Artifact Mutation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Invasion (INV) Rare

Combos Browse all

Tokens

Artifact Mutation

Instant

Destroy target artifact. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact's converted mana cost.

Artifact Mutation Discussion

Liscom on Red/Blue/Green (1.Entwurf)

1 week ago

Bitte ändere den Decktyp mal von Standard zu Commander. Ansonsten bekomme ich immer eine Warnung für jede Karte, die ich empfehlen will, die aber in dem Format nicht legal ist

Hier noch einmal ein paar Kreaturen, die ich eigentlich sehr geil und günstig finde - besonders, wenn dein Commander sie noch mit Trample ausstattet: Altered Ego , , Zameck Guildmage Gruul Ragebeast (nette Kombo mit Foe-Razer Regent ) , Ravager Wurm , Stonebrow, Krosan Hero (die Kombo ist wohl offensichtlich)

Progenitor Mimic , Simic Sky Swallower sind sehr solide. Gerade Hexproof/Shroud finde ich unglaublich wichtig.

Vessel of Endless Rest warum willst du das spielen? Wenn du Mana-Ramp willst, gehe am besten gleich zu den Signets: Gruul Signet Simic Signet Izzet Signet . Dann gibt es auch noch die Cluestones: Gruul Cluestone Simic Cluestone Izzet Cluestone

Deine Kreaturen sind teilweise recht teuer. Du musst natürlich austesten, wie das Deck läuft, aber ich würde zumindest zu Anfang die Daumenregel nutzen, dass man 38 Länder und 6 - 8 Mana-Artefakte spielt. Ich würde bei den teuren Kreaturen lieber mehr Mana als weniger spielen und dann vielleicht noch Karten spielen, in die du überschüssiges Mana pumpen kannst, wie River Hoopoe (nur als Beispiel, dass mir gerade einfällt). Ansonsten finde ich Hydras recht cool. Die kann man mit viel oder weniger Mana spielen und viele freuen sich sehr über das Trample, dass Surrak ihnen gibt. Außerdem kann man in viele Hydras auch später noch Mana pumpen. Schau mal hier: https://scryfall.com/search?as=grid&order=name&q=type%3Ahydra+commander%3AURG

Wenn du mit Paleoloth ein wenig in die "Power Matters" Schiene möchtest, wären vielleicht folgende Karten eine Sichtung wert: Drumhunter , Exuberant Firestoker , Mossbridge Troll (Wenn du Kreaturen mit Wachsamkeit nutzt, wird der völlig absurd), Mouth , Shamanic Revelation , Spearbreaker Behemoth , Where Ancients Tread .

Was mir auch aufgefallen ist: Du hast kein Removal. Ja, im Mehrspieler ist es immer besser, wenn man die anderen Spieler dazu überredet, ihr Removal zu nutzen, aber du wirst selber was brauchen um Bedrohungen die nur dich angehen zu beseitigen - oder einfach, um etwas zu tun wenn keiner der anderen Removal auf der Hand hat: Klassische Karten: Acidic Slime , Artifact Mutation , Beast Within , Blue Elemental Blast , Decimate , Krosan Grip , Manglehorn , Meteor Golem , Natural State , Nature's Claim , Pongify , Thrashing Brontodon Meine Geheimtipps: Bramblecrush , Broken Bond , Cindervines , Hull Breach , Hoard-Smelter Dragon , Descent of the Dragons (Damit kannst du auch deine eigenen kleinen Kreaturen zu Drachen machen), Unstable Obelisk (völlig unterbewertet), Storm the Citadel (deine Kreaturen haben Trampel, was ziemlich vernichtend sein kann)

VesuvanDoppelbanger on You know what that also is?... An artifact!

3 months ago

I'm working out my own version of liquidmetal abuse, and it's likely to be a lot like this. I think Artifact Mutation fits right in pretty well. Wahoo!

SharpRaptor on Najeela

4 months ago

Recommended Cuts

Creatures

Blightsteel Colossus - Curve reasons

Graveblade Marauder - Cute but effect probably isn't good enough

Hamletback Goliath - Curve reasons

Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost

Khenra Scrapper - Again. We want aggressive cards like this but we can do better

Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior

Savage Knuckleblade - Colour intensive

Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.

Tenacious Dead - Just bad

Tolsimir Wolfblood - Buff isn't universal and its expensive

Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.

Maybe Cuts Or Later Cuts

Thunderfoot Baloth - Expensive but ok effect.

Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost

Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan

Sorceries

Maybe Cut

Clan Defiance - Doesn't impact the board enough to make us win the game.

Lavalanche - Effect we want but possible to find cheaper?

