Artificer's Intuition

Artificer's Intuition

Enchantment

(Blue), Discard an artifact card: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Artificer's Intuition Discussion

Grind on Muzzio Madness

2 months ago

Cool deck!!
You might like Foundry Inspector , and Cloud Key .
Also, Training Grounds and Thousand-Year Elixir could be good.
I like Tezzeret the Seeker as a solid tutor and his Ult could be good in your deck too.
Artificer's Intuition is a good way to turn high cmc cards in your hand into mana, You can use it to get sol ring, seat of the synod, Expedition Map . And Expedition map can get academy ruins so you can return what you discarded.
Also, im not convinced on deadlock trap. I would run Puppet Strings or Maze of Ith over that card.
Anyway just some thoughts, have fun!!

Grind on Elsha Storm

3 months ago

sweet deck!!! this looks like a blast to play!!!
here are some quick thoughts...
Basalt Monolith seems like a shoe-in and you already run rings of brighthearth so it goes infinite.
Sensei's Divining Top is expensive, but if you can afford it, it's great with your commander and when you have rings + basalt, you can draw your whole deck.
given your artifact theme, Unwinding Clock seems great, like it would go great with staff of domination and empowered autogenerator which you already run. Blinkmoth Urn is another option for more mana generation, im not a huge fan of it b/c it can help your opponent too, but some people like it.
you might consider Artificer's Intuition , early game you can discard your high CMC artifacts to get useful things like sol ring and your artifact lands. you could even get Expedition Map to get Academy Ruins , and then you can get your artifacts back from your graveyard.
another thought, i would not run endless atlas in a 3-color deck. generally there is a low chance you get 3 basics of any one type, so most likely this will be a dead draw. I would consider a draw engine like Monastery Siege or Outpost Siege to generate card advantage.
also i don't know if you want another combo, but if you get 2 of your artifact cost-reducers out, then if you get both Junk Diver and Myr Retriever they go infinite if you have a sac outlet like Ashnod's Altar or Phyrexian Altar . it's kind of fiddly b/c there are so many pieces, but it's something to think about if you want to run or not.
finally, sometime syou want a way to sac your artifacts, like both your wellsprings. Daretti, Scrap Savant is a powerhouse in artifact decks, to recur your important artifacts and sac the ones you don't need. if you are looking for a low cmc sac outlet, i am a big fan of Claws of Gix .
anyway those are just some thoughts! i know you won't like all of them but hopefully at least a couple are useful to you. cheers and have fun, good luck with the deck!

Grind on Artifactual News

4 months ago

Sweet deck.
Thoughts about Artificer's Intuition ?

seshiro_of_the_orochi on Cheating Made Easy: Ramirez DePietro & Armix

5 months ago

Sorry for the triple post, but the concept of the deck really has me hooked, so I kept on finding new cards:

Lumengrid Augur seems to be a pretty cool draw engine here.

Artificer's Intuition: Just wtf?

Mirrodin Besieged is a great wincon.

Riddlesmith: Another pretty neat draw engine.

Thirst for Knowledge

Foundry Inspector

Myr Retriever

Final Parting

TheSlowestBro on Breya, Comboless Queen

7 months ago

Hey! Great list you have and I see a few cards I hadn't considered, especially Artificer's Intuition is intriguing. How does Auriok Salvagers perform for you? I want to include it in my own list but it seems pretty mana intensive.

TriusMalarky on Modern Lurrus Prison

1 year ago

So, here's what I'm thinking:

Spreading Seas

Pyroclasm(2 copies or so)

Fatal Push(duh)

Lightning Bolt(duh)

Galvanic Blast

Aether Spellbomb

Necrogen Spellbomb and Scroll of Griselbrand

Nihil Spellbomb

Seal of Fire

Seal of Removal

Pyrite Spellbomb

Some Signets

Maybe Duress

Lantern of Insight and the mill friends, specifically Ghoulcaller's Bell

Thought Scour for consistency

Artificer's Intuition is a literal Survival of the Fittest here.

Whir of Invention

Ratchet Bomb because repeatable specified wraths is fun.

Shrine of Burning Rage and Shrine of Loyal Legions might be interested but their value is dubious.

Grave Peril can also control the board.

Locket of Yesterdays can help reduce mana costs of reanimating spellbombs.

I wonder if I can cast Lotus Bloom from my yard or if Lurrus of the Dream-Den doesn't allow that.

Os Mox Tantalite worth running?

Pithing Needle seems great.

Renegade Map for land draw?

firrlo on Emry, Lurker of the Loch cEDH

1 year ago

Yoganath I think the card is not worth the cut because the 1-0CMC range is too narrow like you said :) This was the reasoning behind cutting Trinket Mage and I think Trinket Mage is slightly better than Artificer's Intuition. This is due to the fact that the average CMC of our artifacts is very low meaning that we often don't keep a lot of artifacts on hand. However, I still havent settled on a final list so Trinket Mage might be an option but Artificer's Intuition is likely not.

Yoganath on Emry, Lurker of the Loch cEDH

1 year ago

Is Artificer's Intuition too slow/narrow? Feels like it can hit some key pieces Petal/LED, and dump stuff to the yard if needed...

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