Brilliant Restoration

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Brilliant Restoration

Sorcery

Return all artifact and enchantment cards from your graveyard to the battlefield.

harkness on Enchanted Violence

2 months ago

I would really like to see just some basic removal spells, at least 7. At least some instants, at least one more board wipe. If you have a Teferi's Protection or a Semester's End you really don't care about unconditionally wiping the board. I would also like to see a Brilliant Restoration type of card your static enchantments are really powerful and its nice to have a backup way to overwhelm them after a cheeky Farewell, while they're not Dance of the Manse explosive it can get pretty hard to deal with the sudden burst in deadliness especially if you can give your creatures haste somehow.

Icbrgr on Eriette of the Charmed Apple

3 months ago

to make room for more lands id cut Brilliant Restoration; super high mana cost and you are already running Retether. Next id cut Cruel Reality; also a high mana cost... and they will probably just sacrfice things that you have enchanted anyway. Id also cut Eagles of the North/Troll of Khazad-dum... well i guess instead of paying mana for a lans you could probably just play land?

jarncards on Stardew

1 year ago

It looks fun. I dont necessarily know if it needs any changes. If nothing else, I would strongly recommend you consider Wood Elemental and Alabaster Leech, since I will be playing against this deck.

Akroma's Will or Garruk's Uprising are good options to make sure damage gets through for mass trample/protection. Run Rancor, you get it back for multiple plays every time its enchanted creature dies

You dont have much to interact with opponent's boards. Or to protect your own outside of avacyn. given the snowball you have where each card you play will draw you 1-5 more, you might be ok without interraction since you might just overwhelm everyone if you want to play it that way, but white gives a lot of the best options for removal.

Archon of Sun's Grace is almost a direct upgrade to Ajani's Chosen. Honestly i think they are both great to run, I would reconsider using them, Avenger of Zendikar, and maybe something like Eldrazi Monument. If you intend to keep it so that you primarilly win through attacking with a couple super beefy guys, Lightmine Field is silly

Food Chain will be REALLY helpful when youve drawn too many cards. both to give mana to play them, and to kill off your card advantage engines before they get you killed. Most enchantress effects are not "may" abilities.

As usual, I consider Reliquary Tower to be a bad card. Since you are going to have even more draw than mana in this deck, personally I would ditch it so I could discard to hand size and take advantage of the mass reanimate cards for enchantments like Brilliant Restoration, Resurgent Belief, Open the Vaults, Triumphant Reckoning, and the Replenish you already run.

They are very expensive mana-wise, but Legion Loyalty and True Conviction would do silly things as wincons in this deck. legion loyalty will give you an obscene number of creatures, enchantment creature ETB triggers, and bonuses to the cards that care about the number you have like all that glitters, and

multimedia on Artifact Army

1 year ago

Hey, really nice version for less than $100. You have strong deck building skills on a low budget.

Research Thief is good, but consider the other cards that let you draw each time a creature you control does combat damage to a player, each creature, Reconnaissance Mission and Bident of Thassa? Bident is in the Urza BRO Commander precon. If attacking with huge Constructs is the strategy then in my opinion these are the best budget 4 drops to play with Urza. Their Number is Legion is too difficult to cast here needing four black and Brilliant Restoration is same needing four white.

Making Urza an artifact so that he gets the benefits is helpful. Consider more of this effect, Liquimetal Torque? It's a 2 drop mana rock before you want it for Urza and it's in the Urza BRO Commander precon. Metalwork Colossus only works with noncreature artifacts and you don't have enough of them here to consistently reduce it's cost much. You also don't need it, it's just a high mana cost beater and you'll have plenty of better mana efficient beaters, Constructs.

Good luck with your deck.

Dcappitize on Hexproof

1 year ago

There were no effects causing the Lotus Field to lose hexproof. I got Lay Claim on the field by casting Brilliant Restoration and this allowed it to come onto the field and when it did Lotus Field was targetable.

Simerix on CURSE UPON YOUR HOUSES

1 year ago

Interesting list! It seems like you are trying to go somewhat voltron which I find odd.

Here's some cards I found kinda weird: Grafted Wargear, Cement Shoes, Vorpal Sword, Whispersilk Cloak, Goldmire Bridge, Phyresis

I don't think Magnetic Theft is needed.

Run Agent of Erebos over Curse of Oblivion

I'd suggest Brilliant Restoration over Tiana, Ship's Caretaker. My problem with Tiana is that she has to be out when your stuff is destroyed. Brilliant Restoration get everything and is a great top deck.

Cards I'd consider adding: Blind Obedience, Court of Ambition, Court of Grace, Crawlspace, Curse of Conformity, Curse of Disturbance, Curse of Fool's Wisdom, Curse of Opulence, Curse of Silence, Curse of the Nightly Hunt, Ghostly Prison, Mesa Enchantress, Monologue Tax, Torment of Scarabs, Trespasser's Curse

SacredAtsira on Light-Paws, Big Stomps, Budget Price

1 year ago

Looks like a solid Light-Paws list, my only recommendations that aren't already in your Maybeboard would be Triumphant Reckoning and Brilliant Restoration.

I used to have a Light-Paws deck and found that these sort of effects are instrumental for games where you get targetted.

Orange+ on Riders on the Storm ~60$

1 year ago

Hi, BruhYouFarted. I'm probably not gonna run Remove Enchantments. This is supposed to be an aggresive deck, and Id rather want my stuff to end up in my graveyard so I can use Brilliant Restoration etc later on. Reliquary Tower is nice, but Im not sure this is the right deck for it thematically. Again, I dont really care if stuff ends up in my grave. As for the lands - Ive tried to make this a fast deck, Im trying to add as few slow lands as possible (lands that enter tapped). Thanks for your suggestions :)

Hi again, smack80. I do like Calming Verse a lot! But imo it is a card that fits in decks which tries to maximize value of the cards it plays. This deck is kinda the opposite. It plays a lot of small efficient, but not very effective cards; And tries to storm off rather than gain advantage per card played. Thanks for the suggestion :)

Hi, bushido_man96. Rishkar's Expertise looks like a good card, but is probably not a good fit in this deck. If you read the description, Ive noted that I play the cards in the "draw" category because I want a way back in the game if my deck "stops working". Like if there is a board wipe and I lose all my enchantresses, or if I dont have any auras to play. In these scenarios, I dont necessarily have any presence, and cant rely on having for example a big creature. IMO, Rishkar's Expertise is good when you are ahead, but I want draw cards that are good when I am behind. Also, the mana cost is just way to high for this deck. Anyways, thanks for the suggestion :)


Even thought I rarily find new cards that I want to add to my decks, I am very happy for suggestions :)

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