Enchantment — Aura
Enchanted creature gets +2/+0 and has trample.
When this is put into a graveyard from the battlefield, return this to its owner's hand.
|Have (3)||thirdwhirly , , orzhov_is_relatively_okay819|
|Want (3)||CrazyBurrito , bluebullet003 , Hobo_Grandpa|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
1 week ago
You can interact with your teammate's creatures similarly to how you can interact with your opponent's creatures. Feign Death can target any creature, so you can use it on your teammate's (or even you opponent's) creature. Equip specifically targets your own creatures, so you won't be able to target your teammate's creature, however enchant does not. Just like how you can cast Pacifism on an opponent's creature you can cast Rancor on your teammate's creature.
2 weeks ago
3 weeks ago
Deck looks good overall, here are some thoughts I had after reading it:
Pacifism is pretty bad, and you don't really have any aura synergies with it. Iff you really want 8 removal spells, Journey to Nowhere is just way better. I think you could probably cut down to 6 total removal spells though since you have Skyclave Apparition . You could also try running Prismatic Ending , replacing a plains with a Sacred Foundry or something like that for a third color (and maybe adding some extra fetches).
I can't help noticing that you don't have any dig like Collected Company or tutors like Chord of Calling . CoCo is might not be the best here since you only have 22 hits which is far from enough. I think Chord of Calling is worth considering, especially if you decide to go for a more toolbox-valuetown build (maybe with some Sanctifier en-Vec , Auriok Champion , and Sanctum Prelate mainboard). It's probably fine without either of those but I just wanted to throw out some ideas.
You also don't have any real turn 1 plays, since Path to Exile and Rancor don't really count. Imo you should really have at least a few, so you don't start off every game already losing tempo on the first turn. The first suggestion I have for a 1 drop is Noble Hierarch , which makes all the types of mana you need early game and has some use mid-late game with exalted. She can also make blue mana if you want to exile a 3 cmc permanent with Prismatic Ending (so the foundry is probably not needed). My other suggestion is Esper Sentinel , since he either stalls the game by taxing your opponent or gives you tons of card advantage. Stick a Rancor , Angelic Destiny , or Wilt-Leaf Liege and you'll be drawing cards all day.
Happy brewing :)
4 weeks ago
In pauper, I recommend going mono G and subbing Blight Mamba for Blighted Agent . You definitely want Vines of Vastwood , Rancor , and I'm also partial to Land Grant for free thinning. You could also consider Seal of Strength , as you can cast it any time and then use it when needed.
If you're going to stay UG, definitely add Brainstorm , Ponder , and Ash Barrens . Cut all bounce spells; you don't care about your opponent's creatures, especially if you're going with U for unblockable spells like Distortion Strike .
4 weeks ago
This is probably a stupid question but are you also interested in enchantments too, similar to Rancor effects?
1 month ago
Aspect of Hydra is the build around for most mono green aggro, but steering away from that into 'value' midrange options is strong. For a list like this that plays dorks, I'd look at Rancor and 3/5 drops that like creatures - God-Eternal Rhonas , Wolfir Silverheart and the like. You could do a lot with etb/return to hand, or Seedborn Muse shenanigans, but it all depends on what you want to focus in on. Have a gameplan, get your deck to do it, make it reliable then include answers to the most common ways you are stopped.
1 month ago
I found having too many cats wasn't very useful, I went a bit extreme, down to 14 cats, but 28 is a lot. Arahbo, Roar of the World only Eminence triggers one cat, and unless you're in a state with a ton of mana to activate the ability for multiple cats, not really needed.
How I solved this problem, was more creature tutor cards (instead of more cats), so Sylvan Tutor , Time of Need , I got a Survival of the Fittest for xmas one year which was cool. Chord of Calling , Eldritch Evolution even Congregation at Dawn are all viable to. The right cat at the right time vs. drawing more cats. Initiate's Companion , Leonin Skyhunter , Steppe Lynx feel like some easy cuts.
Are you primarily trying to kill everyone with combat damage? Beastmaster Ascension maybe?
Fumigate seems wrong.
Might reduce in lands, do you find yourself flooded, eliminate anything that comes into play tapped with no strong ability. Your not running toward a Tooth and Nail or anything so likely can miss a T4-6 land drop and still be in good shape, can also Land Tax or Archaeomancer's Map or Kodama's Reach to get more lands in hand. Evolving Wilds , Krosan Verge , Path of Ancestry could be some easy. If you're worried about mana fixing, fetch lands are great Windswept Heath but also the off-color ones like Wooded Foothills , Flooded Strand , etc.
Teferi's Protection to dodge board wipes?
I might add an alt win-con, Triumph of the Hordes might be one, but having a backup plan, maybe Grafted Exoskeleton or perhaps Ajani, Adversary of Tyrants to bring back Lost Leonin . Bala Ged Recovery Flip for Triumph of the Hordes , I dunno something?
Hope you find something useful here. +1
1 month ago
I also play Omnath, Locus of Mana , which is both a storm-like The Great Aurora -deck, and a deck with plenty of trample tricks to indeed turn people into so much paste. I prefer Gemrazer or Rancor for trample myself. Also, Beast Within and Terastodon to enable a lethal Ram Through even if the opponent doesn't play creatures ;)