Enchantment

Fires of Yavimaya - Replace with Rhythm of the Wild

Instant

Artifact Mutation && Aura Mutation - Change with generic artifact or enchantment removal

Crackling Doom - Doesn't do enough

Artifact

Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough

Recommendations

Attacking / Combat Matter Cards

Blood-Chin Rager - Warriors have Menace

Herald of Dromoka - Warriors have Vigilance

Chief of the Edge - Warriors get +1/+0

Raiders' Spoils - Very good card draw

Lovisa Coldeyes - Warriors +2/+2 Haste

Mindblade Render - MOAR card draw

Ogre Battledriver - Your warriors that enter will be 3/1s when attacking

Jazal Goldmane - Massive Buffs

Mardu Woe-Reaper - Graveyard Interaction

Thrasher Brute - Drains an opponent with warrior etb triggers

Edric, Spymaster of Trest - MOAR CARD DRAW

Combo Pieces

Cryptolith Rite - Lots of mana, infinite combats

Phyrexian Altar - Sac some of the tokens to activate Najeela

Derevi, Empyrial Tactician - Win the game

Sword of Feast and Famine - Win the game if you have the lands

Nature's Will - Win the game if you have the lands

Bear Umbra - Win the game if you have the lands

Other

Archetype of Aggression - Trample

Purphoros, God of the Forge - This guy doesn't need explanation

Cyclonic Rift - ....yeh

Heroic Intervention - Anti-Wrath. Rootborn Defenses Dauntless Escort Join Shields

Divine Visitation - BECAUSE ANGELS

Harvest Season - we make a lot of tapped and attacking creatures. We want mana

Throne of the God-Pharaoh - Alternate win cons

Shared Animosity - Massive Buffs

Anointed Procession Parallel Lives - More tokens

Aggravated Assault - Easier Najeela trigger without keywords

Maybe

Aven Wind Guide - Gives our tokens flying and vigilance

xaarvaxus on Grand Warlord Radha (Budget: Cheap)

6 months ago

Some cards of possible interest that shouldn't break the bank:

Fungal Plots Dead bodies can spawn you new bodies to keep attacking and generating more mana.

Hammer of Purphoros Haste is good and extra lands become attackers if needed.

Artifact Mutation Turn their artifacts into your attackers.

Fanning the Flames Something to do with all of that mana.

Overgrown Armasaur can produce more bodies to generate more attack mana. Thundering Spineback is a mana sink that makes more bodies and Forerunner of the Empire will fetch either or Ghalta plus ding the Armasaur to make a saproling. There may be other dinos that fit in here and most aren't expensive.

Inferno Titan has a firebreathing mana sink plus can help clear the way so all of your attackers actually connect more often. Warmonger Hellkite is even less expensive to buy and gives your whole team firebreathing. You have to attack every turn but you should be wanting to do that anyway.

Gruul Guildgate and Gruul Turf are dirt cheap. Sheltered Thicket is a budget dual that Wood Elves can go fetch. Cinder Glade does the same but might be just over what you're looking to spend. Raging Ravine might also be right at that budget line but produces both your colors early and attacks when you have the mana mid to late, getting bigger each attack. Myriad Landscape , Evolving Wilds and Terramorphic Expanse can fetch the appropriate color, thin your deck and create a shuffle effect if needed.

If you happen to have Heroic Intervention I would recommend adding it but it is definitely more than what you've indicated your budget per card is.

ZendikariWol on Jund Em Out Reee

8 months ago

Biggest ones I have to suggest: Jade Mage and Reassembling Skeleton. They're monsters. 2 mana for 1 sacrifice? Yes, PLEASE! Ant Queen is also good, similar, and a bigger body.

However if that is not enough- which I'll assume it's not- Artifact Mutation is freaking delicious. Bitterblossom is a staple. Creakwood Liege also pumps the majority of your deck. Daretti, Ingenious Iconoclast is also decent removal and his ult is insane. Descent of the Dragons could be an alternate wincon. Dragonlair Spider looks like garbage but can get out of hand in a hurry. Druid's Call is honestly insane, it's a great deterrent for blockers. Elemental Mastery is the best. Feral Incarnation, because it has convoke, is not so bad either. Necrogenesis is classic. Ogre Slumlord is a baller and a great rattlesnake. Plague of Vermin is a really nice way to put some damage in on your opponents, especially if the political atmosphere is good. Rampaging Baloths is craaazy. Sprouting Thrinax has served me well. Sylvan Offering can make some friends AND some tokens. Verdant Embrace and Verdant Force are good. Wolfcaller's Howl is good I think?

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Artifact Mutation occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%