Archangel of Thune
Creature — Angel
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
|Have (3)||, bigred2728 , steakatron|
|Want (3)||Override9636 , Hobo_Grandpa , SkipBalis|
Combos Browse all
- Archangel of Thune + Resplendent Angel
- Archangel of Thune + Fathom Mage + Horizon Chimera
- Archangel of Thune + Spike Feeder
- Archangel of Thune + Spike Feeder + Walking Ballista
- Archangel of Thune + Kitchen Finks + Viscera Seer
- Archangel of Thune + Scavenging Ooze
- Archangel of Thune + Brutal Hordechief
- Archangel of Thune + Sage of Hours + Spike Feeder
- Archangel of Thune + Walking Ballista
- Archangel of Thune + Horizon Chimera + Sphinx's Revelation
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Archangel of Thune Discussion
1 month ago
DigitlViking glad you like the deck! With an appropriate SB for the meta I am sure you can get a few wins with this deck, and more importantly have a ton of fun.
Archangel of Thune is our biggest finisher and we tend to want one as soon as we can cast it. That said it's a 5 drop and it's not like we can't win without her so I don't think there will be much problem going to 3 to save a few bucks. Lyra Dawnbringer is the second best choice for a 5 drop IMO for this deck, and they do quite similar things, so it won't make much difference if you go 3 Thunes and 1 Lyra. And in the future you may want to upgrade once tryed and seen why Thune has an slight edge.
About Shalai, Voice of Plenty , I think she's amazing, you are always happy to see her in your hand. She protects us and our hand super well and combos neatly with Giver of Runes. You feel safe with her on board. The only reason I don't run a 4 of is because she is legendary. But she doesn't really advance our win plan, so I assume that if you cut one of them our plan doesn't really change or gets affected, it's just a bit easier to disrupt.
About other options, the other best angel 4 drops are Archangel of Tithes, Angel of Jubilation and Linvala, Keeper of Silence. I already explained their their individual pros and cons more in depth in previous comments so check those out. But basically those 3 (may depending on the deck) disrupt your oppenents plan. But to have a card that my or my not disrupt the oppenents plan I'll rather have one that ensures that our plan doesn't get f****d. After all we are in white, every card is relevant.
Card draw is a huge problem so I've been thinking lately about testing a 2 of Mask of Memory and my main candidates to go were actually an archangel and a Shalai so you might want to be the one who gives it a try and tell us all how it went. I think that with such a cheap both cast and specially equipping cost and so many flyers in our deck it has the chance of being pretty consistent.
1 month ago
Been following this deck for a minute now because Angels are probably my favorite tribe in Magic and this seems like a list that I could show up to FNM with and pull out a couple wins with.
I did want to ask since I am piecing this together if the 4th Archangel of Thune is something I should consider dropping a few bucks on as well as the 3rd Shalai, Voice of Plenty. The only thing I could even think to slot in is a Lyra Dawnbringer but I saw some comments that maybe that isn't the best choice. Are there any recommendations anyone has?
1 month ago
1 month ago
I really like the unique, tribal-focus you went with; I don't think I've ever seen that with Odric at the helm!
I've been wrecked by an Archangel of Thune many, many times and it seems like it could do some serious work here too! If Odric is out, Archangel would give all your creatures lifelink and could make some serious +1+1 counters!
Do you have issues with sweepers/board wipes? I play a lot of creature-based decks and that's always a hurdle I encounter. If you do, Cauldron of Souls, Faith's Reward, or Second Sunrise could help save your creatures!
Your deck also looks amazing how it is though! I figured I would put out some ideas, in case they were interesting :)
2 months ago
FisterMantastic I don't know your build (I'll be happy to check it out if you want to share it), but this works quite well for me overall as long as I have good sideboarding plan. Is not like I am winning everything but overall I win more than I lose and I rarely get "completely destroyed".
I don't really know what to tell you about vial either, It makes God's work for me as long as I play it T1 or T2. Like in every deck, makes wonders against control, ensures I stay on curve, ramps, allows instant speed blocks etc. but also allowing some shenanigans like activating Resplendent Angel on opponents turns, explosive instant speed blocks and attacks with Righteous Valkyrie or Archangel of Thune, using Shalai, Voice of Plenty as some kind of counter spell... So there is not a chance in the world I am cutting that in my build, but if you don't feel like it works for you, cut it out.
Once again, I don't know your list and your local meta so I might be wrong, but assuming both are similar to mine, I've tried Soul Warden in the past and it adds very little value overall. I feel like both Giver of Runes and in a lesser extent Speaker of the Heavens add much more. We don't really go very wide to activate her multiple times per turn, and there aren't many meta decks that really go wide other than maybe affinity (which is not really strong anyway) ATM so you are not getting that much value from the opponents either. As a creature is too weak, she can't even block 1/1s. Having a T1 play to support your T5 play is not the best idea either if she's so weak, because she's rarely going to survive to that point, and adds barely nothing while in play meanwhile. She for sure will net activate Thune from time to time, but it is going to be rare and not as explosive as you might think. The most positive thing about her is not Thune activation but that she gives another extra play that leads to T3 Resplendent Angel activation (Soul Warden into Bishop of Wings into resplendent) and that she makes it quicker to reach 27 life for righteous. This decks makes really good use of Thunes ability but it's not build around maximizing it. If you want something to push in a big way Thune's ability you might want to check Linden, the Steadfast Queen but at that point you'll rather be playing souls sisters with thune as a wincon than Angel tribal.
