Aura of Silence


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Uncommon
Tenth Edition (10E) Uncommon
Weatherlight (WTH) Uncommon
Promo Set (000) Rare

Combos Browse all

Aura of Silence


Artifact and enchantment spells your opponents cast cost more to cast.

Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Price & Acquistion Set Price Alerts





Aura of Silence Discussion

hkhssweiss on Daxos' Budget Cursing

1 day ago

Yo welcome Kangaroodoo!

So by answering your question, yes. You are missing a couple great staples in the deck that would make the deck more fluid. Having a lot of enchantments is good, but sometimes you need to have answers to deal with threats as well.

Here are a couple cards that can be considered adding, I won't list cards that are $5 USD and over as since you want to keep it budget.

In addition here are cards you can consider with going on theme:

Hope that helps!

xaarvaxus on Dragonlord Ojutai

2 days ago

Your list is showing 2 copies of Imprisoned in the Moon .

Blind Obedience will slow your opponents down and let you gain some incidental life. Aura of Silence will tax as well as act as additional removal.

Your deck doesn't have a high CMC so not sure how useful Spell Swindle will be, Mystic Confluence might have greater overall utility for the same mana cost and it won't break the bank to pick up.

I do like the direction this is going in.

triproberts12 on Orzhov Synergy

1 week ago

I highly recommend you listen to the most recent episode of EDHRECast. They just did a whole episode on Teysa. Also, Tomer at MTGGoldfish does a great budget commander series, and you should be able to pick up some great ideas from the article he just wrote:

In terms of general stuff, I would also head to EDHREC and look at the top cards played in WB. I'm noticing right away that you're running things like Peace and Quiet over more flexible cards like Crush Contraband , Return to Dust , and Aura of Silence . There is a lot of removal in this deck, so by choosing more flexible cards, you'll have room to play cards that are better suited to your commander, or even play to both, such as Reliquary Monk . Also look at the staples for sacrifice and tokens under the theme tab, as well as any decks that have been posted for your commander.

xaarvaxus on tokens, kind of?

1 week ago

If you want Emmara and Thornbite to come together more often you'll need more pieces to help assemble them plus some redundant effects where applicable:

Enlightened Tutor will find either the staff or an artifact sac outlet, whether Ashnod's or something like Altar of Dementia . Free sac outlets are a bit sparse in G/W...

Aura of Silence and Blind Obedience are 2 more taxing effects you can add to the deck that are reasonably costed. Cards like Sphere of Resistance and Thorn of Amethyst are a little pricier. Tangle Wire could also be something you're looking for.

Also 3 more cards that can help with getting your commander to tap while giving you mana: Paradise Mantle , Springleaf Drum and Holdout Settlement .

Coward_Token on Ravnica Allegiance: Spoilers and Speculation

1 week ago

Whew, I've sure talked a lot in this thread. Here's probably my (second-to-)last EDH clutter:

Lumbering Battlement : Drop it, exile your other ETB people then flicker it. There's probably some obvious Worldgorger Dragon -esque combos to be found. With the bonus it gets and its base stats I think the CMC is just fine.

Unbreakable Formation : Call me greedy but with green having Heroic Intervention I wish the prime defensive color got this at 2 CMC.

Eyes Everywhere : There's probably some fun abuse to be had when combined with owner-returning flickering; otherwise it faces stiff competition from Thassa, God of the Sea . Non- you steal from will probably not have much trouble activating its ability again due ubiquity of "any color" mana rocks, although that's far less certain with decks containing 2 or less colors.

Electrodominance : To squeeze just a bit more discussion out of this card, I think it's neat that this also functions as a one-time mana filter due to the genericness of .

Cavalcade of Calamity: I kinda wish they just color shifted Raid Bombardment to mono- instead, since red tends to have so much +X/+0 going on. At least the art is cool.

Persistent Petitioners: Ahahaha, oh yes, this is definitely how I want Advisor tribal to be flavored. A fine addition to the growing Relentless Rats family.

Font of Agonies : Loving the design space here. In the right deck this can probably be an efficient source of removal too.

Vindictive Vampire: For those tribal decks who feel bad over running Zulaport Cutthroat . Too bad it doesn't get Falkenrath Noble 's flying though. (+1 toughness isn't a very large consolation.)

Guardian Project : Kinda surprised Beast Whisperer got a rival right away. As far as singleton formats go, the it's a question of a body vs getting draws from cheating out creatures in addition to casting them.

Incubation Druid : There's stronger dorks out there, but I think it makes a fine complement if you can get counters on it reasonably early.

Rampage of the Clans : Fun in more chaotic Gahiji, Honored One decks

Bedevil : So I'm not a Putrefy fan but I'd still pick it over this if I had the choice, if only because the flexibility of the seems more valuable for the purpose of being able to more often react to threats at Instant speed over being able to target PWs. Still, this is something rakdos deserves and a fine choice when green isn't available.

