Throne of Geth

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Throne of Geth

Artifact

Tap, Sacrifice an artifact: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)

Price & Acquistion Set Price Alerts

SOM

Ebay

Recent Decks

Throne of Geth Discussion

Nofis on [[Primer]] - Daretti - Degenerate Artifacts

2 weeks ago

What do you think of Throne of Geth as a budget alternative for Contagion Engine

ParadoxRift on Budget 8-Rack

3 weeks ago

I played 8 rack for a couple of years and the deck is both quite budget friendly and a bunch of fun! I found that running 7-8 "racks" made the deck the most consistent (as the name 8-rack implies), so I would recommend putting in 3-4 Shrieking Affliction. Playing 24 lands with 4 Raven's Crime also adds a lot of consistency (it's actually a really good card), especially when running a couple of Dakmor Salvage for recursion.

In my experience, effects that trigger when an opponent discards a card are risky to run, because the aim of the deck is usually to get your opponent empty handed ASAP and they are difficult to trigger after that. If you want to play Liliana's Caress I would say play it with in a red/black deck focused around that sort of effect with cards like Burning Inquiry, Reforge the Soul and Waste Not (see this deck: https://www.channelfireball.com/articles/waste-not-storm-combo/).

Some sideboard options to consider: Throne of Geth against Chalice of the Void on 1 - this is something we see a bit of at the moment in legacy. Throne can sacrifice itself to add a counter to chalice and let you resolve your spells again. Asylum Visitor gives you card draw against decks that can't easily refill their hand and a creature to sideboard in to beat down through Leyline of Sanctity.

Finally, a few of the brewier pieces I used to run were Smallpox and Rotting Rats. Smallpox is something that doesn't hurt us as much as most decks and can mana screw people as well as kill a creature. It's good with Lingering Souls if you have enough ways to discard the souls, so you don't have to play white. Rotting Rats does a bit of a Liliana of the Veil impression by making multiple discard triggers go off, and the unearth can't be countered. APPLE01DOJ above mentioned Necrogen Mists which might actually be better than the rats.

Anyway good to see the deck still has some interest, have fun making opponents sad ;)

GeminiSpartanX on H: A Blackcleave Cliffs W: ...

1 month ago

Oh, I didn't see your Phantasmal Image the first time around. How about the cliffs, the image and the C17 Arbiter for the canopy? I can throw in a smaller want from your list as well (some Throne of Geths or a Gilded Lotus).

Silverdrake on Ctr-Alt-Delet

1 month ago

This is hilarious, just shoving as many alt win-cons in one deck as possible, I love it. +1 from me.

That said, I think you're taking the concept a little too far- the only 'control' cards you're running are Insidious Will, Path to Exile, and kinda Banishing Light. If I were you, I'd try to trim some of the 'fat' of the deck and focus on a few of the win-cons you have going here. There's a lot of ways to go about that, but I think your best bet would be to cut the green entirely. You lose Biovisionary, which is the least likely win for you to pull off here, and Doubling Season. Losing Doubling Season makes your wins a bit harder to pull off, but it's the only green card you'd be running which makes your mana harder, plus it's a dead card if you don't have a wincon out.

Surviving for 20 turns is a little unrealistic in modern, even if you had doubling season in to cut it to 10 you'd still find it difficult. I'd say cut the Darksteel Reactors, and probably the Throne of Geths as well. You can go up some more useful artifacts for Mechanized Production to target, like Ichor Wellspring to draw a card every turn, or Norn's Annex to make attacking you more and more impossible each turn. As far as control elements go, you could definitely use some wrath effects like Wrath of God or Supreme Verdict to help keep you alive against aggressive decks where one-for-one removal like Path just won't cut it. You could also go a more enchantment-y route with Ghostly Prison and/or Sphere of Safety to keep your opponent from whacking you to death while you stall for your turn-based victories off of Azor's Elocutors, Approach of the Second Sun, or Mechanized Production. Other worthwhile control-type cards that might be worth considering here: Detention Sphere, Remand, Supreme Will, Journey to Nowhere, Blessed Alliance

Of course, these are all just my thoughts as a longtime player. If you like it the way it is now or you think a certain card/style is fun, go for that :) Whatever you decide to do, good luck!

zin1000 on (Budget- Infect) You Affect Me, You Infect Me

3 months ago

Kaseto, Orochi Archmage to make your infect creatures unblockable and pump Blight Mamba. Rishkar's Expertise to draw cards from your high power creatures and get a free cmc 5 or less card. Throne of Geth for proliferate and a sac outlet for your artifact infect creatures in case they would die from blockers. Trailblazer's Boots for evasion. High cmc but Increasing Savagery seems good with the +1/+1 counters theme. Prowler's Helm for evasion.

livinggeo on Voltaic Constructs - Updated!

