Cindervines

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Rare

Combos Browse all

Cindervines

Enchantment

Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player.

, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.

Browse Alters

Cindervines Discussion

Eclipse28420 on Free Real-Estate (RG Lands)

6 days ago

I’ve seen legacy’s “52 lands” several times and the lack of Maze of Ith terrifys me. The closest thing modern has is Mystifying Maze and although you don’t want to hit Primeval Titan with it and the atk triggers has gone off for like Ulamog, ceaseless hunger, it’s ok in some MUs. Here are some relevant creatures it could fight:

Goblin Guide

Monastary Swiftspear

(If you don’t die before T5 vs burn)

Tireless Tracker

Tarmagoyf

Baneslayer Angel

Craterhoof Behemoth

Thing in the Ice  Flip

Hogaak, Arisen Necropolis

There are more but it’s meta dependent.

I do agree that filter lands are important when swapping triple color requirements and that colorless producing lands hurt that strategy. Also there is no Wasteland in modern but the low basic count remains so maybe 2 Ghost Quarter or Field of Ruin in the 75 could help.

That Cindervines idea isn’t as bad as it sounds either because prison is a thing (sun and moon / restore balance). They have the ability to run both Leyline of Sanctity and Blood Moon to stop Flame Jab and Raging Ravine . I’m guessing burn and prison are your bad MUs and you can focus on that or let it be and see how you can improve on more favored ones post board.

You can also try Alpine Moon to hit targeted problems while keeping your man-lands active.

BlueBallsMgee on Free Real-Estate (RG Lands)

6 days ago

Servo_Token Thanks for stopping by with the suggestions. For the most part Throes of Chaos serves as a replacement for BBE since we're really trying to stick to the creatureless theme (at least mainboard) but I do see where you're getting with this. As means of protection Lightning Axe does serve that function very well so will adjust the numbers a bit and go down throes to up Jab and Harvest.

For Cindervines its really good I agree. Just number adjustments. Really fun though not having targets for OPs creature removal so a great prank for all.

Again thank you very much for stopping by and giving your 2 cents on the deck. :)

Servo_Token on Creatureless Loam

6 days ago

Commented on the deck. One thing I missed is that Cindervines is the nuts in this shell. I would put 4 in the board all day every day. Also maybe a bit more graveyard hate of your own because it's necessary right now.

BlueBallsMgee on Free Real-Estate (RG Lands)

6 days ago

Whitehamma Thanks for the suggestions my dude.

I almost forgot about Cinder Glade honestly. Will try out a 1-1 split between the 2 cause of some mana requirements of cards like Wrenn and Six and Cindervines .

Fiery Islet is here as a draw engine mid-late game cause we can recur it with W6 and Loam. Some cards are just 1 red mana so turn 1 Islet has been pretty okay so far during initial playtesting.

Whitehamma on Free Real-Estate (RG Lands)

6 days ago

Could you go 4 Windswept Heath instead of 4 Wooded Foothills just asking from budget prospective?

Also Cinder Glade maybe over Fire-Lit Thicket since you can fetch it? these are just things i seen you may have reason for doing what you did.

Fiery Islet sorry bro they didn't do Red Green maybe next

Sideboard: Personally i like Cindervines for removal. It does cost 2 cmc instead of 1 like Nature's Claim and its not instant, but it does make people pay for casting spells. If the opponent uses cards with retrace it can help dampen that maybe, or if there is a storm player. This is the only suggestion i have i like the deck and don't want to change it ha.

Corvaxis on Niv's Temur Surprise

2 weeks ago

I would say to put Ral, Storm Conduit in the main board, and put the extra copies of Cindervines into the sideboard. This way you have the option to put in extra copies of Cindervines based on what type of deck your opponent is running.

CrimsonChaos on Niv's Temur Surprise

2 weeks ago

Corvaxis Thanks for the comments! Money is a bit of a factor, so it might be tricky to get another Hydroid Krasis for a while. Originally, I tried having more focus on counters, but found that too slow, especially against aggro. The main reason I sideboarded Lava Coil and added Shock is because Shock is a bit more flexible than Lava Coil. The main focus is getting Niv-Mizzet, Parun and Saheeli, Sublime Artificer out asap and getting value out of my spells quickly. Lava Coil only works on creatures, so against a creatureless deck it's pretty much a dead card I can only use on my own creatures (though to be fair, this also applies to Root Snare , which for some reason I hadn't thought about). I will consider picking up another Cindervines though. I haven't gotten to test this out much since putting things together this way, but it does seem improved over the counter focus it had before. I wonder though, should I add more Cindervines, or should I instead keep the number I have and instead pick up a couple Ral, Storm Conduit copies? Ral and Niv seem like they should be deadly together.

Corvaxis on Niv's Temur Surprise

2 weeks ago

Right off the bat I would suggest upping the number of Hydroid Krasis to 2 at least (beast card btw). This comes from a personal hate of 1 offs though, because if one gets removed or exiled, then it just feels so harsh.

Cindervines should also go up to 3. The value it gives is just so good. Maybe even go up to 4, and toy around with how many you want in the main board and side board.

Aside from that, it just seems like you're doing a lot with this deck. Do you have room to take anything out for a better focus? Shock is ok, but with only 2 of it, are you reliably drawing it when needed? And even at 1 mana, if you played both of them for a trade, if you're splitting them, I feel like you've already got enough control, and if you need to use both on one target, Lava Coil provides better value.

What does your current record look like with this deck (not hating, just trying to get a feel of it)? And how much of a factor is money for you?

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Cindervines occurrence in decks from the last year

Standard:

All decks: 0.05%

Modern:

All decks: 0.0%

Commander / EDH:

All decks: 0.01%