|Commander / EDH||Legal|
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|Vintage Masters (VMA)||Common|
|Promo Set (000)||Rare|
|Masters Edition (MED)||Common|
|Fallen Empires (FEM)||Common|
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Until end of turn, whenever a player taps an Island for mana, that player adds to his or her mana pool (in addition to the mana the land produces).
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High Tide Discussion
2 days ago
Lilbrudder: As a one shot effect, I do have to say that High Tide has been showing some promise. I have tweaked the island count to assist with this however it can be very helpful in deploying Paradox Engine while still having countermagic mana open. I also run Kiora's Follower (since I'm still running Birthing Pod) and Bloom Tender (I know your opinion on this card :P) and have been testing Freed from the Real as a backup line. A bit narrow I know, but it's been pretty good thus far.
On the topic of Cremate, what're your thoughts on Scarab Feast instead? While you don't draw cards off the ability natively, the fact that it hits three cards at once seems a lot better at hosing graveyard based decks like Kess. But it it still provides card advantage against non-graveyard decks.
Also, how has Training Grounds been performing for you? I'm currently testing it out but haven't seen in much.
4 days ago
At this point it looks like you need to smoove out your mana curve. I think Doomsday and Underworld Dreams need to go and switch your basics to 12x Island and 7x Swamp. Or 11 - 8. You want High Tide to fire with plenty of islands to tap so i think more is better.
6 days ago
lab man and nauseam are in maybeboard. this is not a kess doomsday deck. and doomsday/lab man are too narrow for the game plan. nauseam usually kills me, i have a copy of both but cut them years ago.
dramatic scepter is for artifact combo decks, and again has almost no synergy with the game plan, i can untap after a wheel using Mind Over Matter more reliably than a noskill 2 card combo that generates mana i dont need.
did you even read the decklist? i run dark ritual, always have, and cabal ritual and seething song have also been taken out. i have more than enough ramp with my artifacts so running multiple rituals dilutes the consistency. nekusar wins with waste not/draw damage and wheels, not self mill/doomsday or dramatic reversal, which is a garbage card by itself in this deck and scepter isn't worth running when i only have 5 other possible targets, all of which i would rather cast from hand and recast with kess or will. exiling any of them isnt worth it when scepter will just get removed. just because im not running narrow combos with zero deck synergy and rituals i havent needed since the deck was first built. this is a competitive primer. which is why its 95% competitive. running any more rituals dilutes the strategy.
i have run Doomsday, Laboratory Maniac, Seething Song, Cabal Ritual and High Tide 5 years ago when my deck was still casual, along with all the Forks.. all of these cards are in the maybeboard as ive already tested them or had them suggested.
1 week ago
2 weeks ago
High Tide peeps keep on forgeting this one even this is so broken in allot of decks.
3 weeks ago
Thought I would mention, I've found Reality Spasm works as good as Turnabout but takes a little more mana to kick-off, doubles chance of drawing the Infinite mana enabler, and can tutor the other half.
Also, as an alternative to Reiterate I also run Nivix Guildmage. As you can imagine, any combination of Turnabout or Reality Spasm + Reiterate or Nivix Guildmage, all work together, increased consistency of drawing into it, or being able to draw some parts and tutor the missing parts. Imperial Recruiter can Tutor Nivix Guildmage so can Muddle the Mixture out of interest, and both work on 3 other creatures (Muddle the Mixture works on any other CMC2 card as well).
Mana Geyser also can go Infinite mana if you play in 4-player pods regularly.
Also with Nivix Guildmage,
If one of the Islands is a Steam Vents you can get Infinite Mana. Built in Tutor as well thanks to Frantic Search. If you don't have High Tide an Izzet Boilerworks gives you the ability to use Frantic Search to Tutor any card, just doesn't give you Infinite Mana, unless you Tutor to your High Tide and cast of course (it's an instant!).
I would recommend Disallow it can handle lots of interactions people need to start their Infinite Combos, maybe delaying them a turn, or solving the issue all together.
Mana Crypt is a nice mana accelerator, quite pricey though, a Fabricate makes a nice Mana Crypt tutor (or possibly Net + with 2 Experience, can be used on a Sol Ring too or Thought Vessel if you need the no maximum hand size for some reason.
Jace, the Mind Sculptor? He's like another Cantrip.
I tried Metallurgic Summonings, I found Docent of Perfection Flip to be more utility, it's secondary ability is good but not great. Some people play Talrand, Sky Summoner, I wouldn't. To be honest, I know it's CMC7 so doesn't make any sense, but Sphinx-Bone Wand wins me games, if I can get any type of Reiterate going it's a win-con. If you have the Blue Sun's Zenith or something in your hand already then ok, but it's like another really bad Guttersnipe.
3 weeks ago
I have a buncha notes, but I like what you did with the list. Looting seems sub-optimal, you really only run it in graveyard strategies because it is not card advantage. I see you took out the ramp package in favor of an artifact/talisman strategy. I like it, but you aren't running anything that potentially breaks the package like Turnabout or Mind Over Matter. Ramos is your main ritual, which I think could work. There are a loooooot of rituals. This could work in your favor when storming, but if you have to use them to cast Ramos they are worse than normal ramp. The main issue I have is the lack of a broken mana engine. It's why all of my lists run High Tide, or a broken Helm of Awakening and a lot of artifacts + Hurkyl's Recall. I go off by generating an absurd amount of mana, wheeling, then naturally drawing a tutor. Also, your combo stops working if dragons are in hand. I would recommend a Commit // Memory and a Brainstorm as additional ways to shuffle dragons into your library. We can talk more in person, but I think this is a great start.
3 weeks ago
So having a look at all the decks you listed, this one absoluetly calls to me the most (looks at list, picks one of the most completed decks :P)
So First thing I'm going to mention is the mana base. You've got a deck that runs both Volcanic Island, one of the most expensive ABURs, and Izzet Boilerworks, which is like the complete opposite end of the spectrum. While I get that sometimes tapped lands are required becuase budget, seeing decks that run both ends of the spectrum alwyas baffle me. I would recommend starting by cutting Izzet Boilerworks, Izzet Guildgate and the vivids and replacing them with more islands. You run High Tide so you're going to want a high density of island type lands. If you were looking to get more fetches, swapping these in instead would be better again but that's a lot of money to drop. Temple of the False God should be Ancient Tomb - it helps get Mizzix down that much faster. I would also try and find room for Izzet Signet and Fellwar Stone for the same reason. Again, if you feel like dropping cash on a Mana Crypt, that'll help too but I don't blame you for not.
As for your combo - a card I would recommend adding is either Opt or Lightning Bolt (or both). Currently you only have Brainstorm for your Firemind's Foresight line, and it doesn't hurt to beef this up a bit. Getting either a one drop draw spell or direct win condition together with Reality Spasm and Reiterate is good and means you can combo from an empty hand (ther than foresight).
I don't think you need Rite of Replication - it's win more. Especially with such a low creature count. And you don't want to have to rely on opponents' creatures to get you there.
I'm guessing there's some sort of combo with Stuffy Doll, however I just don't think it's worth it. At 5 mana, it just does too little, especially outside of combat.
I hope this helps, I get that this is a more polished deck but I am the most comfortable giving advice around combo. But I will try to also leave tome feedback on one of the other listed decks.
On the whole the list looks pretty decent though. And I really like the alt art Ez in place of Mizzix. Although given the fact that Mizzix is actually female, Sona might fit the bill a bit hbetter :P either way, it looks cool.