|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Starter 2000 (S00)||Uncommon|
|Starter 1999 (S99)||Uncommon|
|Portal Second Age (P02)||Common|
Combos Browse all
Breath of Life
Return target creature card from your graveyard to the battlefield.
Price & Acquistion Set Price Alerts
Breath of Life Discussion
4 days ago
You have 2 Nyxathid listed. All Hallow's Eve would work well, yes it also brings back your opponents creatures but you should have more and better creatures.Artisan of Kozilek,Journey to Eternity Flip,Breath of Life,Corpse Connoisseur, Dawn of the Dead would all fit your theme.
3 weeks ago
Welcome to Tapped Out!
It isn't quite Modern, due to Breath of Life(7th Edition), Karoo(Visions/Commander 2014) and Longbow Archer(7th Edition). You probably want to adjust the format to Casual or change those three cards out for something that at least from 8th Edition forward on to make it modern legal and you're short one card, you have 59. Emeria, The Sky Ruin and Grand Abolisher would be a nice addition and maybe some Silences.
Samurai of the Pale Curtain is my personal favorite samurai of the Kamigawa block.
3 weeks ago
Well after my denial w/ Boros, I actually have one other plan in mind...
Should I make a Gate Deck, or what? Just asking to be sure...
1 month ago
First, run Path of Ancestry and Opal Palace. With your Ghostly Flicker, Halimar Depths (and maybe even Sejiri Steppe) could be twice as good. Azorius Cluestone is nothing to sniff at as well, providing card draw in the late game.
I don't think Wormfang Drake does anything for you, as well as the support of Expedition Raptor with you flickering your stuff all the time. Speaking of it: I'd not deny myself the value of Displace in this deck. Therefor, you don't need Aether Spellbomb.
1 month ago
I am unsure what you are trying to do because your card choices are kind of all over the place (like why have Abzan Falconer, co. with almost no +1/+1 counter support?). Here are a few ideas to hopefully make the deck function better in general:
You also have near to no card advantage; Mind's Eye, Cathartic Reunion, Reforge the Soul, etc. let you find what you need and get rid of what is not helpful at that time. And reanimation spells like Defy Death, Karmic Guide, and Breath of Life can get back discarded creatures later.
With so many big angels I am unsure why you have fogs. They generally would only be good early game but then the damage is negligible. I would add ways to give your aerial forces vigilance so you can attack without leaving yourself vulnerable. Heliod, God of the Sun, Serra's Blessing, Brave the Sands, and Angelic Field Marshal are all solid additions.
5 months ago
Hello, this looks really good...I like this commander! A couple suggestions to consider that are on-theme: Angelic Renewal, Scroll of Avacyn and Seraph Sanctuary. White is poor with recursion so there are not many options, but you could add Haunted Fengraf and Breath of Life. +1
5 months ago
Hey Loonmoon18, very interesting take on a EDH sliver deck. You've went in a direction I would have never thought to explore. I do like your outside the box thinking, but I do have some concerns regarding the viability of some of your listed combos. For example, "2. Combo 1 + Dormant Sliver = draw all the cards you need to kick off any other combo" That's a hard combo to pull off because it requires 5 cards to make it work. Those are 5 separate targets that could be removed for almost any reason by an opponent. I would try to keep your key combos within the 3 to 4 card range just to keep things more viable. Speaking of viable, I have to give credit where credit is due - "Sliver Overlord(Find slivers)+(Venom Sliver or Toxin Sliver)+(Striking Sliver or Bonescythe Sliver)+Hunter Sliver = make certain creatures fight and kill their creatures" - that is a really cool combo. I would remove Sliver Overlord from that mentioning though, as he really isn't part of that combo, more of just another tutor. But between Venom, Striking, and Hunter Sliver you have an a form of targeted removal as opposed to merely a deterrent. Nice.
I see you're working with 33 creatures...that's pretty heavy on the creatures. As more slivers hit the battlefield they grow in power, but that also means that there is a tendency to overextend. A well timed Wrath of God effect would be a huge setback, potentially putting you out of the game permanently. The solution is that you need some recursion. Some good (budget) suggestions would be Aphetto Dredging, Debtors' Knell, Breath of Life, Miraculous Recovery, Nim Deathmantle, and Beacon of Unrest to name a few. Outside of that, your deck is a great build. +1 from me!
5 months ago
Hello, thanks for the upvote and comment on my deck! Imperial Seal is not required at all, your deck will still function excellently without one. In fact, I don't find myself playing my deck very often because of how linear it is. That's my biggest complaint about the deck actually, although it's a complicated combo, it always wins in the same way (usually starting with Protean Hulk). It's sort of like playing Ad Nauseam in Modern. Oh well.
Anyways, here's my suggestions for your next upgrades: Eternal Witness, Birthing Pod, Dance of the Dead (I like the enchantment reanimate spells because of the interaction with Leonin Relic-Warder), Life/Death, and maybe a Journey to Eternity Flip. If you get a Birthing Pod, Felidar Guardian becomes amazing, allowing you to turn any 3-drop into a 5-drop. Recruiter of the Guard is great at finding combo pieces and not too pricey. Altar of Bone and Eldritch Evolution are great ways to add consistency to your combo as well.
For cuts, I would suggest Will-o'-the-Wisp, Angel of Glory's Rise, and maybe Utopia Sprawl (looks like you sometimes won't have a forest when you want to cast this). I think Selvala and Yahenni are OK for now, but I like Caustic Caterpillar more than Qasali Pridemage. I also think some of the above suggestions are better than Breath of Life, Zombify and Reclaim.
One more thing, I like the idea of Entomb in this deck (yours and mine), mostly because having a Blood Artist in the 'yard is nearly always better than having it in the deck. I think I will add it to my list, so I appreciate that. I'll subscribe to your deck and try to keep up with any changes, and remember that my suggestions are just a quick takes and you always have the right idea for what will work best in your deck!