Turnabout

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters Uncommon
Urza's Saga Uncommon
Promo Set Rare

Combos Browse all

Related Questions

Turnabout

Instant

Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.

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Cardhoarder (MTGO)

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Turnabout Discussion

buildingadeck on Dralnu DD

14 hours ago

So, some things. I've been playing Dralnu intensively for a little bit now, and I think that Snapcaster and JVP are redundant and can be better slotted as other spells. I also think that 32 lands is too many, and that you'd be better off with more artifact mana.

Even on a budget, I'm not sold on Voltaic Key. Isochron Scepter + Dramatic Reversal is probably better than Turnabout. I also think Rhystic Study is a bit overcosted and clunky for the shell. I think the same of Fact or Fiction.

My philosophy on cards with 4cmc or over is that they need to be incredibly powerful or winning me the game. Mind's Desire is missing from your list, and it's a card that can actually win the game for you. You can see my budget list here. It has gameplay videos to accompany it. It's not perfect, but it works very well for around the same price. The full, budgetless list is on my profile.

hoardofnotions on Jori En, Diving on a Budget

2 weeks ago

Ashmed Thanks, and I have some card choice debates to start with you!

Learn from the Past or Mnemonic Nexus? learn draws a card which is good, nexus is graveyard hate and recursion in one. both instant which i really like. Both are 4 drops which i seem to be getting a lot of now.

Isochron Scepter is great! I would need to adjust the budget to run it though. Maybe when i get bored of Turnabout I'll swap in the scepter.

I hope to deal with hexproof creatures with my mass bounce nonsense, like AEtherize and Evacuation

I had Snap in the first build of the deck, i swapped it for Into the Roil. hitting any nonland permanent was the big upgrade i think

Mizzium Skin seems out of place, I don't need my commander to live to do well. A lot of the other creatures are virtual copies of others so any one piece isn't vital, unlike your talrand deck I assume.

Lat-Nam's Legacy looks amazing! just need to find a cut for it. I guess i could take out Frantic Search, I'm not to sure...

hosshughes

I agree that running multiples of good cards is a smart move, I guess I'm just not sold on Enigma Drake yet. the deck has played pretty well with the token angle, also Runechanter's Pike turns any creature into a drake.

Guttersnipe is a really good card, I just don't know what to cut for it. Right now i have 19 cards that aren't instants or sorceries. Taking any out is hard, that's why i like asking folks for help. I'm too attached to all the little trickery nonsense to really think hard about cutting them.

I could probably create a sideboard to test out new ideas and create different gameplans. Like cut the Whir of Invention, Aetherflux Reservoir and the Elixir of Immortality for Enigma Drake, Spellheart Chimera and either Mnemonic Nexus or Learn from the Past. Learn something from those cards and see how they play different.

benjameenbear7 on Infinite Swarm | Competitive Locust God

2 weeks ago

What about Turnabout? Untapping all mana rocks or lands seems useful, and it's great with Past in Flames and the other untap effects you have.

SerraMeya on Smaug's Destiny [Dracogenius Beatdown Control]

2 weeks ago

hi :)

thanks for your Feedback and your great suggestions. let me come down to them step by step:

  • Burn from Within: i play it over Banefire cause the "creature looses indestructible" and the "Exile" effect got me better Advantage in many situations.

  • Reality Shift is a great Card i hadnt on my Radar. i will try to get my Hands on it.

  • Wild Ricochet would fit in this type of deck. only reason i dont play it is that i dont own one currently

  • Fellwar Stone and Star Compass are great. i play my copies of Stones in my other EDH-decks currently. Darksteel Ingot is great for me as my playgroup Plays a lot of artifact hate including board wipes. same reason why i play those mana rocks that can net me a Card. to be honest, a Izzet Cluestone draws me a Card in about 2 games out of 10 - mostly because i have other insane draw engines online.

  • Hypersonic Dragon is nice to have but maybe slotted out in future. maybe for the new god from Hour of Devastation. we will see :)

  • Izzet Chronarch is ok and helps getting my Little Fox online. i love the multicoloured flavor :) of course it could be changed to lower the curve.

