Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Printings View all
|War of the Spark (WAR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Contentious Plan Discussion
2 months ago
I really like this iteration of drawing out your own deck. I think Wavebreak Hippocamp is definitely mainboard material. The ability stacks, so if you can manage to have 2 or 3 out at the same time, you will really capitalize on playing Opt or Glimpse of Freedom . I think you should run 2 or 3 Wavebreak Hippocamp s, a playset of Opt , and a playset of Glimpse of Freedom . In a deck where drawing is your main way to win, it can't hurt to have at least 8 instant draw spells, especially in synergy with The Magic Mirror and the Hippocamp.
I don't see the need for a playset of Brazen Borrower . 2 would be plenty. WIth the amount of draw/scry power already present in your deck, I don't think you would need Castle Vantress . Personally it feels too steep a mana ability to play well.
I would take out Kasmina, Enigmatic Mentor and the 2nd Mu Yanling, Sky Dancer and add an additional Omen of the Sea . Narset, Parter of Veils is much more solid from a control standpoint than Kasmina, and offers quicker deck cycling. Although, that last one may be a matter of preference.
Hope this helps! Ultimately how you like to play matters most. I definitely like the structure of this deck, though. Seems like it's really easy to hit Thassa's Oracle and/or Jace, Wielder of Mysteries .
2 months ago
I really like the idea of Fae of Wishes . What would you recommend removing? Or what are the weakest cards for this deck?
Also, Karn's Bastion , necessary or no?
3 months ago
It is interesting, but I can see an immediate lack of interaction and card draw. The latter of which should be a focus of any combo deck. I would stress that you might get away with no control effects in a main board as long as you keep something in to protect your enchantment from removal/being countered.
There is not one card I would 100% advise playing except for Contentious Plan because mostly there's a ton of ways you could go about building this kind of deck. If you splash certain other colors you could play more defensively, or go wider with your creatures, or play more with your graveyard, etc. It is all up to how you feel the deck functions best, and really what kind of keywords you're willing to utilize.
4 months ago
When I saw this deck I was pretty intrigued, especially since I love big blue creatures ( Stormtide Leviathan was my first rare from 2013 core set back when I joined). I was inspired to quickly come up with my own version: Ula's Temple. One recommendation I have is Dizzy Spell ; it acts as an additional copy of quest for ula's temple, plus it can also find clockspinning and shrink a creature in a pinch. I tried to use creatures like Judge's Familiar as disruption instead of instants to help my chances with Ula's temple; plus, without the need to leave mana open, it makes more sense to run Contentious Plan instead of Steady Progress . Grozoth will let you tutor for multiple inkwell leviathans, which would be pretty devastating. Also, Street Wraith would up your creature count and thin out your deck.
4 months ago
Drop phyrexian arena, it's too slow. What's your budget like, and how competitive are you looking to make the deck? Demonic Tutor instead of diabolic if you've the funds, maybe keep both. Diabolic Revelation is a really nice search card too. How fast you want the deck, some proliferation cards to get that Sorin up quickly, Contentious Plan , Tezzeret's Gambit ... Some of the Ajanis have nice Ults too, with lower costs to hit the board. Looks a little to me like you're trying to do too many different things with the deck at once, Stax, life gain, control, tokens, draws etc. If you want to combo out, switch a bunch of those creatures for more control/search cards. Soul warden/soul attendant is alright, not a real good fit for the deck, since you already gain 2 life per turn off of oloro, being like 16 if you have three of your double life gains.. you could fit something better. Get rid of that blood baron, you definitely need more artifact/enchantment control... Not sure what your play group is like but there are some nice ones that gain you 4 life to trigger your angelic accord... I would maybe think of more Stax style cards, Propaganda perhaps, Grand Arbiter Augustin IV thinking of Teysa, Envoy of Ghosts and Karlov of the Ghost Council will be more useful than a lot of those creatures and also allow you to have fewer while keeping control on board, maybe add a Dovin's Veto Time Wipe Supreme Verdict if you rather only hit opponents creatures, In Garruk's Wake perhaps Mass Calcify I could go on and on, but yeah kind of depends on how competitive you want to be I suppose..