3 months ago

Huge fan of this deck and I am glad you are still working on it. I have been playing this deck in paper since Sam Pardee posted a video of it on channel fireball and have been adding/ cutting cards since. Match ups that this decks finds the most difficult, as you have found out are, removal laden decks such as Jund, Jeski and linner aggro decks that can enter/ grow as large as this deck does e.g Humans (currently at a 33% GWP and 16.5% MWP) and Hollow One (1 match so far). My current list can be seen at https://www.mtggoldfish.com/deck/1079309#paper

I will be playing your first list you made a video of this Tuesday and Friday in two 5 round tournaments. I think the higher velocity that your version produces might help vs the other linear aggro decks and linear combo decks while simultaneously helping the removal heavy deck match up by taxing the number of threats on the battlefield at on time.

Cards that might be worth considering adding to the 75 which could help the Jund/ Jeski match up are Shapers' Sanctuary, Fecundity, Evolutionary Leap, Heroic Intervention, Scrap Trawler and Animation Module.

Out of these I have test the Fecundity, Evolutionary Leap, and Animation Module. Fecundity was cute with Arcbound Ravager for lots of card draw but at that point I was already winning and when behind it was a lame top deck. But I only had in the deck for a short time and could need a revisit. Note: your opennent get to draw off it too.

Evolutionary Leap was in there at the start but I always sided it out and hated it when every time was in hand or in play, might be better with Aether Vial freeing up mana for it. My version of the deck is so mana hungry for the first five turns that have a green mana to spare and a willing creature is not the easiest thing to ask of the deck.

Shapers' Sanctuary - On paper this should be boss in the Jund/ Jeski match up and any other match up where we expect a lot of targeted hate to be sided in vs us. I'll be adding some to my sideboard and giving a test this week. I am worried that is it is too slow, at first is is card disadvantage then after one removal spell is equal then after that it starts paying off. It also does nothing vs sweepers

Heroic Intervention - seems too cute but this card is also super valuable in a ton more match ups post board in which we expect sweepers. Such as Jund, Scapeshift, U/W Control, Storm, Tron variants, Seath Shadow, Ad Nauseum and more. Holding 2 mana might be tight but casting it at at the right time might just be a blow out.

Animation Module - this card has had a home in my main for a good amount of time, it goes with the synergy with the deck, a bit more with your version of the deck. It makes Arcbound Ravager its own food, makes Walking Ballista ability cost one less ( whoopty doo) and in youR version of the deck it can add poison counters to the opponent and -1/-1 counters to creatures. In grindy matchups it helps fight their removal and forces them to find a sweeper. You have already seen the combo it has with Metallic Mimic. If this card has a con it is the fact that if you have been hit by a board wipe, it does not do anything without a +1/+1 to start the fun again.

Scrap Trawler - may be some cool spice that can be mainboarded to help the grindy matchups, reusable Walking Ballista and Hangarback Walker seem sweet.

Blasting Station - again might be to cute but has great synergy with your version of the deck. It work with Animation Module severos, Hangarback Walker death trigger, triggering modular off of Arcbound Worker and Voltaic Servant end of turn ability.

Lifecrafter's Bestiary - might be in the same realm as Fecundity but scry 1 every turn plus drawing a card on every cast of a creature spell that sound good right? ...Right?

Throne of Geth - I see that you cut it out completely. Not sure if that is right but not sure if it is wrong. It great vs targeted removal when we don't have a Arcbound Ravager. I understand why you made that cut to fit the life’s legacy but instant speed sacrifice outlet is so important vs Path of Exile.

