Lagonna-Band Trailblazer

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Common

Combos Browse all

Lagonna-Band Trailblazer

Creature — Centaur Scout

Heroic - Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Lagonna-Band Trailblazer Discussion

Unbelievalee on Battalion of Centaurs (Part I: The first clash)

1 month ago

First of all, I would replace Angelic Gift With either Gryff's Boon or Rancor , just like you said in the description. Why? Because Rampage of the Clans would destroy it, and it gets returned to your hand/battlefield whatsoever. Then, I would highly recommend a few copies of Collected Company , since it can be cast in an opponent's turn. Did it occur to you that red als also some great centaurs? For example, Burning-Tree Shaman , Stonebrow, Krosan Hero , Nikya of the Old Ways and Fanatic of Xenagos . Utopia Sprawl is in my opinion better than Verdant Haven . Then there's Conclave Cavalier , which is totally bonkers, although that strategy would not be effective when running Collected Company . Rosemane Centaur is also a good addition, but mainly if you run lower CMC creatures. And even though Genesis is not a centaur, flavourwise it would be a nice addition to this list. Maybe one copy of Fated Intervention for some instant-speed pressure. Tribalwise, I would highly recommend Metallic Mimic or Adaptive Automaton to replace the Stoneforge Masterwork , and you can even sacrifice them to Rampage of the Clans , for more value/pressure. Maybe a Mirror Entity to boost your crew in mid/lategame? If your having trouble getting the right creatures at the right time, maybe Eladamri's Call would be a nice tutor in this list. For fun, I would maybe even run a copy of Descendants' Path . You could also add some artifacts that suit nicely in any tribal deck. Think of cards like Icon of Ancestry , Obelisk of Urd , Bow of Nylea , Eldrazi Monument or maybe even Coat of Arms . Maybe even add a Selesnya Signet for fixing. All artifacts which you can even sacrifice to Rampage of the Clans . Also consider some Changelings, since they're basically just Centaurs... Chameleon Colossus . You could also add Oath of the Ancient Wood , if you're planning on running this amount of enchantments/auras. Then there's lands. I realize you want to keep this list budget, that's ok, in your case I would still run several Canopy Vista , Fortified Village , Temple of Plenty , Mutavault (which is a centaur), or Oran-Rief, the Vastwood . Chronicler of Heroes goes nicely with Lagonna-Band Trailblazer . Centaur Omenreader is also a pretty solid card by simple making your creatures cost 2 less when it's tapped. You also need cardadvantage. Think of cards like Harmonize . Also, in this meta, you'll need some hard removal. Think of cards like Dismember , Path to Exile , Generous Gift or Beast Within . You can also consider some allround lords and anthem effects. Maybe cards like Wilt-Leaf Liege , Always Watching , Glorious Anthem , Gaea's Anthem , Radiant Destiny , Hall of Triumph , Force of Virtue , Beastmaster Ascension or Collective Blessing . Maybe even a Song of Freyalise ? Yet again, all cards you can eventually sacrifice for Rampage of the Clans . You could even add some retrieval in this list, think of cards like Noxious Revival , Regrowth or Eternal Witness . Sideboard wise, I would highly recommend cards like Rest in Peace , Stony Silence , Dryad Militant , Krosan Grip , Damping Sphere , Grafdigger's Cage , Leyline of Sanctity .

This is it for now. When anything relevant comes up, I will let you know.

Keep up the good work.

Brutal_B on Shu Yun, the Silent Tempest

2 months ago

Hell yeah! Another heroics deck! I have one too but Daxos the Returned commands mine, same idea tho.

Some creatures that I don't see here that could benefit the deck are Celestial Ancient , Danitha Capashen, Paragon Dawnbringer Charioteers , Graceblade Artisan , Lagonna-Band Trailblazer , Sram, Senior Edificer , Wingsteed Rider , Umbra Mystic and my personal favorite Thran Golem .

Some enchantments I really like in my deck are Celestial Mantle , Daybreak Coronet , Divine Favor , Face of Divinity , Griffin Guide , Hope Against Hope , On Serra's Wings Angelic Destiny and Bonds of Faith can go offensive or defensive. You should look into some umbras like Felidar Umbra and Hyena Umbra .

Windborne Charge is a great little pump spell for a good cost. I'm surprised you're not running any enchantment tutors. Crystal Chimes is great graveyard enchantment recursion.

I noticed you have some token generation. Intangible Virtue could be an option. With that said Sigil of the Empty Throne is an excellent card in decks like this.

I realize I've only suggested white cards but that's the only overlapping color our decks share.

