|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Rare|
|Commander 2016 (C16)||Rare|
|Promo Set (000)||Rare|
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Creature — Human Wizard
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.
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Fathom Mage Discussion
2 days ago
I realize some of these mess with your budget but they may be worth negotiating in and I'm not sure if you might have copies of some of them.
- Ezuri, Claw of Progress
- Fathom Mage
- Master Biomancer
- Prime Speaker Zegana
- Thunderfoot Baloth
- Overwhelming Stampede
- Cultivator of Blades
- Realm Seekers
- Nissa, Voice of Zendikar
- Managorger Hydra
- Primeval Protector
- Darksteel Mutation
- Wrath of God
- Winds of Qal Sisma
- Shamanic Revelation
- Primeval Bounty
4 days ago
I'm not sure if your playgroup is fine with going infinite to win, but I see Sage of Hours run in a lot of Ezuri decks. Desert Twister, Great Oak Guardian and Illusory Ambusher seem relatively weak. If you want good creatures, you could run Invisible Stalker, Fathom Mage, or Gyre Sage. When it comes to removal, Beast Within is better than the twister, or Pongify against creatures. Overrun is a good card in the deck, but a better card is Overwhelming Stampede. Some also run Pathbreaker Ibex.
2 weeks ago
I really like the idea of this deck and the level of detail you've put in explaining it! I'm glad for your realism in explaining your infinite combo.
The thing that worries me in this kind of deck is getting the +1/+1 counters on my creatures to begin with. Is that something you have a problem with? I know the evolve and graft keywords can be nice for that, and Novijen, Heart of Progress, Zameck Guildmage, and Oran-Rief, the Vastwood are powerful resources for that, so I wonder if maybe some more cards that can tutor any land, like Sylvan Scrying could be handy.
Additionally, how much work do Crocanura, Battering Krasis, and Cloudfin Raptor put in once they're beefed up? I tend to be a little afraid of Evolve creatures that don't do anything special with their counters like Gyre Sage or Fathom Mage, but I love their flavor and I'd be so glad to play them if they can contribute to one's board presence and maybe make a couple of meaningful attacks.
Again, I love this deck's flavor and function. Thanks for sharing and keeping it updated!
1 month ago
Yeah, the crux of the problem is that Stuffy Doll on its own demands 2 or 3 additional effects to achieve an even average effectiveness. Those effects demand card slots, and offer very little synergy with other cards. At the end of the day you've committed 10 slots to facilitate making a card you might not even see average.
Of course you can just build Atraxa, Praetors' Voice infect and throw in Muldrotha, the Gravetide. I don't think it's as effective as just straight budget Muldrotha card value beatdown, but it's relatively viable.
Atraxa doesn't have infect, so I'd build toward getting that first counter on and getting as many proliferate triggers as possible. DrukenReaps mentioned Ichor Rats, which is so essential to this game plan it's basically your lieutenant. Pick up anything with infect and evasion, anything that gives you an effect with a proliferation, and take advantage of things you can proliferate yourself. The vivid lands, Fathom Mage, Gyre Sage, Astral Cornucopia, Everflowing Chalice, and Pentad Prism all come to mind from my own counter counter deck building experience, but I'm sure there are others outside of .
Muldotha will just be a good card in the deck. Use her to rebuild your board or reuse dead ETBs whenever possible, but don't build expecting to have her in any given game.
2 months ago
Here some cards to pimp your deck.
More ramp = more speed:
Control and removal
- Song of the Dryads
- Arcane Denial
- Cyclonic Rift
- Nature's Claim
- Swan Song
- Plasm Capture
- Simic Charm
- Beast Within
- Reality Shift
- Back to Nature
- Bane of Progress
- Krosan Grip
- Fuel for the Cause
3 months ago
For Panharmonicon i will abuse the following cards:Carnifex Demon + Champion of Lambholt + Deepglow Skate + Eternal Witness + Fathom Mage + Ghave, Guru of Spores + Ichor Rats + Master Biomancer + Mikaeus, the Lunarch + Solemn Simulacrum + Woodfall Primus + Astral Cornucopia + Contagion Engine + Everflowing Chalice
You have to know that the cards entering the battlefield also triggers his own etb effect twice. In that case cards like Solemn or Astral Cornucopia will get even more value !
I had Corrupted Conscience also in the deck before but had to cut it to make space for other cmc5-drops that fit more into that deck imo. But if you have any reasonable suggestion which card i should cut for Corrupted Conscience I would really appreciate it. After some time you get lost in your own deck though :/
3 months ago
I'm curious how Cultivator of Blades compares to Pathbreaker Ibex. With ibex you could plop all the counters on a creature that has a useful effect that happens with a bunch of counters being put on or pulled off of them, such as Fathom Mage , Mycoloth or Simic Manipulator , and still get the overrun effect. The most benefit that I could see from Cultivator of Blades is going wider than Pathbreaker Ibex, which gives more targets to be buffed and a three for one for the experience counters.
3 months ago
Looks like a fun deck. I've always been a fan of . +1 Upvote from me!
Have you considered adding Vorel of the Hull Clade? He is great for ramping up your +1/+1 counters even faster.
Also Thassa, God of the Sea is awesome for not only making sure you hit your land drops and get the combo pieces you need from her scry trigger, but most importantly she makes your creatures unblockable so you can swing for the win regardless of your opponent's board state.
Another great card in GU is Fathom Mage for card draw.
I would also consider adding an EDH staple like Sensei's Divining Top to make your deck faster and more consistent.