Fathom Mage

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Commander Anthology 2018 (CM2) Rare
Commander 2016 (C16) Rare
Gatecrash (GTC) Rare
Promo Set (000) Rare

Combos Browse all

Fathom Mage

Creature — Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Fathom Mage Discussion

MikuHatsune on Turbo Atraxa

1 month ago

multimedia Some of your suggestions have been added to the deck, but not all. In some cases, I like my card better. Feel free to present and argument why a card you suggested is better than one I'm using, or ask me why I like a particular card so much.

bushido_man96 I don't like lands like Dromar's Cavern or Treva's Ruins, or really any bounce lands. I don't want a turn where I get less mana. I'd rather keep playing lands where I get 1 more mana each turn. Those kind of bounce lands you don't build up your mana base at all the turn you play them. But the Gemstone Mine is fantastic, almost never running out of counters so it's just great in this deck.

I also found another card, Generous Patron, which I've added. It's like having 2 more Fathom Mage and you can just help your weakest opponent, so not even that much of a downside. You can also use it to pump your own Toothy, Fathom Mage, or Atraxa.

achilles777 on Vorel + Hydras

1 month ago

Seems like fun. I have a few recommendations that shouldn't be too expensive. Incubation Druid is a good mana dork that synergizes with your +1/+1 theme. Some other ramp you might consider is Everflowing Chalice and Astral Cornucopia . Fathom Mage is just value in +1/+1 counter decks. Nature's Claim is a bit more efficient as far as artifact/enchantment removal and Ancient Animus also synergizes with your theme. Looks fun, good luck!

achilles777 on Vorosh's Resizable Army

1 month ago

I’d run Eternal Witness over Golgari Findbroker for sure, she’s just better. You may consider adding Fathom Mage for extra value. Nissa, Voice of Zendikar is a decent planeswalkers that adds a +1/+1 counter to your team. It does seem a little light on removal. Just for the purposes of protection, you could consider adding Cauldron of Souls because you have a lot of etb triggers with +1/+1 counters. Maybe even Path of Discovery . Seems like a fun deck indeed.

lagotripha on Replacement for Hydroid Krasis

2 months ago

Standard doesn't have a 'straight swap' for Hydroid Krasis, which is why its so expensive. It also looks fairly unique in modern, which is why you should keep an eye on it when the set rotates.

For modern I'd look at Genesis Wave combo to find replacements. Alternatively,a Nissa, Steward of Elements creatures deck offers tools.

Cards like Fathom Mage , Beck , Elvish Visionary Gilt-Leaf Archdruid , Inspiring Call Kiora, the Crashing Wave Life from the Loam engines etc etc all could have a place, the question is exactly what you'd want to build in modern to meet your local metagame.

SynergyBuild on Countering Seasons

2 months ago

Consider some of the card draw counter creatures, like Fathom Mage , Benthic Biomancer , Generous Patron , Tezzeret's Gambit , and I'd also ask you to consider Cathars' Crusade !

CrimsonChaos on The Sickness Is Rising

2 months ago

Hexaflexagon Thanks for the suggestions! I’ll definitely consider swapping out for some of those, especially the Fathom Mage .

Hexaflexagon on The Sickness Is Rising

2 months ago

Hey man!

Have you tried the Master Biomancer + Fathom Mage combo? It draws you at least two cards and can draw even more if your Biomancer is bigger. You might also want to put in some more +1/+1 counter cards such as Hardened Scales , Tireless Tracker , Nissa, Voice of Zendikar , Bloodspore Thrinax , Zameck Guildmage , and Loyal Guardian . Also, have you tried tutors such as Mystical Tutor and Worldly Tutor ? I think they really help the consistency of the deck.

Good Luck,

Hex

Xanins on Inexorable Ooze

3 months ago

I agree, the synergy with the evolve creatures is there ( Fathom Mage especially), BUT.. I get the same thing via Deadeye Navigator 's bounce ability + Biogenic Ooze (for the most part).

Additionally, I can reduce the cost of his activated ability with Training Grounds or Biomancer's Familiar to just . And also, I could reset Fathom Mage 's counters with a bounce as well.

So, I'd get fatter oozes from Ooze Flux , but it costs me more mana and is conditional on me having counters to manipulate. Sticking to just Deadeye Navigator keeps my combo engine smaller and easier to handle. Also, I can tutor for Deadeye, but not for Ooze Flux .

Master Biomancer Intrigues me, though. He seems especially useful as a general lord/ pump. He also synergizes with Coat of Arms , acting like a second Arcane Adaptation . Any ideas how I could fit him in?

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Fathom Mage occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

GU (Simic): 0.79%