Splinter Twin

Splinter Twin

Enchantment — Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of your next end step."

Latest Decks as Commander

Splinter Twin Discussion

cbsmith on Greven, Magic's Cannibal [Primer]

1 month ago

I'm surprised no Cabal Coffers to really burst up the mana.

Always good to add some damage multipliers like Temur Battle Rage, Unleash Fury, Fiery Emancipation (though it's a bit pricey unless you've got Treasonous Ogre there to help you out on the costs).

Also fun to combo it up with things to copy your extra combat cards like Kiki-Jiki, Mirror Breaker, Splinter Twin.

Tentative Connection is a great ol' "one turn steal and sack" trick that synergizes amazingly with Greven, but there's one more that I throw in so I can have more fun: Act of Aggression. I'd give up some of those homespun sacrifice targets and enjoy sacrificing other people's creatures! ;-)

On the life gain side of things, you gotta want Exquisite Blood no? Throw in a Tree of Perdition and you can do horrible, horrible things to people: the Tree swaps their health down to 13, and that counts as life gain for you, and then you sack the Tree, giving up all that life you just gained, but now Greven is this unholy monster that just levels the playing field (and ironically, if that wasn't lethal, you'll get back all the life loss they get again). It also pairs similarly with Heartless Hidetsugu (though the Whip of Erebos you've got already in there makes it work well enough).

Some things are just better in graves, like Filth and Anger... and if you aren't going to have much in the way of reanimators, Necrotic Ooze comes in handy... just in case someone somehow dodged a bullet with the first use of Tree of Perdition's active ability... now you can try taking them down to 3 health! ;-)

I also like having Squee, the Immortal and Gravecrawler around to give me cheap card draw, and Rekindling Phoenix for a bit more juice in "immortal" sacrifice targets.

Pro-tip if you play multi-player games: the myriad mechanic is your friend. Banshee of the Dread Choir and Warchief Giant let you trigger any ETB effects, and then you can play politics with your opponents trading favours for which token you are going to sacrifice to boost Greven.

I love pairing Greven with Flayer of the Hatebound as you do. Even more fun is bringing in K'rrik's old man, Yawgmoth, Thran Physician, because at the cost of 1 life (yeah! Greven and Font of Agonies get even more charged up!, and a minion sacrifice, you can cancel out that +1/+1 counter so that you can keep sacrificing the Flayer each round.

One more fun thing that can add chaos into everything is Brash Taunter. Not only is he a great blocker, but If you've got Fiery Emancipation out, you can use Soul's Fire and then have Brash Taunter be the target, who then redirects to your opponent... with the damage tripling on each hop, for 9x damage from Greven's power after he's done a sacrifice... and that's not counting his actual attack damage.

X-Factor11105 on I Am Fire, I Am Death

1 month ago

Fuzzlewuzzle let the discussion flow!

  • On Grave Upheaval: To be honest, I'm surprised you're experiencing instances where you may miss land drops. Have you hit a lot of those instances? I'd almost rather that slot be occupied towards something that pushes the strategy forward more while also reducing the likelihood of missing land drops: Cathartic Reunion pushes your deck forward faster while also pitching dragons, Gamble lets you tutor what you need while also pitching something, or Patriarch's Bidding lets you have another mass recursion spell (and probably acts to kill one or two players, depending on ETB cantrips/volume of dragons).

  • On Molten Echoes: I might be a bit worried about this being a 4-drop, when Heat Shimmer and Twinflame can come down earlier. I think I'm worried about a 4-drop that doesn't impact the board and requires another turn to see value. I've added it to my "Considering" section. While we're on the subject...

  • On Combo Focus: How come you haven't included Worldgorger Dragon? I've found it a bit tricky to trade for but I believe it has very similar combo lines to Bladewing the Risen. What's also kept you from adding a go-infinite suite with Dualcaster Mage, Heat Shimmer, Twinflame, and maybe even Splinter Twin?

  • On Oubliette: I think we're different players - I'd much rather just send a Commander to the yard.