Life's Legacy - I never thought of this card when building and testing, seems to cute with little plus side. I watched your games and you only casted it once but that one time is looked like it won you the game where if it was a Throne of Geth it would have taken at least one additional turn, if you were still alive after a prime time attack. In many of you match you sided it out so it didn't get a lot of game time. Though it won you that game I’m still not sold.

My current sideboard philosophy with this version of the deck has been have multiple copy of card that hose specific archetypes and us my 3 copy of Ancient Stirrings to dig for them. There are a number of Human decks at my local meta so i want to test out the torpor orb and i wish it has gone better than it has. This may be due to variance but it has not really slowed down the deck enough or it may be a result that post board they get to resolve their Kataki, War's Wage and i don't have a Gut Shot/ Walking Ballista in play.

Once I cut the Ancient Stirrings I will have a more diverse sideboard. This biggest question that I have been asking myself is is I should be using Tormod's Crypt over Grafdigger's Cage. The idea s to help turn on Mox Opal turn one for a faster plays vs fast graveyard decks.

Other considerations which I have given thought bt haven not looked into is doing into more then once color. I see that you have gone into white but are we sure that is the best splash?

Other people have gone into black for the Winding Constrictor and sweet black sideboard tech, if i was to splash black I would gravitate towards Dark Confidant.

Other youtube videos of the deck that I have found are Sam Pardee https://www.youtube.com/watch?v=eUs-0XEYYD0&t=2900s https://www.youtube.com/watch?v=qHHjD5Ltbrk Really good game vs Hollow one-https://www.youtube.com/watch?v=ec85ZgLg7D4&t=2613s Ross Meriam https://www.youtube.com/watch?v=qRSGOxqss-s&t=1922s

Jarvis Yu First 2:30 hours is him playing the deck. If you watch is you should watch at 2 time speed https://www.youtube.com/watch?v=Z_92pqOQ7TA&t=9509s

Zyrnak-very good online affinity player https://www.youtube.com/playlist?list=PLVfwJL8w3Medl_JKF1w3POIy89hRKh4MI

TCG- Corban Hosler https://www.youtube.com/playlist?list=PLxg8UAfS2YJZTifhshB4pWqO2z70VZfiJ

There are others but as a youtube I am sure you have seen these already

livinggeo on Magic_Aids

3 months ago

Huge fan of this deck and I am glad you are still working on it. I have been playing this deck in paper since Sam Pardee posted a video of it on channel fireball and have been adding/ cutting cards since. Match ups that this decks finds the most difficult, as you have found out are, removal laden decks such as Jund, Jeski and linner aggro decks that can enter/ grow as large as this deck does e.a Humans (currently at a 33% GWP and 16.5% MWP) and Hollow One (1 match so far). My current list can be seen at https://www.mtggoldfish.com/deck/1079309#paper

I will be playing your first list you made a video of this Tuesday and Friday in two 5 round tournaments. I think the higher velocity that your version produces might help vs the other linear aggro decks and linear combo decks while simultaneously helping the removal heavy deck match up by taxing the number of threats on the battlefield at on time.

Cards that might be worth considering adding to the 75 which could help the Jund/ Jeski match up are Shapers' Sanctuary, Fecundity, Evolutionary Leap, Heroic Intervention, Scrap Trawler and Animation Module.

Out of these I have test the Fecundity, Evolutionary Leap, and Animation Module. Fecundity was cute with Arcbound Ravager for lots of card draw but at that point I was already winning and when behind it was a lame top deck. But I only had in the deck for a short time and could need a revisit. Note: your opennent get to draw off it too.

Evolutionary Leap was in there at the start but I always sided it out and hated it when every time was in hand or in play, might be better with Aether Vial freeing up mana for it. My version of the deck is so mana hungry for the first five turns that have a green mana to spare and a willing creature is not the easiest thing to ask of the deck.

Shapers' Sanctuary - On paper this should be boss in the Jund/ Jeski match up and any other match up where we expect a lot of targeted hate to be sided in vs us. I'll be adding some to my sideboard and giving a test this week. I am worried that is it is too slow, at first is is card disadvantage then after one removal spell is equal then after that it starts paying off. It also does nothing vs sweepers

Heroic Intervention - seems too cute but this card is also super valuable in a ton more match ups post board in which we expect sweepers. Such as Jund, Scapeshift, U/W Control, Storm, Tron variants, Seath Shadow, Ad Nauseum and more. Holding 2 mana might be tight but casting it at at the right time might just be a blow out.

