Soul of Zendikar

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Soul of Zendikar

Creature — Avatar

Reach

: Put a 3/3 green Beast creature token onto the battlefield.

, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.

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M15

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Soul of Zendikar Discussion

Sicktoid on Tatyova, everithing I do is just ramp

1 month ago

I like Constant Mists in these kinds of decks. The decks that are planning to win with combat damage often just fold to that one.

Patron of the Moon and Meloku the Clouded Mirror might be other worthwhile additions?

I'd also look into some mana sinks. I mean there has to be a point where you have enough mana and you might want to start spending it on something to actually win the game, right? :) I run buyback spells (Wurmcalling) in my Karametra deck, which I'm guessing works somewhat similarly to this one. Soul of Zendikar, Nemata, Grove Guardian... Something like those, perhaps?

Laboratory Maniac looks a bit strange in this deck. Has it been working for you?

TheAmazingSteve on Need a good 6 CMC ...

1 month ago

Dragonlord Dromoka could help protect the combo a bit if necessary, and is just a good card to run in general.

Soul of Zendikar / Nemata, Grove Guardian / Urbis Protector creates infinite tokens.

Carnivorous Moss-Beast creates an infinitely big creature.

For what I can tell, without using Auratouched Mage to fetch Boonweaver combo (which, with the other combo, takes up a whole lot of deck space), there is no way to instantly win the game w/out other included cards.

DwaginFodder on Mono-green (what more need be said?)

6 months ago

Enlarge, Fade into Antiquity, Lost in the Woods, Coldsteel Heart, Phytoburst, Aspect of Hydra, Howl of the Night Pack, Soul of the Harvest, Soul of Zendikar, and all of the spells that do nothing but gain you life can go.

Naturalize is a must. Rampant Growth, Kodama's Reach, and Cultivate are all good ramp. Overrun can be a game-ender. Harmonize is good card draw. Fyndhorn Elves and Elvish Mystic are essentially extra copies of Llanowar Elves. In this deck, so is Arbor Elf. You also might want to consider some utility lands, like Oran-Rief, the Vastwood or Blighted Woodland. There's also a bunch of good stuff coming in Core 2019 that you might want to check out.

Enemyinsid3 on Kitchen table deck help?

1 year ago

this is the deck I need help with.I just wanna make it better. It was loosely based on managorger hydra back in Origins.

RazortoothMtg on Looking for creatures tha benefit ...

1 year ago

Steel Hellkite, maybe Thundering Spineback, Scavenging Ooze, Deadeye Tracker, Arcanis the Omnipotent, Soul of New Phyrexia, Soul of Ravnica, Soul of Zendikar, Soul of Innistrad, Fertilid, Cryptbreaker, Geth, Lord of the Vault, Kalitas, Traitor of Ghet, Cemetery Reaper, Silklash Spider, Drana, Kalastria Bloodchief, Kalitas, Bloodchief of Ghet, Memnarch, Thrasios, Triton Hero, Polukranos, World Eater, Chameleon Colossus, Heroes' Bane, Viral Drake, Ant Queen, Champion of Stray Souls, Sphinx of Magosi, Stitcher Geralf, Oviya Pashiri, Sage Lifecrafter

Ruthless Knave has to have a way to go infinite with Training Grounds but I'm not sure how.

Magus of the Coffers goes infinite even without Training Grounds, but grounds does make it even better. Same with Palinchron.

Deadeye Plunderers + Training Grounds + Parallel Lives + Marrionette master is infinite damage. Replace Parallel lives with Doubling Season/Primal Vigor, or replace Master with Disciple of the Vault.

Deadeye Navigator would go infinite with a creature that produces 2 or more blue mana and a haste enabler, such as Concordant Crossroads. Kind of clunky as a 4-card combo, but it's on theme. ALso deadeye is just good to protect from removal.

Also Paradise Mantle + Pili-Pala + Training Grounds is infinite. You can replace Pili-Pala with Knacksaw Clique as well.

Remember with these infinite mana combos that infinite mana means infinite Tasigur activations, so you draw your whole deck, and you can mill everyone out with infinite Reality Shifts, which is a good removal spell on its own.

dbpunk on Go Green

1 year ago

Also Soul of Zendikar and Jade Mage

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