Cremate

Cremate

Instant

Exile target card from a graveyard.

Draw a card.

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) EmanRuoy88

Printings View all

Set Rarity
Return to Ravnica (RTR) Common
Guildpact (GPT) Common
Invasion (INV) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Cremate Discussion

multimedia on Big Black Deck (K'rrik)

3 days ago

Hey, yes Insidious Dreams is an underrated, underplayed, tutor and it's an instant. If you have or can get Yawgmoth's Will then definitely add it. I didn't see that you're playing Zombie Infestation and you're right it can make a Zombie for Gravecrawler as long as you have two cards to discard which can be faster than Dreadhorde Invasion. I'm honestly not a fan of Infestation, but if it's working for you then great.

Other ways to consider to make your deck more competitive is more speed. Lower the avg. CMC with more one drops; cards that make mana and/or cards that can draw. One drops that draw can draw you cards faster because you don't have to pay mana for them as well as put more counters on Krrik faster. One drops that make mana are helpful to make mana for colorless mana costs of cards to assemble combos faster.

Rain of Filth and Bubbling Muck are powerful when playing a lot of Swamps. Culling the Weak and Sacrifice is good with Krrik or other creatures. All four of these cards can be particularly helpful when you're trying to assemble Aetherflux + Citadel which needs seven colorless mana. Sacrifice makes seven mana by sacing Krrik. Krrik is not needed after you assemble this combo and Sacrifice is an instant. You can pay Phyrexian mana for Citadel, pay Phyrexian mana for Sacrifice, sac Krrik to then make mana to pay for the rest of the combo.

Black one drops that draw to consider (I'm honestly only a fan of Wisps): Aphotic Wisps, Cremate, Scarab Feast, Fade from Memory. Cycling can be paid for with Phyrexian mana.

For your current deck there's less reasons to play so many high CMC creatures because you're winning with combo. Vilis, Razaketh, Pontiff, Sidisi and Gray are the best here. Instead of playing others, you could replace them lower CMC cards or other tutors: Mastermind's Acquisition and Dark Petition which can find important combo pieces. Tutors taking up high CMC card spots can better advance your game plan of winning with a combo rather than just having a big creature on the battlefield.

king-saproling on Toshiro's Samurai Guide - Harikiri Those Instants!

1 month ago

Slaughter could be interesting since it not only triggers Toshiro, but it has buyback so you can recur it indefinitely (even if you cast it using Toshiro's ability). Imps' Taunt works in a similar way and is an interesting form of disruption for mono-black.

You might also like these: Locket of Yesterdays , Sangromancer , Revel in Riches , Black Market , K'rrik, Son of Yawgmoth , Spoils of Blood , Grave Betrayal , Fated Return , Corpse Churn , Wretched Confluence , Aphotic Wisps , Cremate , Dark Dabbling , Deserted Temple

IKavalier on K'rrik, Son of Yawgmoth(CEDH)

2 months ago

Buried Ruin = been a consideration. I still plan on revisiting the land base and changing things there. It is 100% an option and probably will be in the final decklist.

Cloud Key = been thinking of this card but its hard to see the value in it as the deck currently stands. I get Helm of Awakening benefits opponents, however it can benefit us a ton aswell. Cloud key would be better if the deck had less of spread and focused more on creatures or artifacts or something. So for now, Helm does the trick. Also, when it comes to K'rrik, he will die a lot, another reason why helm helps out. It is for the spread of cards that I run(which is pretty much mostly a spread of everything with artifacts and sorceries topping.)

Bontu's Monument is another cost reducer for K'rrik. Not only that, but in certain situations, it has won games. Carrion Feeder + Gravecrawler combo basically costs 1 life per cast instead of 2.

Vampiric Link is amazing. Oh god it overperforms. I'm assuming you don't know the ruling here. K'rrik has lifelink, and this basically gives him double life link... if he hits something for 8 damage, that is 8 life and another 8 life gained from this enchantment. Only 1 black(aka 2 life)...and it adds a counter to k'rrik making him even stronger! Overperforms...especially when you're low on life and need to regain life badly. There have even been times I've played it on Villis to hit someone and gain 8 life when im about to win but don't have k'rrik out or just need emergency life.

Shred Memory / Cremate = Cremate is mostly used as a cantrip(draw a card+do an effect). in this case, its more of a combo stopper...It can be used(for 2 life and no mana) and will stop someone from winning a game(mikaeus+triskelion combo) or anything that is in their graveyard really...Shred memory can exile from graveyards and do even more than just 1 card...but it costs 1 more mana, and doesn't draw a card. The bonus here would be for the transmute but I feel there is a good spread of tutors already...I may add one more tutor but not sure yet. Final Parting may come into play here...This decklist isn't final yet.

Rings of Brighthearth + Basalt Monolith = I swear I have considered this more than anything. In fact I have been play testing this a bit. Seems like it can be good. There are times its helpful but at the sametime, there are times I dont need mana...If this were to be added, I could totally see the benefits but I'd need more X spells such as Torment of Hailfire . The doubling effects on abilites of course is good. Doubling abilities is amazing for only 3 mana(depending on the ability) and infinte mana is never a bad thing. Needs more play testing to see if its better with it...or without. So far, I like it...but need more playtesting.

