Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Printings View all
|Magic Origins (ORI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Necromantic Summons Discussion
1 year ago
Mostly, I'm confused about what you're planning on getting with your Transmute cards. The best targets for a Yuriko deck at the 5 mana slot are Conspiracy and Xenograft, which are both in the Maybeboard. Same for Arcane Adaptation at the 3-drop slot.
I see stuff that makes creatures unblockable, but auras seem pretty bad with ninjas. Cover of Darkness is what I would use in a tribal deck, or you can just put in more unblockable cheap stuff like Slither Blade , Triton Shorestalker , etc. If you want to Surveil, then Nightveil Sprite is well-suited to both purposes. I also see Thalakos Seer in the Maybeboard, which is obscene with Yuriko, so I would maindeck that ASAP.
You're packing a lot of different card types, so Emrakul, the Promised End would be good in this deck. It's high CMC to burn the table with Yuriko, but you should be able to consistently cast it for 8 or less.
As for cuts, Rise from the Grave is pretty bad. You can Extract from Darkness , Necromantic Summons or Liliana, Death's Majesty for the same cost. I don't like Mirko Vosk, Etrata, Mind Grind, or Traitor's Clutch, either. The a graveyard subtheme makes sense, but mill cards don't.
1 year ago
I like Undying Evil for this kind of deck. Does great things with Gary, Tree of Perdition, etc. Also, since you can sac at instant speed, Mesmeric Fiend permanently exiles, since you can sac it in response to the ETB trigger, making it better than Kitesail Freebooter and other newer cards that have been worded to avoid that interaction. I agree that Grave Pact is a must-have. Some more ramp and card draw wouldn't hurt. I'm partial to Jet Medallion , Charcoal Diamond , Mind Stone , and Thought Vessel for rocks, and Syphon Mind is my favorite mono-black draw spell.
As for lands, Crypt of Agadeem would be good here. Phyrexian Tower just got reprinted. It's a bit pricey, but it is VERY good, and having been $60 just a few months ago with no likely reprint in the near future, pick it up now. Temple of the False God is a bad card, full stop. It is never correct to include it. Ever. That's not just me talking, but virtually every EDH content creator out there.
I'm not sure how you feel about the budget issue with Mikaeus, the Unhallowed , but it would be a very good addition, even before taking the combo with Walking Ballista or Triskelion into account. It's a solid addition to a black deck, and there are some affordable tutors that can get both pieces like Beseech the Queen , Diabolic Intent (on theme, so maybe add it regardless), Sidisi, Undead Vizier (also on theme!), and Netherborn Phalanx .
As for reanimation, Rise from the Grave is pretty inefficient, and upgrading to Animate Dead , Victimize (on theme!), Dread Return (apparently there's a lot of sac'ing in black, who knew?), Sepulchral Primordial (great with repeatable ETB effects), Rise of the Dark Realms (expensive, but a black staple in EDH), Necromancy , Thrilling Encore (great if you can sac with Dictate of Erebos or Grave Pact ), Ever After (one more mana for twice the value), Whisper, Blood Liturgist , Champion of Stray Souls (so much sac'ing), Hell's Caretaker (again, so much sac'ing), Ink-Eyes, Servant of Oni , Rescue from the Underworld (on-theme), Infernal Offering (sac!), Necromantic Summons (strictly better than Rise), Zombify , and Footsteps of the Goryo (...sac).
1 year ago
Some more suggestions I've found are Gravespawn Sovereign, Zombie Trailblazer, Plague Belcher, Noxious Ghoul, Zombie Master, Fleshbag Marauder, Cryptbreaker, Corpse Harvester, Corpse Connoisseur, Buried Alive, Noosegraf Mob, and Phyrexian Delver.
Every tribal deck that I build and that Ive seen others build typically have about 35-ish members of the tribe in the deck, so maybe cutting some of the 5 mana reanimation and other mediocre cards for more zombies would be wise.
Some suggestions to cut are Corpse Hauler, Divination, Necromantic Summons, Rise from the Grave, Sightless Ghoul, Butcher Ghoul, Highborn Ghoul, Skeletal Vampire (unless you're planning on running death baron then definitely keep him), Walking Corpse, Servant of Tymaret and Sidisi's Pet.
1 year ago
I recommend Sanguine Bond, Exquisite Blood, Command Tower, Tainted Sigil, Sol Ring, Orzhov Signet, Isolated Chapel, Batwing Brume, Beacon of Immortality, Congregate, Fetid Heath, Vindicate, Well of Lost Dreams, Chalice of Life Flip, Norn's Annex, Enlightened Tutor, Demonic Tutor, Urborg, Tomb of Yawgmoth, Vault of the Archangel, Godless Shrine, Marsh Flats, Blood Baron of Vizkopa, Crypt Ghast, Tithe Drinker, Mortify, Liliana of the Dark Realms, Debt to the Deathless, Exsanguinate, Blind Obedience, Legion Lieutenant, Anowon, the Ruin Sage, Captivating Vampire, Profane Procession Flip, Anointed Procession, Yahenni, Undying Partisan, Blood Artist, Bloodlord of Vaasgoth, Bloodline Necromancer, Bloodline Keeper Flip, Drana, Liberator of Malakir, Viscera Seer, Vona's Hunger, Doom Blade, Path to Exile, Swords to Plowshares, Recover, Blood Tribute, Necromantic Summons, Razaketh's Rite, Blade of the Bloodchief, Ashnod's Altar, Cathars' Crusade, Sorin, Solemn Visitor, Sorin, Lord of Innistrad, Sorin, Grim Nemesis, Orzhov Basilica, Path of Ancestry, Scoured Barrens, Caves of Koilos, Shambling Vent, and High Market. (Reposted for links)
1 year ago
What's the point of Living Lore in this deck? You have no real spells to abuse. Any time you play UB with Living Lore, you should have a high mana cost revive to create a loop effect. Necromantic Summons for example. Throw in a Distortion Strike as followup and you're dealing 14 unblocked damage over two turns.
1 year ago
Endless Cockroaches > Brood of Cockroaches
ill think of some more recommendations later
2 years ago
@Darksteel_Eye ow fun! I always love hearing about other tactics and ideas for this deck, I haven't been able to play it allot though since people who know me squeeze there buttcheeks together on the sight of this deckbox and with some other people with less money in there budget I play more on budget as well.
I'm slightly unsure about Necromantic Summons (have I made a typo somewhere?), but Necromantic Selection is in my maybe board as it works the same way as living dead does. They are one of the few exceptions that let me keep a boardstate with all counters I had even though Reyhan leaves play before new creatures are on the battlefield since this cards effect needs to finish before Reyhan can check her ability.
However i haven't run either necromantic cards yet, it's just an idea.
Furthermore I play some sacrifice for multiple reasons.
- To move counters is one, and this strategy combo's with the likes of Doubling Season and Corpsejack Menace.
- To still salvage the maximum out of my creatures when they would be exiled, bounced e.g.
- Cards like Darksteel mutation