Pyromancer's Goggles

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Mythic Rare

Combos Browse all

Pyromancer's Goggles

Legendary Artifact

: Add to your mana pool. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

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Pyromancer's Goggles Discussion

hkhssweiss on BMH: The Inverted Brainchild (Melek Superstorm)

1 week ago

BMHKain

Focus on cutting down your cards to 100 first. From there test and revise, see which card is your weakest link. What card are you not happy to see and what card are you happy to see. Work backwards in terms of efficiency. What is your main storm combo? Your alternative?

Start with 36 lands, add in your main lines of winning, add in your back up line, than start adding pieces. The community here can help you as well but you have to know what you want to do. As for recommendation on cuts, here is a list that I see that is the weakest links.

Pyromancer's Goggles, Talrand, Sky Summoner, Archaeomancer, Rise from the Tides, Mystic Speculation, Mystic Retrieval, Mizzium Mortars, Invoke the Firemind, Infernal Plunge, Ignite Memories, Howl of the Horde, Empty the Warrens, Devastation Tide, Bribery, Blatant Thievery, Will Kenrith, Jaya Ballard, Jace's Sanctum, Metallurgic Summonings, Wild Ricochet, Opt, Insidious Will, Firemind's Foresight, Cryptic Command, Counterflux, Comet Storm

The above list is one of either things, it's too redundant, doesn't help your plan to storm, doesn't add any value, or it's too high cost on storm turns. Cut the cards first before thinking of swaps, if you keep on adding cards you won't be able to refine and get too clustered in deciding. Hope that helps.

ancientskull on Jeb Neheb

2 weeks ago

This deck is absolutely beautiful, but it's missing a key piece... With all of these Earthquake style effects blowing up the board for damage to all creatures... You should definitely consider Stuffy Doll and his best friend Blasphemous Act! Act is a great sweeper, and if you can copy it or double it or what-have-you, you can dome an opponent for 26 with Stuffs McKenzie. Also, all of these high-cost blasty red spells make me think that you would be sorely missing out if you didn't run Pyromancer's Goggles. Works great with Tormenting Voice, cuz you pay 2 (1 red from the Googly Eyes), discard one card, then draw FOUR! Overall, this is a work of art! I love it, and I hope you go on to blow up the world with this deck! +1!

NV_1980 on The Immaculate Mizzix's Experiment

1 month ago

Hi there,

Just some spells we love using in our Mizzix deck:

  • Blasphemous Act; great wipe in case things get too dicy on the BF;
  • Epic Experiment; is an awesome mana-sink for your infinite mana combo's. It's also great to cast if you already have Mizzix's Mastery in your hand to cast afterwards;
  • Insurrection; all your creatures belong to us (for one turn)! Epic spell that can end games (gives even greater pleasure if you also have something to sac all the stolen creatures to, before you need to give them back again).

We also like using Pyromancer's Goggles to copy our stuff. Here's our list, in case you're interested.

Have fun with this deck (and MTG overall)!

Kind regards,

Mrs. and Mr. NV_1980

Kogarashi on Exquisite Blood and Molten Disaster

2 months ago

You would be correct in this situation.

You cast Molten Disaster which goes on the stack. Pyromancer's Goggles triggers putting a copy of Disaster on top of the original. Assuming you kicked Disaster, giving it split second, the copy resolves and deals 18 damage to each player.

At this point Exquisite Blood triggers five times (once for each of that player's opponents), and those triggers go on the stack above the original Molten Disaster. However, unfortunately for that player, before anyone can get priority so the triggers can resolve, state-basted actions are checked. The player with Exquisite Blood is at or below 0 life, and therefore loses before their Blood triggers can resolve.

Assuming more than one person survived that blow, the Exquisite Blood triggers would be gone from the stack due to their controller losing, and then the original Molten Disaster would deal another 18 damage to whoever or whatever was left.

Propixels on Exquisite Blood and Molten Disaster

2 months ago

In a 6 man commander game I cast Molten Disaster where X was 18 with Pyromancer's Goggles copying it. One of my opponents was at 16 life with Exquisite Blood . They were arguing that they would live because they would gain life when Molten Disaster hits the first time. I told them that since the damage happens at once and at the end of it they'd be below 0 Exquisite Blood would happen. Who is right in this situation?

johnkarpuk on Jhoira Weatherlight Captain - Commander's Quarters

3 months ago

poliscrusher you're totally right! This deck goes nuts. I took a modified list to my LGS and this happened: I had out Jhoira, Weatherlight Captain and enough of the cost reducers that I was ready to go off. The guy next to me saw Aetherflux Reservoir in my hand and was ready to scoop. I played 20 artifacts, then bounced all of them back with Rebuild. One of my opponents floated a red mana with Pyromancer's Goggles right before it got returned, and then realized how many cards I had in hand and cast a Runeflare Trap. R.I.P. me :(

Magna13 on Fumiko the Lowblood EDH

3 months ago

I see what you're going for, and I appreciate it. Here's some thoughts I had that might help:

First off, Chaos Warp is just really good removal, which this deck lacks at the moment.

As nice as Foriysian Totem is as a mana rock/blocker, I think Silent Arbiter would be a better option. It's great for slowing down the game when you need to slow it down, and you can just pop it with one of your artifact destroyers when it's your turn to go in.

If you can afford it, I'd cut Sokenzan Spellblade and replace it with Daretti, Scrap Savant. You have enough artifacts that I think it would be worth the slot. Hell, with the prevalence of artifacts, you could even run Hellkite Tyrant as a surprise, cheeky wincon for when you've not been able to properly set up your wall of attackers.

As amazing as Dualcaster Mage is, idk if he runs enough Instants/Sorceries for it to be worth it. Like yeah you can copy Starstorm or Chain Reaction for the big boy damage, but you could produce a similar result (with repetition even) by running Pyromancer's Goggles. Like yeah you could copy Scour from Existence or Wild Swing as well, but idk.

In my opinion, Dormant Volcano is always a bad land. Mathematically, the benefit of DV is the same as if you ran another basic land. However, I think this deck is actively hurt by its inclusion. You use Snow-Covered Mountain for triggering so many different effects like Goblin Charbelcher and Glacial Crevasses so having to sacrifice one for a land that doesn't even come in untapped is just not good.

Overall, solid list! I like the strategy.

thraximunder3 on Izzet Says No

5 months ago

Highland Lake also run more then 33 god damn lands, Pyromancer's Goggles can come out, Bident of Thassa can come out for a deck like this you want competetive cards thats not it, Hammer of Purphoros trade for Lightning Greaves i'll get you a pair, Overwhelming Denial is not a good counterspell, Quietus Spike trade for a Basilisk Collar.

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