|Commander / EDH||Legal|
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Lands target player controls don't untap during his or her next untap step.
Mana Vapors Discussion
MadF on TeamPlayFTW
3 months ago
Mana Vapors and Piracy keeps opponents out of the game. Donate an Isochron Scepter with Piracy to allow a team mate to use your mana on their turn. Artifact lands combine nicely with Unwinding Clock in this regard.
2 years ago
Thanks for the response!
- Well this is my first deck I ever made and I play it both with multiple people and 1v1. I tried to be smart and call it Jeleva solo because she is the only creature.
- As for the budget limit I don't really have one but It would take me a long time to want to purchase say a 400$ card. Lets say 80$ and under per card.
- The mill strategy has been in the deck since I started playing it against my buddy's first deck a Mirko Vosk, Mind Drinker and I got tired of losing to the mill mechanic. So I introduced it with Traumatize which I used to tutor for often. So I'm a little attached because I play the Jeleva Solo Deck with the thought in mind of every card I play I want my opponents/friends to say "That's super lame but ok." i.e. Head Games, Army of the Damned, Propaganda, Exhaustion, and Mana Vapors But if I need to lose a mechanic to have a better win ratio I'm down.
Long story short I'm willing to pay mostly whatever and replace whatever to make this deck competitive so I can stomp all my friends. They play lots of green so I'm really looking at Acid Rain. I feel like I'm stuck in between combo and control and I probably should pick one.
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