|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Explorers of Ixalan (EO2)||None|
|Planechase Anthology (PCA)||Common|
|Eternal Masters (EMA)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|Planechase 2012 Edition (PC2)||Common|
|Duel Decks: Garruk vs. Liliana (DDD)||Common|
|Urza's Legacy (ULG)||Common|
|Promo Set (000)||Uncommon|
Combos Browse all
Enchantment — Aura
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
2 days ago
In the spirit of giving deckbuilding advice, and at the risk of sounding a bit obtuse, I don't think this deck is going to be competitive in Modern. Your only real protection is Sphere of Safety , which is too slow for Modern, and you will not realistically be able to benefit from either Celestial Ancient or Sigil of the Empty Throne , since you'll likely be tapped out after casting either, and will have to wait a whole turn before you can get any benefit. Finally, auras are just a bad strategy in a format with so much removal--your opponent can easily take out two of your cards using one of his or her own.
That said, Selesnya enchantments can be a fairly competitive deck, but it is an aggressive one, rather than a control one. The deck, often known as Bogles or Aura Hexproof, revolves around Slippery Bogle , Gladecover Scout , and Kor Spiritdancer to quickly drop low-cost hexproof creatures then start swinging with cheap enchantments like Rancor and other 1 mana auras (as well as Daybreak Coronet and maybe 1-2 copies of Spirit Mantle ).
However, if you want to keep with this plan, here are a few suggestions:
2 days ago
You're missing the greatest aura of all time: Rancor .
2 days ago
Rancor its cheap, gives you that trample push and goes to your hand if you gotta lose something in your push.
4 days ago
notes: you have a lot of small creatures that you have to waste turns on buffing, you have a lot of card draw and not a lot of ways to keep all those cards, you have a lot of small synergies with merfolk/snake, but not enough to warrant having them IMO, could be better suited more focused on winning. cuts: Trollbred Guardian , Overrun , River Sneak , Experiment One , Coiling Oracle , Patagia Viper , Triton Shorestalker , Jace's Ingenuity , Ohran Viper , Verdant Confluence , Ezuri's Predation adds: Cultivator of Blades , Freyalise, Llanowar's Fury , Triumph of the Hordes , Reliquary Tower , Rancor , Doubling Season , Awakening Zone / From Beyond , Wirewood Symbiote , Hadana's Climb Flip, Sudden Substitution , Devoted Druid , Temur Sabertooth , Bramble Sovereign , Thrummingbird , Tezzeret's Gambit , Faerie Artisans , Stubborn Denial
6 days ago
19 lands with 9 3 drops doesn't seem that optimal. A lot of times you'd be tapping out to play those 3 and even 2 drops leaving your board wide open without a Vines of Vastwood or Blossoming Defense type card for backup. Also, I think Rancor should probably be next on the chopping block for some amount of Dismember . You can find them at a reasonable cost nowadays. Just my two cents though. Keep stompy alive!
1 week ago
If you get big creatures, you probably want flying or trample so Angelic Gift ?
2 weeks ago
2 weeks ago
You definitely need some way to give the Pummeler trample so that all that damage actually lands. I'd suggest running a set of Rancor , which also adds damage to be doubled, but you should also probably look into other options in addition to it.
I'd also get rid of Become Immense , since you don't have any reliable way to put cards in the graveyard consistently enough to cast it for cheap on the right turn.
Fun deck, though!
Rancor occurrence in decks from the last year
All decks: 0.16%
Commander / EDH:
All decks: 0.03%