Sorry to spam this comment with so much but I got excited. I love the heroic mechanic and I'm glad to see other people utilizing it. A big enchanted +1 from me!

5dollarMTG on A Little Project

8 months ago

This is a good collection of cards! If I were you, I would either go for a more midrange deck built around non-auras like Sigil of the Empty Throne and Sphere of Safety or focus on a more aggressive aura-based deck that is built around Hero of Iroas and other heroic creatures. If you take the latter option, you can curve from Favored Hoplite or Lagonna-Band Trailblazer into Phalanx Leader and Blessed Spirits. Then start targeting Phalanx Leader with cheap auras and Blessed Spirits will get huge fast. If you go this route you need protection since creatures with auras have a huge target on them. You already have Emerge Unscathed, which is great, but you might also consider Gods Willing, Center Soul, or an umbra like Hyena Umbra. Those are a lot cheaper to cast than Spectra Ward and, unlike Selfless Spirit, they'll re-trigger the heroic mechanic.

JonnySnickers on mono blue delver control

9 months ago

I find this build really clunky.

  1. Preordain is better than Serum Visions

  2. Vulshok Morningstar is quite expensive, especially when you want to leave mana up for counter. 2 point in toughness is nice vs Lightning Bolt but I would suggest changing it to either Bonesplitter if you want to close the game faster or Mutagenic Growth if you want to have protection vs Bolt (also more spells that flip Delver).

  3. Archeomancer is very slow. You have 6 spells in Daze and Deprive that bounce your land. I would go for Augur of Bolas. With so many spells you will almost never miss on his trigger.

  4. Too little creatures. Any starting hand without Delver of Secrets  Flip in it seems quite bad. If opponent puts any >1 toughness creature (like Glint Hawk or Lagonna-Band Trailblazer) into play you will probably die to it.

  5. You also lack the ability to sneak the Ninja of the Deep Hours into play with ninjutsu. Delver decks usually use Faerie Miscreant and Spellstutter Sprite to put Ninja into play and get back something with etb trigger.

You are mixing up two things. If you want to use Delver of Secrets  Flip you are creating Tempo deck. That means you have to go down on cmc and get cards that can interact with opponent but also get in some points of damage, i.e Vapor Snag or Spellstutter Sprite - when you counter with Sprite you will kill opponent unless he does something about it, but when you counter with Counterspell you are not any closer to winning the game.

If you want to create Controll deck, you don't even need creatures to win, however you need some way of interacting with things your opponent manages to put into play as well as some card advantage. You can look up UR or UB control lists - they play a lot of removal like Chainer's Edict or Skred to deal with things they coulnd't counter and play things like Think Twice, Mystical Teachings, Accumulated Knowledge and so on to generate card advantage. You can even count not playing creatures as "card advantage" - their removal would be useless.

Aleboth93 on Ora Ora Ora - Turbo Budget Weenies - Turn 3 Kill

10 months ago

Ehy BenMonte, I know you haven't been editing this deck for a while, but what about the new Novice Knight instead of Lagonna-Band Trailblazer? It can become pretty big by turn 2

Joe9 on Catchantments

1 year ago

ancientskull Thank you for those recommendations! Stone Haven Outfitter is currently in the testing slot. This slot was previously filled by 2 Soul's Attendants and 1 more Phalanx Leader. Since they only outfit one or two creatures at a time, they're not that effective.

I didn't realize Kemba, Kha Regent wasn't triggered by enchantments. HMPH!!! She was my favorite part of this deck. :( She was too good to be true. I'll put some time into replacing the magnificent Kemba and the Outfitter with Sram and Cartouches. I forgot all about the power of the Cartouche.

Without Kemba, Brimaz, King of Oreskos is the only token generator. That means Phalanx Leader is less useful. His spot might be better filled by Lagonna-Band Trailblazer or another heroic unit. I'll start testing this change.

ancientskull on Catchantments

1 year ago

I love the idea of the deck! However, you won't get your value out of Stone Haven Outfitter and Kemba, Kha Regent, as your aura's don't count as equipments (and therefore won't trigger their abilities). I would recommend something like Cartouche of Solidarity, Lagonna-Band Trailblazer, and Sram, Senior Edificer as some decent auras and creatures, as well as possibly running Path to Exile or Oblivion Ring as some removal. Overall, I love it! +1!

RoyaleWithCheese on

1 year ago

Thanks!

I tried to make a Boros version, with Ethereal Armor and other cards like Lagonna-Band Trailblazer, Cartouche of Solidarity and others. But since this deck is mono-red, Ethereal can't be used.

Honestly, this deck doesn't suffer from lack of damage output too, but lacks evasion.

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