|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Modern Masters (MMA)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Premium Deck Series: Slivers (PDS)||Uncommon|
Combos Browse all
Vivid Grove enters the battlefield tapped with two charge counters on it.
: Add to your mana pool.
, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.
Price & Acquistion Set Price Alerts
|Have (16)||thekingpinBR , Oskani , ZombieFood , sonnet666 , Friedrice24 , Unjust_DiabIo , frederiklw , Unlife , PTsmitty , Mousemke , ironax , GoldGhost012 , bakunet , sombrevivo , , rakdos24|
|Want (3)||Turtlelover73 , Portwood , mlouden03|
Vivid Grove Discussion
1 day ago
I love the deck! But I have a question: Why run Vivid Grove & Vivid Meadow? Elfhame Palace, Selesnya Guildgate, & Tranquil Expanse all came in the same precon & do exactly the same thing in this 2-color deck, except they can tap for the 2nd color more than just twice so are strictly-better versions.. & Graypelt Refuge is a strictly-better version of them all (also in the same precon). I actually like Selesnya Sanctuary better than all those, though, since you can tap the land before returning it to your hand, so it basically performs just like the lands previously mentioned, yet also gives you your next land drop guaranteed.
1 week ago
Ghosty So I'm attempting to do that with the Vivid Groves, but I heavily considered Gemstone Mine, Aether Hub and Tendo Ice Bridge as possible candidates as well. I decided to go with Vivid grove because it'll atleast grant me a green when the counter is taken off of it and I still have the chance to play a superpowered Banefire with it too.
I may switch up the mana base, likely starting with Rogue's Passage if things aren't working out with one of the mana sources that I was thinking about above. Thanks for the suggestion!
1 week ago
Ok ok so, i have a commander deck with Karrthus, Tyrant of Jund as the commander. The deck itself has functioned pretty well up until recently, i have been getting completely rekt early game. Do keep in mind i have not been playing long and do not have a great understanding of cards or of a good build, in fact this is the first deck i have ever built. All i really need help with is early game because dinos have been destroying me as of late. The deck is built as follows:i have no clue what im doing dragons
3 weeks ago
In my experience with Ancient Ziggurat, it has screwed me over more times than it has helped. Instead, I run Vivid Grove and Reflecting Pool, since as long as you have Caver, Hive, or Confluence. Also, while most sliver decks run Sedge Sliver, it can be ditched for a more aggressive alternative, such as Leeching Sliver or Sliver Legion, which both allow for a really quick closure.
1 month ago
I'd consider adding in the Vivid lands (i.e. Vivid Grove). They are mainly mono, but you can remove a charge counter to produce any color.
1 month ago
I love the out of the box playstyle here! If I were you, I'd add in more rainbow mana like 4x Aether Hub and maybe some Reflecting Pools to synergize with the rainbow mana and/or Lotus Bloom, that way you can always pay the mana cost of the pacts you're playing next turn.. If for whatever reason your opponent blocks the effect.
Other than that.. Like I said. I love it!
2 months ago
2 months ago
no, it is limited by what opponents have. the key word is "potentially." Reflecting Pool doesn't care about what a land can potentially produce, it cares about what a land CAN ACTUALLY produce given the board state. Exotic Orchard can't produce every color of mana on its own, no matter how many degrees you tap it. it is dependent on opponents' lands.
The reason it still works with Vivid Grove, for instance, is because the grove CAN make any color mana as long as the activation cost is fulfilled (which it can't be if there are no charge counters left).