DadHumanPraetor on ANIMAR EDH

1 month ago

In my opinion Explosive Vegetation is not playable in commander. Or any other format lol. Maybe in a lands deck. If you already had all the 2 and 3 mana untapped land spells included.

Have you run this deck in paper? Have you made any changes? I think defensive counter magic should probably be in the deck even in its most casual shell.

Whenever I see simic colors I immediately think of degenerate combos. Infinite mana + Finale of Devastation or Thassa's Oracle lines are my favorite, but I dig the Kiki-Jiki lines.Hyrax Tower Scout Splinter Twin and Combat Celebrant all add to those lines. If you use Intruder Alarm it combos with kiki jiki plus can give you infinite mana with mana dorks like Bloom Tender and Gyre Engineer by bouncing a Shrieking Drake or Dream Stalker kind of like the Ancestral Statue line. If you run Beast Whisperer or Guardian Project or The Great Henge bouncing the Shrieking Drake gets you to a Thassa's Oracle win.

defamagraphy1 on Lithoform Enginge: Not Broken, Definitely …

1 month ago

I remember cracking a Mirari and Rings of Brighthearth back in the day and this feels kinda eh in comparison. I feel like this card MAY see some constructed play, but it's also going to be pushed to the side, unless it makes a ground breaking Modern performance which is highly doubtful. I feels like a very very over hyped mythic, but you never know though.

It has some decent potential being played alongside Zirda, the Dawnwaker and can be played Splinter Twin style alongside the all the untap creatures, it can be a very over costed Isochron Scepter as well with Dramatic Reversal on the stack. Otherwise. Eh.

dsdude3021 on ...gone...

2 months ago

zapyourtumor,funny enough, I already have Mimic Vat in the deck. Its only 1 of though and only in the sideboard for heavy removal/sac strategies and for sentimental reasons. I LOVE Mimic Vat. I couldn't figure out how to make a deck solely on Mimic Vat, but maybe some day...

Also, I used to use Glimmerpoint Stag and even Galepowder Mage in my builds, but Charming Prince kind of seemed to me like the better option. Sure its not removal, but its very flexible and costs 2 less.

As for Seance, check out my other decks Can you FEEL it? or Azorious Sundial. Seance requires much more graveyard filler cards like Bazaar Trademage and Ideas Unbound. Which is totally an amazing variant of a Sundial of the Infinite deck. As far as i'm concerned, that variant just needs the perfect creature to resurrect to be incredible.

Btw, I haven't found a way to make Chance for Glory and Glorious End work for any deck. I frankly haven't got any idea. I recently tried a variant of sundial that transformed from an esper build, see Grave timing ;), but I don't even see how to use Glorious End in a deck like that. Maybe i'll try a red variant with them again if Splinter Twin ever gets unbanned.

Nemesis on Cube additions

2 months ago

RNR_Gaming on I hate cathars' crusade but …

2 months ago

You could always switch to a combo deck running Divergent Transformations or some sort of Splinter Twin line. It's a lot less to keep track of and just wins the game barring any interaction.

Cathars' Crusade is a wonderful casual card that incentivizes remembering triggers; much like soul sisters in modern. It'll help you become a better player if you stick with it :) it's a very good exercise to play cards that require you to stay vigilant.

DadHumanPraetor on Mono Red Combo

2 months ago

Combat Celebrant+Kiki-Jiki, Mirror Breaker=infinite tokens and combats

Splinter Twin+Combat Celebrant or Zealous Conscripts does the same thing as Kiki-Jiki

Godo, Bandit Warlord+Helm of the Host infinite combat and tokens Combat Celebrant+Helm of the Host infinite combat and tokens

I see youre running Caged Sun have you considered Gauntlet of Power as well? Red combos are mana hungry. I like running Fires of Invention because if ops are tapped out you can just drop both pieces at one time and gg. Or drop Godo, he fetches the Helm, then equip it using your untapped mana thanks to Fires. It stops me from interacting on opponents turn, so it might be a little greedy, but the combos dont happen at instant speed anyway and I am a greedy player lol. +1, cool deck

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