  • Desolate Lighthouse is not necessary in here. first i like to avoid colorless mana as much as possible, second this deck offers so much Card Advantage that we dont Need this effect, third in multiplayer you will always hit something with Cards like Pyroblast :)

  • Grixis Panorama: i didnt know that this Card exists.. i like it. Terramorphic Expanse can be included as well. i just didnt cause i dont have any copies left currently.

  • Lightning Greaves: i dont have a copie of them. i would Slot them in

  • Turnabout: i love Combos and i will try to get some around this Card and Reset in here. thats a future Goal of this deck.

i will soon have a look at your list, study it and will give ya a Feedback! go izzets! :)

hoardofnotions on Smaug's Destiny [Dracogenius Beatdown Control]

2 weeks ago

I really like your list! I have an Izzet deck I'm working on as well and if you can spare a look I'd appreciate it, Jori En, Diving on a Budget

So for your deck,

Is Burn from Within worth it? If you're trying to kill players and whatnot is Banefire better?

Maybe Incinerate could be swapped for Reality Shift?

Could Wild Ricochet have a place in here?

Fellwar Stone and Star Compass might be better than some of the three mana rocks, especially Darksteel Ingot. How often do you crack Izzet Cluestone to draw a card? In an average 10 game stretch?

Izzet Chronarch could be Archaeomancer if you want to lower the curve. The multicolor might matter if you get Crackleburr going but still seems good.

you have 7 sorcery spells you're giving flash with Hypersonic Dragon, is it still worth it?

Desolate Lighthouse helps turn situational cards into new stuff, like if you're playing a green opponent with Pyroblast in hand.

Grixis Panorama and Terramorphic Expanse are fetch lands that are easy on the budget

how has Mana Flare preformed for you? doubling mana for your opponents seems risky, but i would like to hear your expirence with it

Is Lightning Greaves better than Swiftfoot Boots for you? or do you not like the shroud?

I see in your maybeboard you're considering Turnabout, FYI that card combos pretty hard with Nivix Guildmage if you want to go that route.

benqaz on Mono Blue Oddity (Tomorrow)

3 weeks ago

@Deathstroke2791:

Always pleased to spread the good word.

Turnabout can do this and this, or even this

Is your Tomorrow deck on the site? I'd love to see it.

Deathstroke2791 on Mono Blue Oddity (Tomorrow)

3 weeks ago

I run Tomorrow as group hug. And Turnabout looks awesome. Thank you for revealing its existene to me.

Aethos on The Locusts are Coming... (cEDH)

1 month ago

I just try to throw in some stuff, maybe you can use some of it.

Well known combos which might be nice here:
Grim Monolith/Basalt Monolith + Power Artifact = infinite colourless mana.
Grim Monolith/Basalt Monolith + Rings of Brighthearth = infinite colourless mana.
Tidespout Tyrant + Sol Ring/Mana Vault/Mana Crypt = infinite colourless mana.
Tidespout Tyrant + infinite colourless mana + Candelabra of Tawnos/Palinchron = infinite coloured mana.
Tidespout Tyrant + infinite colourless mana + Izzet Signet/Mox Opal/Fellwar Stone/Gilded Lotus = infinite coloured mana.
Palinchron + Phantasmal Image = infinite coloured mana.Candelabra of Tawnos + High Tide or similar = good mana rock.
Future Sight + Helm of Awakening + Sensei's Divining Top = draw.
Dramatic Reversal + Isochron Scepter = a lot of infinite stuff possible.

I'd probably play Preordain, Gitaxian Probe, Impulse and Fact or Fiction. Maybe also Gush and certainly Frantic Search. These help you go through your pile quicker, which is quite important, since you don't have access to a lot of the good black tutors. Gamble and Intuition might be good, tutors are important for in cEDH. Turnabout seems good. I think most red cEDH decks play Pyroblast/Red Elemental Blast. Chain of Vapor probably belongs here and also Hurkyl's Recall. I think Dack Fayden belongs in every commander deck. Past in Flames. Baral, Chief of Compliance.

I'd streamline the deck towards fast combo (similar to a storm deck) and remove the stax elements. Usually if you try to be between fast combo and stax you don't do either right. I like Mind Stone, but for cEDH it's probably too slow. Library of Leng doesn't do enough in this deck I think.

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