|Commander / EDH||Legal|
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|2012 Core Set (M12)||Uncommon|
|2011 Core Set (M11)||Uncommon|
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Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the target of blue or black spells this turn.
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Autumn's Veil Discussion
17 hours ago
I like the list, seems like a lot of fun. Nasty land destruction. Have you thought about Tempt with Discovery? Going and grabbing any 4 lands you want is amazing. Is Pyroblast to counter opposing counterspells? If so, have you thought about Autumn's Veil? It doesn't blow up a blue permanent but it can shut out UB interaction for an entire turn which is nice.
1 day ago
Yeah... however Sisay isn't a fast combo deck, it is a hybrid combo-stax list, and Arcum can't switch between those, making it suck going late-game, while Sisay have a very consistent game for, you know, the whole game. In fact, I would rarely ever use Arcum over Sisay for anything, it wastes more space in the deck to combo out, needing a ton of artifact creatures, etc. It has work protection, despite countermagic being nice, Dosan the Falling Leaf negates countermagic, and tutorable answers for any problem is what Sisay gives, white having incredible options like Grand Abolisher, Silence, etc. and green not falling far behind with Autumn's Veil.
Arcum Dagsson isn't even a bad deck, it just isn't comparable when looking at how much better Sisay is in the current meta. Trust me, Arcum could eventually be better given they print a bunch of good artifacts to tutor up that protect the line, and if their ends up being a better line, that could implement a well-timed Defense Grid before Paradox Engine, yet still keep going off with speed and resiliency to effects like Null Rod, and not wasting too much space in the deck, like maybe only 5-7 cards like Sisay.
4 days ago
Love the list!
Additionally how has Traverse the Ulvenwald been?
Especially during early game when you don't have Delirium triggered, I find it a dead card most of the time.
Ruw on Gitrog UPDATE
2 weeks ago
Get Titania, Protector of Argoth and Avenger of Zendikar or Rampaging Baloths on the table. Float your mana play Rain of Filth sac all lands and make 5/3 elementals. Use a floated mana to play Splendid Reclamation beef up 0/1s or make beasts. Would also be and auto kill with Ob Nixilis, the Fallen. If someone tries to counter Rain of Filth play Autumn's Veil
2 weeks ago
just a thought. I have a deck like this, however i use Turn Aside instead of spell pierce or similar cards.
Also, Tajuru Preserver was unique sideboard tech for my lgs orzhov control bullcrap.
Autumn's Veil was also really good for heavy control decks in sideboard
to get even weirder, Simic Charm was in place of the blessing (I know sue me lol)
Not the most powerful cards but you might wanna give them a whirl. could be surprised by their utility
3 weeks ago
I agree that Prowling Serpopard should go in but there might be an argument for Gaea's Herald over Vexing Shusher. Since Animar doesn't run many counterspells, you could look at Dosan the Falling Leaf as a way to stop both counters and removal spells on the turn you want to combo off. If you are willing to look at non-creature inclusions, Autumn's Veil is another option.
I would also suggest considering Scryb Ranger. It's ability can untap Kiki if the opponents tries to stop you from comboing with removal, which would allow you to keep the combo going. It can help with mana ramping by untapping mana dorks or just returning a Tropical Island or Taiga to be replayed if you don't have another land to drop that turn. Its Protection from Blue also makes it a surprisingly viable blocker against a lot of the more aggressive commanders.
Because your life total is only 20 in Duel Commander, red decks are a lot more viable. Lightning Bolt sees a lot of play, as do other burn spells, which means that there are a lot more removal options floating around that can hit Animar. Lots of decks also run a Vintage format style package of blue and black counters and removal. Animar itself doesn't need to worry about the black spot removal but it does have to look out for the higher percentage of blue bounce spells. All of this makes Animar more fragile than it is in cEDH, so you will have to both play the deck more carefully and possibly shave some of the cards that are in for consistency out for a slightly higher concentration of cards that can function as stand-alone threats.
Animar decks used to see around a 1% meta play-rate at duel commander tournaments but was still powerful enough that for a while it was on their watch-list as a potential commander that needed to be banned. Now it looks like it sees less play than that, which is likely due to the life total being dropped from 30 to 20 and making red more viable in the format.
4 weeks ago
1 month ago
Gaea's Herald I think should stay in. Compared to Prowling Serpopard, it's 2 cmc, which means its a turn 2 drop along with Rhys. I can also tutor for it a lot easier with Birthing Pod than compared to Prowling, as I only have 3 other creatures with 2 cmc. It's also revived by Elvish Soultiller.
You're right about Gaea's Revenge. It's an 8/5 for 7, but if I could play that, I'd much rather play Omnath for 5/5 to make it 12/12 (or more) the next turn. Or just play Protean Hulk. There's not much value there.
I feel the same about Avenger of Zendikar, though if I play him when I'm losing and don't have many counters out, I'd probably win.
Autumn's Veil should probably be kept. Some guys in my playgroup are running Esper...