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Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
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Safewright Quest Discussion
4 months ago
foyle99 I can help with the ramp question!
I'd first add 2 or 3 more basic forests to your lands. After that, add some mana-producing creatures. Some excellent examples are: Elvish Mystic, Voyaging Satyr, Whisperer of the Wilds, Arbor Elf, and Knight of the White Orchid.
Next, add several more mana artifacts. I see you have Sol Ring and Selesnya Signet. These are excellent but not enough. Look into Manalith, Selesnya Keyrune, Selesnya Cluestone, Coldsteel Heart, and Terrarion.
Ideally you want 45-50 cards to produce mana in some form. Since you're playing green it makes things a little easier than with other colours.
Good luck and I hope I helped!
5 months ago
5 months ago
This is a cool and interesting tempo deck. I am unsure that you will run into enough artifact and enchantments to have to maindeck Naturalize and Safewright Quest seems a little slow with 4 Commune with the Gods already maindecked.
I think the major opportunity is that this is a deck that looks to win with creatures attacking, and only has 13 to attack with. This might be a fun deck to try things like: Hopeful EidolonYoung WolfOreskos Swiftclaw
Basically just creatures that add value/damage for attacking
9 months ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):
9 months ago
Cascading Cataracts / Crystal Quarry / Sylvan Ranger / Rampant Growth / Bloom Tender / Birds of Paradise / Sylvan Caryatid / Utopia Tree / Reflecting Pool / Oblivion Ring / Gruul Signet / Golgari Signet / Simic Signet / Selesnya Signet / Bringer of the Red Dawn / Bringer of the Blue Dawn / Bringer of the Black Dawn / Unclaimed Territory / Cavern of Souls / Keiga, the Tide Star / Breath of Darigaaz / Nissa's Pilgrimage / Explosive Vegetation / Molten Disaster / Subterranean Tremors / Ash Barrens / Evolving Wilds / Terramorphic Expanse / Sudden Demise / Fault Line / Beast Within / Dragonlord Dromoka / Sylvan Reclamation / Wear / Tear / Grand Coliseum / City of Brass / Mana Confluence / Fellwar Stone / Solemn Simulacrum / Farhaven Elf / Wood Elves / Heartless Summoning / Urza's Incubator / Sensei's Divining Top / Cyclonic Rift / Reclamation Sage / Urban Evolution / Nature's Lore / Eternal Witness / Skyshroud Claim / Chaos Warp / Manglehorn / Vizier of the Menagerie / Relic of Progenitus / Chromatic Sphere / Chromatic Star / Terrarion / Llanowar Wastes / Shivan Reef / Yavimaya Coast / Karplusan Forest / Sulfurous Springs / Battlefield Forge / Brushland / Caves of Koilos / Night's Whisper / Reanimate / Anguished Unmaking / Swords to Plowshares / Path to Exile / Flame Slash / Vindicate / Sarkhan's Triumph / Preordain / Ponder / Brainstorm / Anticipate / Weathered Wayfarer / Safewright Quest / Temple Garden / Breeding Pool / Overgrown Tomb / Stomping Ground / Mirari's Wake / Nature's Claim / Fatal Push / Thunder Dragon / Scourge of Kher Ridges / Skyline Despot / Siege Dragon / Karrthus, Tyrant of Jund / Foe-Razer Regent / Eternal Dragon / Dragonlord Atarka / Balefire Dragon / Vorosh, the Hunter / Swift Warkite / Scourge of the Throne / Runehorn Hellkite / Rith, the Awakener / Prossh, Skyraider of Kher / Numot, the Devastator / Noxious Dragon / Mordant Dragon / Harmonize / Ancient Craving / Ambition's Cost / Dragonlord Silumgar / Dragonlord Kolaghan / Destructor Dragon / Darigaaz, the Igniter / Surrak Dragonclaw / Stormbreath Dragon / Sarkhan Unbroken / Necromaster Dragon / Icefall Regent / Hunted Dragon / Glorybringer / Fearsome Awakening / Dragonlord Ojutai / Boltwing Marauder / Thunderbreak Regent / Territorial Hellkite / Skyship Stalker / Dragonloft Idol / Dragon Throne of Tarkir / Dragonsoul Knight / Dragonmaster Outcast / Slumbering Dragon / Omen / Serum Visions / Read the Bones
11 months ago
1 year ago
Veteran Warleader is just a vanilla beaters here.
Mirri, Cat Warrior seems a bit eh compared to other options.
Nature's Revolt doesn't really benefit you compared to other cards?
Heron's Grace Champion seems low impact given your variety.
Serra Ascendant is generally just rude and paints a target on you.
Personally I think your removal and answers are a bit lacking? Like I don't see much in the way of "oh shit" cards like Krosan Grip or more removal.
Couple of other cards to consider Bow of Nylea is an OK value engine. Glissa Sunseeker is a bit awkward but artifact removal. Mangara of Corondor is another bit of tutorable removal for anything. With 1000 year, you can do it twice. And if you can bounce him you can do it again.
1 year ago
Beautiful deck! I When you sideboard in for the second game, Safewright Quest becomes much less useful, as you take out the Dryad Arbor for game two. I feel like you might want to switch out two Safewright Quests for two Lay of the Lands for that game. Too bad you don't have two sideboard slots open though... cough Storm Crow cough