Servo Exhibition for Battle Screech and keeping Lingering Souls? You have plenty of 2-drops besides the servos to keep you busy on t2, but Lingering Souls gets you the most out of t3 and without it you might be wasting mana if you don't have a 1-drop to play alongside a 2-drop or don't have a path in hand or something to use it on. But like I said, not 100% sure about this :)

Joe_Ken_ on March of the Fist Sun

4 years ago

So the deck can flip into your big humans with Winota much faster by using cards like Raise the Alarm , Servo Exhibition , Dragon Fodder , Krenko's Command , and Hordeling Outburst making a few non human tokens before you reach turn 3/4 when you want to reasonably get into Winota on the attack and get several triggers with her ability.

lagotripha on Pioneer GW Convoke Tokens

4 years ago

I'd like to see more token generation in the lower slots- convoke payoffs are amazing, but cutting a few to get a threat on the board that can scare 3 mana plainswalkers is essential for pioneer. More raise the alarm, more marshal.

In terms of 1 drops, Legion's Landing  Flip Hunted Witness , Cartouche of Solidarity , Skymarcher Aspirant / Snubhorn Sentry , Thraben Inspector exist. If you make bigger tokens, Wake the Reflections can work. Springleaf Drum helps power out low-mana creatures.

Voice of Resurgence is the strongest 2 drop available for this list.

Further up the curve, Launch the Fleet , Countless Gears Renegade / Servo Exhibition , Dwynen's Elite , Animation Module / Anafenza, Kin-Tree Spirit , Hero of Precinct One , Lovestruck Beast , Murder Investigation Precinct Captain , Thorn Lieutenant , Westvale Abbey  Flip and Hanweir Militia Captain  Flip

In terms of sidebord, we'll see how the meta shapes up, but Alive / Well , Dryad Militant are worth looking at beside standard options. Druid's Deliverance if vannafar combo takes off. Sundering Growth as an artifact answer.

lagotripha on Scissors in Pioneer

4 years ago

Have you considered more incidental artifacts in the form of treasure or clues? Oko, Thief of Crowns is the obvious power move, but Karn, Scion of Urza lets you drop some big artifact tokens, and Saheeli, Sublime Artificer lets you copy up big artifacts.

Thraben Inspector and Bygone Bishop , Countless Gears Renegade and Servo Exhibition ?

Witch's Oven is also interesting alongside Pia's Revolution or Sai, Master Thopterist , Strapping a grindy finish onto an already aggressive deck.

lagotripha on impeccable speed (modern)

4 years ago

There were a bunch of traditional Tempered Steel budget affinity lists that are worth a look.

Have you looked at Thraben Inspector instead of Ardent Recruit? The artifact/redraw is worth a lot. There are some interesting modern artifact staples- Etched Champion , Blade Splicer , etc.

Leonin Elder is an interesting anti-burn tool, Servo Exhibition is a decent artifact count source.

The main trick to budget lists is to plan for your local meta and play to that- don't be scared to maindeck sideboard tools to get more slots.

Dreamweav3r on Assemble the B-Team

4 years ago

If you had one in play certainly, but again 18 lands isn't enough to play a 4 drop on curve consistently. And if your affinity deck is making land drops 4 turns running with an unplayable 4 cost card stuck in hand till then, arent you already losing? Running out of cards in affinity isn't really off-track for what the deck is expected to do, however, with it being a budget deck you lack the oomph provided by cards like Arcbound Ravager . Typically the way affinity games want to go (non budget) is turn one dump their entire hand, turn two play a payoff. IE Steel Overseer or Arcbound. Springleaf Drum is essential during step one, but if you lack the payoffs you end up playing a bunch of mediocre creatures that wont be fast enough. This is probably why you feel like you run out of cards so much and why you think its the biggest problem. Going back to Mystic Forge , yeah its easy to see a situation where it would be insane, but you have to think about what your deck is ultimately doing. Affinity proper is an aggro deck with some combo potential provided by Arcbound Ravager . Without that, it's really just an aggro deck trying to get creatures into play and win with big Cranial Plating swings or going wide. So, given the mana you have, by the time you can cast Mystic Forge aren't you already losing a fair deal? Affinity really doesnt want more than 2 lands and would rather just keep adding creatures to the board. I'd suggest you embrace your choice to play Tempered Steel as it's something this deck does that real affinity doesnt. Hence why earlier I suggested Servo Exhibition .

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