Animation Module - this card has had a home in my main for a good amount of time, it goes with the synergy with the deck, a bit more with your version of the deck. It makes Arcbound Ravager its own food, makes Walking Ballista ability cost one less ( whoopty doo) and in youR version of the deck it can add poison counters to the opponent and -1/-1 counters to creatures. In grindy matchups it helps fight their removal and forces them to find a sweeper. You have already seen the combo it has with Metallic Mimic. If this card has a con it is the fact that if you have been hit by a board wipe, it does not do anything without a +1/+1 to start the fun again.

Scrap Trawler - may be some cool spice that can be mainboarded to help the grindy matchups, reusable Walking Ballista and Hangarback Walker seem sweet.

Blasting Station - again might be to cute but has great synergy with your version of the deck. It work with Animation Module severos, Hangarback Walker death trigger, triggering modular off of Arcbound Worker and Voltaic Servant end of turn ability.

Lifecrafter's Bestiary - might be in the same realm as Fecundity but scry 1 every turn plus drawing a card on every cast of a creature spell that sound good right? ...Right1?

Throne of Geth - I see that you cut it out completely. Not sure if that is right but not sure if it is wrong. It is great vs targeted removal when we don't have a Arcbound Ravager. I understand why you made that cut to fit the life’s legacy but instant speed sacrifice outlet is so important vs Path of Exile.

Life's Legacy - I never thought of this card when building and testing, seems to cute with little plus side. I watched your games and you only casted it once but that one time is looked like it won you the game where if it was a Throne of Geth it would have taken at least one additional turn, if you were still alive after a prime time attack. In many of you match you sided it out so it didn't get a lot of game time. Though it won you that game I’m still not sold.

My current sideboard philosophy with this version of the deck has been have multiple copies of card that hose specific archetypes and us my 3 copy of Ancient Stirrings to dig for them. There are a number of Human decks at my local meta so i want to test out the Torpor Orb and I wish it has gone better than it has. This may be due to variance but it has not really slowed down the deck enough or it may be a result that post board they get to resolve their Kataki, War's Wage and i don't have a Gut Shot/ Walking Ballista in play.

Once I cut the Ancient Stirrings I will have a more diverse sideboard. This biggest question that I have been asking myself is is I should be using Tormod's Crypt over Grafdigger's Cage. The idea s to help turn on Mox Opal turn one for a faster plays vs fast graveyard decks

Other considerations which I have given thought bt haven not looked into is doing into more then once color. I see that you have gone into white but are we sure that is the best splash? Other people have gone into black for the Winding Constrictor and sweet black sideboard tech, if i was to splash black I would gravitate towards Dark Confidant.

Other youtube videos of the deck that I have found areL Sam Pardee https://www.youtube.com/watch?v=eUs-0XEYYD0&t=2900s https://www.youtube.com/watch?v=qHHjD5Ltbrk Really good game vs Hollow one-https://www.youtube.com/watch?v=ec85ZgLg7D4&t=2613s Ross Meriam https://www.youtube.com/watch?v=qRSGOxqss-s&t=1922s

Jarvis Yu First 2:30 hours is him playing the deck. If you watch is you should watch at 2 time speed https://www.youtube.com/watch?v=Z_92pqOQ7TA&t=9509s

Zyrnak-very good online affinity player https://www.youtube.com/playlist?list=PLVfwJL8w3Medl_JKF1w3POIy89hRKh4MI

TCG- Corban Hosler https://www.youtube.com/playlist?list=PLxg8UAfS2YJZTifhshB4pWqO2z70VZfiJ

There are others but as a youtube I am sure you have seen these already

lagotripha on Blue, Master of Clues

4 months ago

Fun clue options? Grinding Station/Krark-Clan Ironworks Greater Gargadon Kuldotha Forgemaster Reshape Shape Anew Shrapnel Blast The Antiquities War Time Sieve Throne of Geth Trading Post Trash for Treasure

Can't think of anything else immediately. But there are a few options for cheating in Sundering Titan/Inkwell Leviathan/Blightsteel Colossus

Second Harvest might let you jank out a mass production win.

Load more