Cindervines : Aura of Silence , Gruul-style! Neat for Vaevictis Asmadi, the Dire decks who want more non-ETB removal.

Sunder Shaman : Not quite Trygon Predator but I think it's worth considering if you can't get that identity.

PS. What was the deal with Ferocious suddenly showing up incognito?

Rzepkanut on The Deckwatch [Home Base]

1 week ago

Todays Hot Takes

  • That Priest of Forgotten Gods is going to be so f'n great, like whoa. It makes me think that even though the sac outlets for standard are still missing a free one like Nantuko Husk or Viscera Seer the strategy is still shaping up big time. Totally rad it does it all: adding mana and drawing a card and forcing creature sacrificing and doing damage to opponents all in one effect. Super duper hyped to play it in my Mazirek, Kraul Death Priest edh deck.

Priest of Awesome

  • Orzhov Depositor is another quiet standout, its great sac fodder. I'm fairly certain its a playable standard card, and its going straight in my Mazirek deck too. Here is the deck by the way: Mazirek Sac-Storm: The Contraption of Life & Death I'm currently the #2 Mazirek deck on tappedout, so upvotes are very appreciated. Number 1 hasn't updated his list in like 3 years, so I will probably pass him eventually.

Orzhov Depositor

  • I'm also super hyped for Incubation Druid, it reminds me of a more expensive Joraga Treespeaker. I always love ramp. And elves. And +1/+1 counters. And ramp.

Incubation Druid

  • I just built Child of Alara edh with Maze's End combo last month expecting new toys for it. So its fun getting a couple decent "gates matters" cards for that. That gate Reflecting Pool land Harmony Square combined with Gateway Plaza could be the core of a mana base for standard. Maybe thats how the gate deck's mana base looks? If there is ever a standard gate deck anyways.

Harmony Plaza

  • Cinder Lash is totally a cool card to upgrade edh decks with. It reminds me of Aura of Silence but with damage instead of mana taxing. Having cards like this in play can be a nice political tool.

Cinder Lash

  • Skewer the Critics will be great in the mono red list I play on Arena. I expect it makes burn a very serious deck again in standard.

Skewer the Critics

Themastertransmuter on You thought you could combo? Think again thot!

2 weeks ago

leova: Yes, most of our stuff does hurt others mainly. You just have to understand that when we are using our lock out cards we aim to break parity with them. We do not want interference when playing the deck. For example... If I were to use the taxing cards like Sphere of Resistance, that would cause for my main lock with Lavinia, Azorius Renegade and Knowledge Pool to be useless, because the tax will allow the players to cast spells. Our commander reads counter spells players have not paid for. Which is why I am also taking out Damping Sphere for the new white enchantment coming in the new set "Smothering Tithe" and also might add Stasis. These both work well together and also "Smothering Tithe" also pairs well with my Winter Orb and Cataclysm. The object of the deck is to break from our own hate and function through it. Since we play Null Rod and Stony Silence it makes it risky to try to play around it because these are not cards we can just blow up if we want to move past them. This will just allow players to use their stuff (which is not what we want at all). Granted we are still playing two other cards that you can say are a nonbo in the deck:Aura of Silence and Trinisphere. These are cards that are pretty much staples in hate. With Aura of Silence we can get rid of it whenever we please as long there is a target of some sort. With Trinisphere it hoses quick decks enough to slow them down and we have plenty to get rid of it when we need to. Since it is also bad later on in the game. Unless we have Land Equilibrium out forcing players to either only have two lands or how ever many lands we own at the time.

Ah! A classic haha, I use to enjoy using that lock when I did not have access to , while it is a pretty solid combo, especially if we are fighting another player who is pretty heavy in creatures and not control spells. We would just rather save our Silence for Storm decks, Food chain decks, or when we are about to combo off.

Osbert on Yennett, Evening the Odds

2 weeks ago

Strionic Resonator is a cheap copy effect for Yennett's or other potent abilities like annihilator, Sheoldred, Rune-Scarred Femon, and Sword of Feast and Famine.

I suggest adding some more spot removal for artifacts and enchantments like Aura of Silence, Anguished Unmaking, Vindicate, and Utter End because your deck get's HOSED by a resolved Aura Shards.

Your deck is also devoid of graveyard hate even missing a Bojuka Bog. I would suggest running one of the following: Tormod's Crypt, Nihil Spellbomb, or Relic of Progenitus (all searchable by Trinket Mage) alongside Bog to not be locked out by Grave Pacts and Fleshbag Marauders. If money isn't a concern Leyline of the Void is also worth an include and even combos with Helm of Obedience to mill one players library into exile if you wanted to include a powerful combo.

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