Aura of Silence


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Uncommon
Tenth Edition (10E) Uncommon
Weatherlight (WTH) Uncommon
Promo Set (000) Rare

Combos Browse all

Aura of Silence


Artifact and enchantment spells your opponents cast cost more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

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Aura of Silence Discussion

Brogan54 on Akiri, Boros for win

11 hours ago

I would take out some of the weaker equipment and add either some pieces to interact with opponents strategies or more draw.

Torpor Orb

Grafdigger's Cage

Relic of Progenitus

Rest in Peace

Goblin Welder

Aura of Silence

Some cards to provide card advantage, like basically drawing cards:

Land Tax

Weathered Wayfarer

Reforge the Soul

Endless Horizon

Ocelot44 on The Empyrial Archangel Voltron Project

3 days ago

Little known fact: Stonehewer Giant gets around shroud! Though I can see you're not really into equipment :/

Otherwise, Sigarda, Host of Herons will save you from Innocent Blood effects so I highly recommend using her

Torpor Orb is your mortal enemy, so if someone you know starts to run this card, I highly recommend running either, Krosan Grip, Return to Dust, Sylvan Reclamation, Caustic Caterpillar, or Aura of Silence since it wombo-combos with Sun Titan

But since you rely on ETBs, I can't believe you don't run Acidic Slime or Reclamation Sage! They can be brutal if you can trigger them multiple times

multimedia on Suns_Champion

3 days ago

Hey, you asked for my advice on your Zur deck. You've put a lot of time and effort into it and the deck description is easy to read and understand very nice work. I've never seen Zur used with Alarm as a win condition combo. Very creative idea, well done, upvoted. For a first deck with combo you've gone combo crazy!

The idea is great the problem is the combos need to be streamlined, too many combo cards not enough synergy between all cards in the deck and not enough universal good Commander cards. You don't need to jam all the possible combos into a deck it's overkill. Consider trimming Combo #1, Combo #2 and cutting Combo #3? A lot of combo cards you're playing are only good with other combo pieces as part of a combo. These cards are not good by themselves or have synergy with the rest of the cards in the deck other than the combo they go with. Because of all the combo cards I see problems with playing a normal game of Commander.


Your deck is very creative as a first deck with combo, you have a good grasp on the archetype. But you're going combo crazy which in my opinion will hinter gameplay much more than help it. It's more practical to pick a few combos that include cards that have overall good synergy with the entire deck not to use so many cards just because they're part of a combo.

Good luck with your deck.

multimedia on Is it Better to include ...

5 days ago

Hey, I suggest using Hanna for an enchantment pillowfort strategy backed up with Sun Titan with the usual staple Azorius control cards. I suggest enchantments because there's better artifact matter Commanders namely Breya.

You can build a budget (each card less than $6) enchantment defense with Enchanted Evening, Sphere of Safety, Karmic Justice and Mystic Remora including creature denying attack enchantments Ghostly Prison and Propaganda. Aura of Silence and Solemnity can shut down other stuff for your opponents.

Sun Titan is very good because he can reanimate a lot of important enchantments including Detention Sphere and Oblivion Ring. Titan and Hanna can do a good job of keeping enchantments in your control and in your hand.

Sigil of the Empty Throne can be a win condition with enchantments you get back with Hanna since you'll have to cast them again. Mesa Enchantress can be a draw engine for the same reason.

Razulghul on Kaalia Heaven & Hell Rev 1

6 days ago

Hey, looks like you already got some great advice I'll add just a bit. If you are up against competitive combo decks I think MLD and hate cards are the way to go. Depending on the combos cards like Rule of Law, Aura of Silence, Chancellor of the Annex and Angelic Arbiter are all pretty good. You could also add in Leyline of the Void, Stony Silence, Null Rod, Cursed Totem, Thorn of Amethyst, Damping Matrix, etc etc to hate on specific decks. Anyways, hope that helps!

P.s. Sneak Attack as a back up to Kaalia might not hurt either.

budlaorf on The Government Can!

1 week ago

miracleHat- The only problem with that is I want to make the game long and painful for my opponents. This deck is government and I want to tax them as much as possible before finding my answers. I love watching my opponents face as they decide if they should spend mana to keep their creatures alive with Pendrell Mists out or use that mana to instead cast a more expensive spell via Grand Arbiter Augustin IV, Aura of Silence, Rhystic Study.

The very purpose I created this deck was to be the government. Slow, taxing and uncomfortable.

zamiero on Mirri's Selesnya Cats

1 week ago

I'm not sure the deck can support Kusari-Gama... I remember waiting a long time to get lands 5, 6, 7, and 8 when I last played the deck. Even then you're spending your entire turn just to attack for a few extra points of damage?

If you don't want Glare of Subdual but still want to be able to tap your general without attacking, try Springleaf Drum.

I personally think Oketra's Monument and Relic Crush seem a little strange for the deck... perhaps I'm not valuing them enough since I haven't played them... maybe cut one of them?

Also I think Sylvan Reclamation, Return to Dust, Aura of Silence, Forsake the Worldly, Terashi's Grasp, Tribute to the Wild, and Return to the Earth are are better choices than Relic Crush in this deck.

I forgot to suggest earlier that Buried Ruin may help bring back artifacts. Maybe cut Opal Palace if you find the +1/+1 counter doesn't help?

s0up on Sigarding My Bank Account [Primer]

2 weeks ago

Zerraphon Yea at the end of the day it's all preference, but Jenara should be a good time for sure, I always wanted to build a deck using her, just never really found what to do with her. And yea Sigarda's protection is a pretty big selling point to use her. I've played against the Daxos pre-con plenty of times as well and I know what you mean, those cards that really "get you there" aren't really in it. But as for upgrades on this deck. I never really thought about it, since this deck was made to be budget from the beginning, it was that I didn't have the funds and wanted to drop to a budget build, my playgroup and I have just started doing competitive decks and budget decks so that we can kind of choose whether we want to have more lax game or a competitive one. But if I were to ever upgrade this I would throw in better white removal, more ramp, better mana rocks, but as for enchantments, Mirari's Wake would be an auto-include, Aura Shards is insane, Aura of Silence, Ghostly Prison are both just good, Sylvan Library is absolute gas. Karmic Justice is fantastic, Worship I think a lot of people don't know about and it's really good.Song of the Dryads, Stony Silence and Sterling Grove would be going in for sure. Privileged Position no doubt. I could list more and actually list things other than enchantments if you'd like, but I hope that helps.

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