Not sure how much you looked into the deck but Read the Bones is already in the decklist. I appreciate your input. Reanimate is only in the deck since its been helpful in disrupting people/helping me. It can gain a ton of life with gary, or steal an opponent's combo creature before their turn. Or to destroy an opponents creature and take it from them. Also if someone tries to disrupt my carrion feeder combo(or really any creature based combo), I can get my creature back. I also have Emergence Zone as emergency flash to either win the game, or to stop someone from winning. I've used reanimate a couple times with it when an opponent waste's a bunch of mana to try and combo off, only for them to fail because i stole their combo piece...and then I win next turn. Mwhahahahaha!!!

Love the suggestions. Keep em coming. I do update this decklist once a week or so..just dont post what i changed.

Profet93 on K'rrik, Son of Yawgmoth(CEDH)

2 months ago

IKavalier

Buried Ruin to get back aetherflux

Cut Helm of Awakening for Cloud Key - Why would you ever help your opponents when you can just help yourself for 1 more mana?

What is the point of Vampiric Link ?

Shred Memory > Cremate

Bontu's Monument seems weak, you only have 8 creatures. Or do you just cast and recast commander for value? Even then, the cost reduction and lifegain seem very minimal.

Final Parting , while expensive, can put Villis in grave and reanimate in hand for a total of 6 mana, or with life. Might be worth considering.

Also want to make sure you are aware of the Manifold Key + Sensei's Divining Top synergy to draw cards.

Given you just dump your hand on the table, you might want to consider more draw, just incase you don't draw into it (ironic, huh). Read the Bones while more expensive than sign and whisper, can help set up your draws.

Thoughts on adding a ring package? Its also good to note that it helps you save life through your continuous draw spells by replacing it with mana instead. It synergizes with....

  1. Greed
  2. Necropotence
  3. Wasteland
  4. Strip Mine
  5. 3x fetchlands
  6. Blast Zone
  7. Carrion Feeder
  8. Chainer, Dementia Master
  9. Erebos, God of the Dead
  10. Vilis, Broker of Blood
  11. Aetherflux Reservoir
  12. Bolas's Citadel
  13. Expedition Map
  14. Manifold Key
  15. Mind Stone
  16. Nihil Spellbomb
  17. Sensei's Divining Top
  18. Zuran Orb
  19. Arguel's Blood Fast
  20. Font of Agonies

If you were to add a Basalt Monolith , you could create infinite colorless mana. Then use top to draw your deck. Alternatively, you can also add Deserted Temple to go infinite with rings + temple + coffers + swamps to make infinite black mana

Savaaage on Marquis De Chainer, Sadism 101

2 months ago

Dumgoldfish124 Glad the name made you laugh XD. Cremate is a great cantrip, however, I'm leaning with Profet93 on this one. For future replacements I'll probably be looking into more tutors/fast ramp/better etb creatures etc. I'll have some time to test this current iteration of deck over the weekend. Hopefully going to 30 lands doesn't screw me too often.

Dumgoldfish124 on Marquis De Chainer, Sadism 101

2 months ago

+1 for the name, made me laugh. Great looking deck too! May I suggest Cremate for some spice plus grave hate with a cantrip stapled to it?

AveragePlayer on Hogaak: My Favorite (Infinite) Combo Deck

3 months ago

And how about Soul of the Harvest and maybe even Spellbook ? and stuff that can control opponents gy? like Cremate Necrogenesis and Fade from Memory ? that way Living Death becomes a lot better

TitaniumTP on K'rrick Kobain and his Monster Mash

4 months ago

Let's get down to business, shall we?

DELETE THIS

Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,

QUESTIONABLE

Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist

At first glance these are what I think you should delete and think about deleting.


COMBO TIME

I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.

  1. The man (zombie?) himself: Mikaeus, the Unhallowed

  2. Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,

  3. The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,

  4. ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,

MORE COMBO

You also have the 3 piece combo of

  1. Sanguine Bond
  2. Exquisite Blood
  3. Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst

I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning

If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.


LIBRARY SEARCHIN EFFECTZ

Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition

The more combo and storm heavy your deck is, the more search library cards you will want to add.

EXTORT OP

Basilica Screecher , Thrull Parasite , Syndicate Enforcer

Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.


Okay, it's Mana Time

Caged Sun

COOL LANDS

Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey  Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land

Mana Rocks

Cryptolith Fragment  Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market

For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.

Ramp

Wayfarer's Bauble , Burnished Hart

Lots of Mana Fast

Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned

Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.

Investments

Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate

A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.

Summary:

The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.


TRIBAL

Zombie Tribal

Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord

Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.

Vampire Tribal

Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper  Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,

If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.

To Go with Your Creature Spam, Sir...

Dowsing Dagger  Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos

Buff My Team!

Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd

Summary:

The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.


REMOVAL

Targeted Removal

Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood

Epic Board Wipes

Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection

Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.


Wow, I Hate Minorities

Wow, I hate tokens

Ritual of Soot , Force of Despair

Wow, Green is Cancer

Perish

Wow, I hate when other people play spells

Painful Quandary

Wow, I hate when other people attack me

No Mercy , Dread , Koskun Falls

Wow, I hate myself

Season of the Witch (okay, maybe not that much Revenge of Ravens )

Wow, I hate lifegain

Tainted Remedy , False Cure

Wow, I hate real board wipes

Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise

Wow, I hate burst damage

Palace Siege , Polluted Bonds

Wow, I hate my opponents having creatures

Dictate of Erebos , Grave Pact , Butcher of Malakir

Wow, I hate this one person in particular

Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom


Lifegain

Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos

Protection

Rush of Vitality

Benefit from Death

Ogre Slumlord , Shadows of the Past

Cool Card Draw

Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence

Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.

Card Draw Requiring Sacrifice

Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve

These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.


Storm Build Cards

Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith

The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .


Win Cons to think about

Load more