Artificer's Intuition

Artificer's Intuition

Enchantment

(Blue), Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Fifth Dawn (5DN) Rare

Combos Browse all

Legality

Format Legality
Leviathan Legal
Unformat Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Artificer's Intuition Discussion

TriusMalarky on Modern Lurrus Prison

3 months ago

So, here's what I'm thinking:

Spreading Seas

Pyroclasm(2 copies or so)

Fatal Push(duh)

Lightning Bolt(duh)

Galvanic Blast

Aether Spellbomb

Necrogen Spellbomb and Scroll of Griselbrand

Nihil Spellbomb

Seal of Fire

Seal of Removal

Pyrite Spellbomb

Some Signets

Maybe Duress

Lantern of Insight and the mill friends, specifically Ghoulcaller's Bell

Thought Scour for consistency

Artificer's Intuition is a literal Survival of the Fittest here.

Whir of Invention

Ratchet Bomb because repeatable specified wraths is fun.

Shrine of Burning Rage and Shrine of Loyal Legions might be interested but their value is dubious.

Grave Peril can also control the board.

Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.

I wonder if I can cast Lotus Bloom from my yard or if Lurrus of the Dream-Den doesn't allow that.

Os Mox Tantalite worth running?

Pithing Needle seems great.

Renegade Map for land draw?

firrlo on Emry, Lurker of the Loch cEDH

6 months ago

Yoganath I think the card is not worth the cut because the 1-0CMC range is too narrow like you said :) This was the reasoning behind cutting Trinket Mage and I think Trinket Mage is slightly better than Artificer's Intuition. This is due to the fact that the average CMC of our artifacts is very low meaning that we often don't keep a lot of artifacts on hand. However, I still havent settled on a final list so Trinket Mage might be an option but Artificer's Intuition is likely not.

Yoganath on Emry, Lurker of the Loch cEDH

6 months ago

Is Artificer's Intuition too slow/narrow? Feels like it can hit some key pieces Petal/LED, and dump stuff to the yard if needed...

TypicalTimmy on New Hub: Tutorless

1 year ago

KongMing brings an interesting point that I'm not sure has been established: "Almost any fetch land (...)"

I know I am taking this out of context, but there are a ton of cards that tutor without exactly being thought of as a "tutor".

Most of us think of Vampiric Tutor , Diabolic Tutor , Demonic Tutor , Enlightened Tutor , & Mystical Tutor . But these aren't the only kinds.

Lands are also tutors. Literally all Fetch lands, including Evolving Wilds and Terramorphic Expanse , not to mention cards that search for lands such as Expedition Map , Sylvan Scrying , Tempt with Discovery , Reap and Sow , etc.

Then, of course, there are artifact tutors: Fabricate , Tinker , Reshape , Artificer's Intuition , etc.

We even have creature tutors: Sylvan Tutor , Signal the Clans , Worldly Tutor , Eldritch Evolution , etc.

Heck, we even have Planar Bridge which is just an all-around basic tutor engine.

Then we get into Planeswalkers such as Nahiri, the Harbinger , Samut, the Tested , Garruk, Caller of Beasts , Tezzeret the Seeker , Sarkhan, Dragonsoul , Sarkhan Unbroken , and Liliana Vess to name a decent portion of them.

So "tutors" seem to be a lot more expansive than just the basic 1 - 4 CMC black sorcerys we are use to thinking of. To ask for an "archetype" that has none of these as well as the vast swath of unmentioned cards is actually kind of backbreaking to build. You purposely have to go out of your way to not at least consider some type of card in some kind of color(s) to assist you with. At that point, you're really building more of a challenge deck to test your skill as a deck builder, such as a "one-word tribal" or "goofy hats matter" deck.

It can be done. I'm sure there are tons and tons of decks out there that don't have a single tutor in them, but at the same time those are probably going to be mono-colored decks that have some sort of serious draw potential or so much duplication in terms of cards they select that they don't really NEED to find anything because it's probably going to be right there on top. Decks like this include: Aristocrats, Burn, Ramp, & Zoo.

At least, that's my thoughts on the matter. Either way, it's a good discussion to have as it helps set the tone on how to explore other hub ideas in the future :)

Kiyomei on 京 High Lord Urza (UPS) (CEDH) 京

1 year ago

jaymc1130 I doubt you understand magic at all with your imaginary playgroup and fantasy pro play nonsense xD but I wish you the best of luck with your delusional view of yourself being actually relevant but go troll elsewhere if you feel the need to waste peoples time and try not to make up stuff and think you are a big shot it's pretty low and useless xD !!!

I would suggest EDHREC for people like you as funmander strategies and low-quality cards fit your crystal shard Urza deck but please try not to go and ruin other lists with your Crystal shard BS ;)...

You're a very bad joke to Urza though in general and it's laughable at best to think I'd be upset by some nonsense and delusional talk, But let us be very blunt here you'll never add anything to Urza anywhere relevant anyway just stating the facts here so you Gucci???? ;) ...

But Thank you for understanding and Best of luck with your lower power Urza list and casual playgroup/meta... Nothing wrong with that...

your list contains :

Elixir of Immortality

Riptide Laboratory

Seat of the Synod

Artificer's Intuition

Counterbalance

mages

Lightning Greaves

And you want me to take you serious? get out of here kid...

Cloudchaser.Kestrel on The 8th Plague by Vas

1 year ago

Glad you like it :)

Lying in bed last night I had the realization that you already have a version of the combo I was talking about with Skullclamp + The Locust God + Ashnod's Altar for infinite creatures, card draw, and mana. I wonder if some trinket mage kinds of effects might be worth putting in? Inventors' Fair Artificer's Intuition Hoarding Dragon etc.

BYE on Black Infinite Mill

1 year ago

I have a simular deck running Impact Tremors just to apply some damage incase the mill train doesnt work, if you are ok with splashing red and blue maybe look at Trinket Mage and Artificer's Intuition to put a myr in the bin and search for a the altar and if you wanna go real deep with mana Jarad's Orders is combo assembled card.

Phurex on

1 year ago

Thanks for the suggestions man, I love this deck and I'm always happy to find somebody else playing it. (I'd also like to see your list but I couldn't find it on your profile)

As for the cards themselves, I often considered Artificer's Intuition but in the end it never made the cut. I have very few ways of interacting with the graveyard and not many artifacts to trade for small rocks that aren't rocks themselves or key pieces of some combo. Plus, I find myself pretty satified with how the engine goes once it starts, and I don't think the deck needs another way to "unclog" itself, at least for the moment.

On the other hand, Retraction Helix could be quite a lot more useful. I considered it as well in past iterations of the deck but I may have overlooked some of its potential, like the interaction with Paradox Engine, or it being one more tool for the Isochron Scepter, or even its possible interaction with Voltaic Key if cast on an artifact creature. So yeah, I think I'll try to find a place for it, thanks a lot!

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