Fire Servant

Fire Servant

Creature — Elemental

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

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Set Rarity
Premium Deck Series: Fire and Lightning (PFL) Uncommon
2011 Core Set (M11) Uncommon

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Legality

Format Legality
Modern Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Fire Servant occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Rules Q&A

Fire Servant Discussion

libraryjoy on My God, This is a Thousand Year Storm

1 month ago

My only thoughts are that in my playgroup I would struggle with this deck because of politics. Someone would take me out before I could finish them. Spell Pierce is a less-than-optimal card, because usually players have plenty of mana available in a commander game. So you might pull it off, but more often than not, it would be a dead card in your hand. To close the game more quickly, consider adding damage doublers like Dictate of the Twin Gods, Quest for Pure Flame, Angrath's Marauders, Furnace of Rath, Fire Servant or Overblaze.

Peoyogon on Impulsive Immolation

1 month ago

Fire Servant would also be a great card to consider for this build!

TheMadRocketeer on Red/Blue burn deck

3 months ago

Fire Servant is a nice force multiplier, but it's kind of expensive. Have you considered Insult / Injury (Insult part) or Lucky Clover?

Phule451 on Fireheart

10 months ago

Though it's not legal until tomorrow, Torbran, Thane of Red Fell is a must in this deck. Also surprised to not see a Etali, Primal Storm , as staple to a red deck to me as a Mountain . Fire Servant would serve you well. Obsidian Fireheart and Burning Earth continue with the land hate theme you've got going on. Enjoy the deck, I know I enjoy MY Chandra tribal deck...!

Hynx on Burn everything

10 months ago

how often do you play any of your cards with cmc > 4 in this modern burn deck? they seem a little too slow for what they do, and dont feel right, here. id sub out some of them and go with Satyr Firedancer Fire Servant if you want a larger creature, and load in more burn cards such as Searing Blaze Searing Blood Skullcrack . Flamekin Harbinger works well with Nova Chaser to tutor up or that fire servant i mentioned earlier too.

kamarupa on Feel the burn

1 year ago

I hope at least some of this is helpful!

First of all, 1x Bojuka Bog can be a mainboard land that fulfills the same utility as Tormod's Crypt. An additional 1x Scavenger Grounds can supplement the Bog and add flexibility. If you're planning on shelling out crazy cash for shocks and fetches, you might as well add 1x Urborg, Tomb of Yawgmoth , too.

I second UndeadxPenguins in moving the Leylines to the sideboard. I might go even farther and say that Leyline of the Void might not be worth it. Generally speaking, I prefer spells that apply to all opponents - IE - I'm excluded from the effects.

Multiplayer burn is basically impossible. I totally understand wanting to make a Rakdos burn deck instead of a Boros one. I, too, feel a seemingly innate desire to break convention. Additionally, I've had the fortune of pulling a full set of Dragonskull Summit s from booster packs, so I've trying to build a multiplayer Rakdos deck. That said, neither red nor black are colors I use regularly or primarily and I'm sorry to report my efforts have yet to yield any results I'm particularly pleased with. For reference, my most recent attempts are: Tainted Aria and Forgotten Elements. One take-away from those decks Aria of Flame and Priest of Forgotten Gods - each says "...any number of target players..." or "each opponent" - there aren't hoards of cards that have language like that, so any spells that strike your fancy that have language like that are going to be good. All that said, I doubt you'll ever be able to deal damage fast enough to more than one opponent with any consistency. That doesn't mean you can't make a darn mean deck, but that perhaps it would be better to forego the goal of speed in favor of broader, repeatable effects.

I think one way around the obvious limit of trying to deal out 40 or even 60 damage with a burn deck in a multiplayer format is to include more passive threats - dropping some instants in favor of creatures and enchantments - I'm thinking spells like Eidolon of the Great Revel , Harsh Mentor , and Manabarbs . While, like spells that say "all opponents," there aren't a ton of these sort of spells out there, there are some good ones.

Since you're running so few creatures, perhaps it would also be worth considering board wipes as a means of dealing with multiplayer threats. Blasphemous Act comes to mind, as well as the eternally popular Damnation .

Outlying spells to consider: Exsanguinate , Crypt Ghast / Basilica Screecher (for the extort ability), Fire Servant , Finale of Promise .


Additional thoughts:

Angrath, the Flame-Chained seems like a possible fit, though I question the CMC viability.

I think Lightning Skelemental is a great card, but I also think it belongs with the rest of the Elemental Crew ( Flamekin Harbinger , Nova Chaser , et al, which offers little room for creativity.)

I suggest you add "Multiplayer" to this decks hubs.

I don't put any stock in TappedOut's "Competitive Meter." I showed with my deck, 100% Competitive, 100% Loser that the Meter does not take into account the interaction between cards. So if you make changes and the Meter says it's less competitive, I wouldn't worry at all.

Sideboard: Everlasting Torment , Dismember - deals with indestructibles, Extirpate / Surgical Extraction , Geth's Verdict - deals with Hexproofs and Shrouds, Pithing Needle , Ratchet Bomb , Elixir of Immortality .

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