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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Human Warrior
Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.
4 weeks ago
Nice build! I don't play straight up enchantress, but have a enchant side to a few decks, so here are a few things that I've found good. Not sure if they are exactly what you want for the deck, but figured I'd throw out ideas.
Mirri's Guile is one of my favorite turn 1 enchants, and it goes great with Abundance When you get to a point where guile doesn't have any amazing options, you can turn over your top cards with abundance and then get a fresh pile next turn.
Setessan Champion is another enchantress effect with a little upside of getting huge sometimes : )
Leveler could help you get to your thoracle win faster, though it is super risky.
Arasta of the Endless Web is a decent blocker and an enchant, and you'd be shocked how many spiders people give you. By the time your opponents even see it as a cost, you will have like 10.
Hall of Heliod's Generosity is a great effect, I just wish it wasn't so always expensive to get.
Moon-Blessed Cleric might be a great tutor for you considering how much draw you have.
And I guess Song of the Dryads might be good as removal too.
Again, not too sure how useful these are, but a few I've found handy.
1 month ago
If the BW deck uses lots of enchantments, Ancestral Mask is pretty strong. It's also a card that's a great payoff for using lots of enchantments yourself. For the record, I suspect Enchantments as a theme is much more supported than Equipment is, there are incredibly borked cards like Serra's Sanctum (Tolarian Academy is banned), Academy Rector, and Replenish (the best of it's kind, but there are assorted other cheap versions), while stuff like Hall of Heliod's Generosity and many various Enchantresses (there aren't as many for Equipment I think) including Verduran Enchantress and Kor Spiritdancer are also very good. I have a Boros deck that uses creatures that draw cards off of enchantments being cast and stuff like Flickering Ward that I can recast over and over, I think Green has a bunch of other solid Enchantress cards, stuff like Setessan Champion. I think you can definitely run both and do fine, but if you wanted to go all in on one, Enchantments is really well supported in Bant.
If your Commander will usually have Double Strike, you probably could run Inquisitor's Flail, it's a really strong equipment with First Strike damage.
Not sure if you've got enough creatures to make it a viable alternative, but something like Pathbreaker Ibex could be an amusing backup Commander if you lose Rafiq somehow, maybe an Oubliette. The neat thing about Pathbreaker is that it can also double it's power (and get trample) after you buff it up, so it can be a very fast clock as well, and it has the not insubstantial upside that if you have a few creatures out with Rafiq you can just clobber people with a big Ibex swing.
1 month ago
Cool deck design!
TBH you might want to remove black from your deck entirely. Sorin and Meathook are both super good cards but they don't really do what your deck wants to do. If I were you, I would make this a Selesnya deck, but it's up to you.
Really interesting deck overall, I don't mean to criticize it.
3 months ago
At a glance it looks good just slow. Maybe need to trim some of the fun cards for ramp.
A few ideas:
Some cards seem good. Others cute. Ajani's Chosen for instance. I don't think you have enough payoffs for a token bear to be helpful. I think it would be better as say Sakura-Tribe Elder for ramp or Sanctum Weaver / Destiny Spinner / Setessan Champion to go with your commander's ability.
Syr Konrad, the Grim can do some work here too. 2 triggers each nontoken creature with your commander out could be powerful plus a mana sink that's decent as a enchantment.
You have some legendary tribal subtheme so maybe go deeper in it. I'm sure there are some historic payoffs or legend payoffs that might interest you.
3 months ago
Nice deck : ) I guess my only question is, what do you want to do as a wincon? There are a lot of options to go infinite if you want to, but I completely understand if you don't. But things like Fauna Shaman or Green Sun's Zenith or Vivien, Monsters' Advocate can really make creature based combos very reliable.
Another take would be to go the enchantress route. Green has a lot of ways to get incidental card draw off enchantments, like Rune of Might and Kenrith's Transformation. Those together with Argothian Enchantress or other enchantresses, including Setessan Champion and Eidolon of Blossoms can be a very effective draw engine in green. And enchantress decks love Arasta of the Endless Web who can really help with flying problems. Everyone feeds her : ) No one respects spiders.
But at the same time, enchantress might also make it less of an elf deck. So, I guess, what are you most interested in doing with the deck? It looks like a really good elf combat deck as is, it could be powered up by infinites like Umbral Mantle or Quirion Ranger and Ashaya, Soul of the Wild or Staff of Domination to power a Wren's Run Packmaster or Umbral Mantle pump win. Ezuri, Renegade Leader is also a great mana outlet. But it all depends what you want to play I guess : )
4 months ago
I am also working on an Estrid deck, and found Enchanted Evening to be completely useless. It doesn't trigger Enchantresses and has no effect on cards that are not in play, so doesn't interact with Estrid either.
Is Opalescence your only Wincon? It seem like this list may create games that last very long because of stax, but without you being able to actually win. Maybe at least add an Ancestral Mask, and maybe one or two potential attackers, like Sigarda, Host of Herons, Kor Spiritdancer or Setessan Champion?
Hope this is helpful!
4 months ago
Reminds me of my old Commander deck, which I revived: a Child of the Gods
Do you still play/update this deck?
I would highly suggest these options, which have great enchantment synergy: