Calming Verse

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

Flarhoon13 on Hey Macleod, Get offa my ewe! (Angus Mackenzie)

6 months ago

I did it! Won with Blim, Comedic Genius yesterday and with Angus Mackenzie today. Wins with 53 decks since May 3rd!! And won this one as a kind of perfect game.

Three player pod. I have tweaked Angus recently, trying to see if we could get him over this hump, and the changes seem to have benefitted the deck. So, I played Machine God's Effigy as a copy of John's Eidolon of Blossoms. When I cast Machine God's Effigy, I was planning to copy Ryland's commander, Saruman, the White Hand. However, thinking twice, I figured card draw would serve me better than an expendable Orc Army. I drew a card each as I cast Sphere of Safety, Enigmatic Incarnation and Runed Halo, naming Fiery Inscription. I didn't sacrifice anything with Enigmatic Incarnation until I had a game winning plan. I gained a turn with Chronomantic Escape and then, on the next turn, cast Expel the Interlopers. Sacrificed Runed Halo with Enigmatic Incarnation and put out Moon-Blessed Cleric to seek out Enchanted Evening, since I had Calming Verse in hand. I untapped with 16 life and nine lands, just enough to tap out and cast Enchanted Evening and Calming Verse to effectively win the game, destroying all of my opponents' permanents, with them at 18 and 11 life. They would not have come back. I even looked and would've drawn an Aura Thief to stymie any comeback attempts.

Craeter on Defense of the Ancients (DotA)

9 months ago

Hexapod Okay I looked it up, Mana Burn used to be a rule back when I first started playing and they removed it from MTG in 2010, hence why Calming Verse has that text, only its not a drawback anymore. I just forgot about it since it's been so long.

Craeter on Defense of the Ancients (DotA)

9 months ago

Hexapod Oh yeah Sidar looks like a better version of Assassin Den and it synergizes better, so I'll swap those two out. Thanks for the suggestion!

Yeah the cheap targeted protection from the Watchdog is nice. Calming Verse seems pretty crazy, board wipe enemy Enchantments. There's no drawback to just Tapping all your mana down before playing it right? Like it seems like there isn't really a downside to the card? Unless I'm missing something.

Hexapod on Defense of the Ancients (DotA)

9 months ago

Thank you Craeter for commenting on Para Bellum | Arcades, The Strategist!

I really wanted my build to be centered on walls and defenders. I feel the tweaks I made over the years have not yielded the intended result and I was planning a few changes.

I like that you included Resolute Watchdog, I might do the same. Calming Verse is a great card, I had forgotten it existed. I have to try that in a few lists.

For your own list I think you would like Sidar Kondo of Jamuraa for the evasion.

RiotRunner789 on Lands vs Enchantments

2 years ago

Any commander with green and white could do with green being more important for mass enchantment removal.

Cards to consider: Aura of Silence, Bane of Progress, Aura Shards, Aura Mutation, Allay, Aura Blast, Farewell, Austere Command, Back to Nature, Calming Verse, Cleansing Nova, Heliod's Intervention and Cleanfall.

If course the best enchantment removal is Disenchant.

6thExtinction on

2 years ago

Love enchantress decks. You gave me some great ideas for mine.

I love the combo of Archon of Sun's Grace &/or Ajani's Chosen + Enchanted Evening + any enchantment to trigger their ETB and generate infinite tokens.
Enchanted Evening also pairs well with Calming Verse.

Orange+ on Riders on the Storm ~70$

2 years ago

Hi, BruhYouFarted. I'm probably not gonna run Remove Enchantments. This is supposed to be an aggresive deck, and Id rather want my stuff to end up in my graveyard so I can use Brilliant Restoration etc later on. Reliquary Tower is nice, but Im not sure this is the right deck for it thematically. Again, I dont really care if stuff ends up in my grave. As for the lands - Ive tried to make this a fast deck, Im trying to add as few slow lands as possible (lands that enter tapped). Thanks for your suggestions :)

Hi again, smack80. I do like Calming Verse a lot! But imo it is a card that fits in decks which tries to maximize value of the cards it plays. This deck is kinda the opposite. It plays a lot of small efficient, but not very effective cards; And tries to storm off rather than gain advantage per card played. Thanks for the suggestion :)

Hi, bushido_man96. Rishkar's Expertise looks like a good card, but is probably not a good fit in this deck. If you read the description, Ive noted that I play the cards in the "draw" category because I want a way back in the game if my deck "stops working". Like if there is a board wipe and I lose all my enchantresses, or if I dont have any auras to play. In these scenarios, I dont necessarily have any presence, and cant rely on having for example a big creature. IMO, Rishkar's Expertise is good when you are ahead, but I want draw cards that are good when I am behind. Also, the mana cost is just way to high for this deck. Anyways, thanks for the suggestion :)


Even thought I rarily find new cards that I want to add to my decks, I am very happy for suggestions :)

smack80 on Riders on the Storm ~70$

2 years ago

What, no Calming Verse?

If you really want to go Voltron, I'd consider Infect creatures. You can find them.

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