Lantern of Insight

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Lantern of Insight

Artifact

Each player plays with the top card of his or her library revealed.

Tap, Sacrifice Lantern of Insight: Target player shuffles his or her library.

KongMing on How to lose your friends

1 month ago

What about Mindslaver and Strionic Resonator?

Nephalia Smuggler gives you evasion, and what's more, if you use it on creatures you control but someone else owns, they stay on your side when they flicker back in.

Something like Lantern of Insight, Wizened Snitches, Dakra Mystic, Psychic Surgery, and Glasses of Urza are all great ways to get some intelligence on what is in the opponents' hands. The topdeck surveillance combos especially well with Sen, as you already know from Hinder. See something nice on their topdeck? Take control of them, force them to draw, and then play the card before they ever get access to it.

Also, Isperia the Inscrutable seems like it would fit in well...

Guerric on Ad Nauseam + Looking at …

4 months ago

Hi Delphen7! The short answer is yes. In regards to The Reality Chip, you can look at it any time, which means that you can do it before you reveal the cards. Hence its literally any time!

As for Lantern of Insight, you actually have to play with the card "revealed" in that it will be face up on top of your library. When you then "reveal it" you are simply playing the cost to activate Ad Nauseam another time.

Delphen7 on Ad Nauseam + Looking at …

4 months ago

For each of these, suppose I’m in the middle of resolving Ad Nauseam.

If I control The Reality Chip, can I look at the top card before choosing to reveal it?

If any player controls Lantern of Insight, does the top card get revealed before I choose to “reveal” it?

Thanks!

Chasmolinker on Splinter Shell

6 months ago

Maybe this is a place for Lantern of Insight

wallisface on Lobotomy

8 months ago

Wabbajacke a typical Lanturn control list would look something like this:

So, if you're wanting to keep to just blue and black, and include Circu, Dimir Lobotomist, then I would suggest a list that looks something like this (you'll note the deck can be a lot more tool-boxy than the above because Whir of Invention lets us search for whatever we want, so for example we only need 2 bridges):

Wabbajacke on Lobotomy

8 months ago

wallisface & Jabberjaw46 thanks for your comments and help! I understand your Points, I think I have a lot to learn when it comes to deckbuilding.

  • In German it is written "Lobotomie", my bad, changed it.

  • It somehow looks like I always get lost somewhere when I build a deck. Most of the time I probably lose the win condition out of sight.

  • Somehow I liked the idea of Bitter Ordeal in this deck, but as you say, that takes other cards to work properly then the cards i used here.

  • I actually got my Lands pretty cheap, with most of them I was just lucky pulling them from Modern Horizons 2 and Khans of Takir. Otherwise I would have had to build around it somehow.

  • And again your right, the only cards it grabs where Urborg, Tomb of Yawgmoth and Cabal Coffers to get enough mana ready for Increasing Confusion.

  • I think the idea of a lantern control deck is pretty good and also absolutely fits the theme. So to make the deck a lantern-control deck, what would be the best changes? I never played a control Deck like this and I am happy about any help to get this deck running.

I want to stay black and blue if possible.

Jabberjaw46 on Lobotomy

8 months ago

Well, you can sort of transition this deck into one of my favorites: Lantern Control, while keeping the mill (exile) theme as a win con.

Lantern of Insight allows you to see your opponents top card, you can then use cards like Codex Shredder, Circu, Dimir Lobotomist, and Pyxis of Pandemonium to make sure they never draw anything relevant, until you get enough time to mill them out.

Your opponent's only drawing lands? Make sure they never get a spell on top, is he/she mana screwed? good luck finding a land when I control what you draw.

I have played the deck alot in the past, let me know what you think and if you have any questions.

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