I've never tried Windbrisk Heights because I never felt like it was really good enough here. First and most important, it might be a me thing, but tapped lands are a huge no no in modern IMO, don't ever let them get near me, xD. Also with my build I don't really attack with 3 creatures that often, many times I don't do it in the whole game (and not because I had a bad game, I might have easily won) so I feel that it will be very inconsistent. I think it's like Emeria's Call Flip seems pretty good enough effect to take a small price to play the land, but in the end you get to use the "not land part" so rarely and of those times is so few of them decisive that any price on the land regardless of how small it is ends up not being worth it. Once again, it might not be true in your build, or even in mine because I haven't tried it and might be wrong, so if you try it let us know how it went!.
Good luck in the next FNM!
2 months ago
Resplendent Marshal is not that good, I suggest replacing them with 2 more Righteous Valkyrie. Gisela, the Broken Blade is a good fighter, but adds little else. Meanwhile Archangel of Thune can put it simple, turn every single member of your army into a monster. I would also sugest to maindeck Shalai, Voice of Plenty, for you have no idea the impact that her shields can have. Also you have absolutely no means to do a thing against enchantments and planeswalkers, so cards that can exile any target can be a good idea, replacing some of the much exagerated criatur hate in your deck. Of Speaker of the Heavens add maybe one or two more, maybe even the full 4, so they can draw removal, and help you capitalize on Angel Regeneration. If you want to blink your creatures, take all of them and add Teleportation Circle
2 months ago
amicdeepThis deck already does all the thing you think it doesn't.
I have 23 angels in the deck. Is at least an angel each turn constant enough for you? because that's basically how it goes. With vial also during their turns actually. So yeah, both youthful and righteous get more than enough triggers. BTW righteous also triggers with clerics so all my creatures trigger her, if that not constant I don't know what it is, xD. Her passive is normally online by turn 3 or 4, so she is already a wincon. And Youthful is a powerhouse, she can grow to be a big trouble if let unchecked.
I do create tokens. Flicker effects are only good if you have cards with good ETB effects, but angels don't really have those (not the playable ones at least). So ephemeral isn't really good here, I've tried it and you end up using it more to save your stuff from kill spells than to trigger things. And to play flicker wisp I'll rather play another 3cmc angel that will also trigger my stuff, no need for flickering.
Thune has all the life gain she needs, there are 16 cards with repeatable free life gain triggers, she rarely enters and doesn't put at least 2 or 3 counters on all my creatures.
This is clearly going all tribal, and yeah, gaining life and putting flyers in play is what angel tribal does, xD. Going all life gain wouldn't be angel tribal, I already have in here all the free life gain effects for angel tribal of the game so I would have to branch out for that, and going all in mass flyers simply can't be done with angels, there is only one 1cmc angel and four 2cmc angels in the whole game. So I would also have to branch out for that. And for the record, I stomp flying go width decks with this, like is not even a match.
Bishop of Wings is a cleric but the text can't be more angel tribal and Giver of Runes well...Do you suggest I should play Segovian Angel instead? because is the only 1cmc angel option... Other than that all of them are angels. The best cards for this spot are Speaker of the Heavens and giver, and in modern she adds way more (even if admittedly speaker is a bit more "angel tribal"). I'll say it's as tribal as it can get. Believe me, I am the first one in line asking for a good 1cmc angel, xD.
I've tried Firja's retribution. Probably the best one of your suggestion. It doesn't either add or subtract much, it can be totally played in this deck. If I had more space I would totally add a couple, but for the moment ill rather have the 4cmc spells I have.
Kaalia zenith seeker is borderline unplayable in modern, in this deck totally unplayable. It dies to bolt and I would have to add a full 3rd color just to net 1 card from her? Not good at all. Legion ends up doing the same thing and nets me 2 cards.
Lyra is a worse Archangel of Thune in this deck, by far. I used to have 2 and 2 and gradually changed it. I rarely cared about life gain to every angel because I already gain a ton of life. And archangel's "anthem effect" is repeatable, stackable,it goes off for free in the deck and stays even if they kill the angel. Also archangel is not legendary, which matters.
I've used Nykthos in mono white and its tap for colorless substrated more than its devotion ability added many times. We don't play many 8cmc "you win the game" type angels here. We are more low to the ground, playing things every turn. By the time the devotion is online we already can play all our stuff normally. It helped Resplendent Angel trigger its second ability from time to time, but other than that not much. Archangel of tithes is another good card that doesn't add much either to this deck, with all the life gain we don't care about letting some damage through if we can't/don't want to block, and will almost all our stuff flying we don't care much about blockers.
Archangel Avacyn is also a pretty good card...if only she didn't transform (with us not being really able to control when she does it) and could potentially kill many of our own stuff...and we care a lot about our stuff living. In the other hand maybe killing their stuff doesn't help us really, if they can be killed by 3dmg we can handle them no problem on the block. There is no place for more 5cmc spells anyway so I'll rather have wincons in that slot.
2 months ago
Absolutely it would! I didn't include Soul's Attendant cause it is a little more than I wanted to monetarily pay for that same effect. There are definitely a few non-budget cards that would go insane in this deck like Archangel of Thune so I'm still looking!