|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Uncommon|
|Seventh Edition (7ED)||Uncommon|
|Starter 2000 (S00)||Uncommon|
|Starter 1999 (S99)||Uncommon|
|Portal Second Age (P02)||Common|
Combos Browse all
Breath of Life
Return target creature card from your graveyard to the battlefield.
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Breath of Life Discussion
2 months ago
Hello, this looks really good...I like this commander! A couple suggestions to consider that are on-theme: Angelic Renewal, Scroll of Avacyn and Seraph Sanctuary. White is poor with recursion so there are not many options, but you could add Haunted Fengraf and Breath of Life. +1
2 months ago
Hey Loonmoon18, very interesting take on a EDH sliver deck. You've went in a direction I would have never thought to explore. I do like your outside the box thinking, but I do have some concerns regarding the viability of some of your listed combos. For example, "2. Combo 1 + Dormant Sliver = draw all the cards you need to kick off any other combo" That's a hard combo to pull off because it requires 5 cards to make it work. Those are 5 separate targets that could be removed for almost any reason by an opponent. I would try to keep your key combos within the 3 to 4 card range just to keep things more viable. Speaking of viable, I have to give credit where credit is due - "Sliver Overlord(Find slivers)+(Venom Sliver or Toxin Sliver)+(Striking Sliver or Bonescythe Sliver)+Hunter Sliver = make certain creatures fight and kill their creatures" - that is a really cool combo. I would remove Sliver Overlord from that mentioning though, as he really isn't part of that combo, more of just another tutor. But between Venom, Striking, and Hunter Sliver you have an a form of targeted removal as opposed to merely a deterrent. Nice.
I see you're working with 33 creatures...that's pretty heavy on the creatures. As more slivers hit the battlefield they grow in power, but that also means that there is a tendency to overextend. A well timed Wrath of God effect would be a huge setback, potentially putting you out of the game permanently. The solution is that you need some recursion. Some good (budget) suggestions would be Aphetto Dredging, Debtors' Knell, Breath of Life, Miraculous Recovery, Nim Deathmantle, and Beacon of Unrest to name a few. Outside of that, your deck is a great build. +1 from me!
2 months ago
Hello, thanks for the upvote and comment on my deck! Imperial Seal is not required at all, your deck will still function excellently without one. In fact, I don't find myself playing my deck very often because of how linear it is. That's my biggest complaint about the deck actually, although it's a complicated combo, it always wins in the same way (usually starting with Protean Hulk). It's sort of like playing Ad Nauseam in Modern. Oh well.
Anyways, here's my suggestions for your next upgrades: Eternal Witness, Birthing Pod, Dance of the Dead (I like the enchantment reanimate spells because of the interaction with Leonin Relic-Warder), Life/Death, and maybe a Journey to Eternity Flip. If you get a Birthing Pod, Felidar Guardian becomes amazing, allowing you to turn any 3-drop into a 5-drop. Recruiter of the Guard is great at finding combo pieces and not too pricey. Altar of Bone and Eldritch Evolution are great ways to add consistency to your combo as well.
For cuts, I would suggest Will-o'-the-Wisp, Angel of Glory's Rise, and maybe Utopia Sprawl (looks like you sometimes won't have a forest when you want to cast this). I think Selvala and Yahenni are OK for now, but I like Caustic Caterpillar more than Qasali Pridemage. I also think some of the above suggestions are better than Breath of Life, Zombify and Reclaim.
One more thing, I like the idea of Entomb in this deck (yours and mine), mostly because having a Blood Artist in the 'yard is nearly always better than having it in the deck. I think I will add it to my list, so I appreciate that. I'll subscribe to your deck and try to keep up with any changes, and remember that my suggestions are just a quick takes and you always have the right idea for what will work best in your deck!
3 months ago
Fine deck! I see you have plan to win a game at least. And i see you love the vanilla creatures much.
When i first saw Resolute Blademaster, i was inspired to to make a deck on it, but failed when discover that have no card draw in commons. I want to make some suggestions to your deck through.
Also, Soltari Visionary cold be cool removal considering double strike.
Skirk Commando can triggered twice and kill creatures that player wont used as blockers
Some cantrip mana artifacts can give you buff at the start and let play Resolute Blademaster turn earlier, but in late game you can draw cards instead of them to play something else: Boros Cluestone, Commander's Sphere, Mind Stone
4 months ago
Wrath of God, Fumigate, Eternal Dragon, Emeria sheperd, Defy Death, Sunblast Angel, Cleansing Meditation, Breath of Life, Angelic Renewal, Weathered Wayfarer, Knight of the White Orchid, Banishing Light, Admonition Angel, Oath of Lieges and Kor Cartographer.
4 months ago
Boundless Realms could be used as a final land ramp card so you can dump out all the dinos in your grip the following turn. Polyraptor + Forerunner of the Empire + Rite of Passage is pretty sweet tech. Maybe more white cards to help with color balancing with your lands could be Breath of Life, and Resurrection. Angry Omnath to synergize with the land ramping? +1'ed
5 months ago
Hi, first off I'd like to say that I love the concept of this deck and many of the choices in it. I do have a few suggestions that I feel would make this list a bit stronger.
Firstly, I have a few suggestions for your reanimation package. While Debtors' Knell, Reya Dawnbringer, and Sheoldred, Whispering One are objectively strong cards, in my experience I've found them lacking. Your mileage may vary but for me they often eat removal before they can really get to work, thus not making them worth the mana investment in my eyes. I'm also not entirely sure if Shirei, Shizo's Caretaker works with Elenda or not. I think her power needs to be 1 or less as she's leaving and if she's buffed with a bunch of counters I don't think she'll get the reanimation trigger.
All of those previous cards I mentioned I would suggest cutting. Luckily this color pairing offers a myriad of quality replacements that are efficient and affordable. Animate Dead is a classic choice for graveyard recursion and is quite versatile as it hits every graveyard. Victimize might be up your alley as it can double as a sacrifice outlet, only not for Elenda. Unburial Rites is another quality recursion spell since it has flashback, so you can get Elenda back twice with the same card, or hold it up in your graveyard for another creature. There are also a few good single-use spells in both colors, namely Zombify, Resurrection, Breath of Life, False Defeat and Miraculous Recovery (this last one might be of particular interest due to its instant speed and +1/+1 counter synergy). Depending on your budget I would also suggest Necromancy.
May I also recommend Vish Kal, Blood Arbiter over Curse of the Cabal? Both seem to serve a similar purpose, but I think Vish Kal fits your strategy better. He gets +1/+1 counters from being a sacrifice outlet, and can use those counters as removal.
I hope this was of some help. I really like this deck's concept and these are just my suggestions for it. Happy brewing!