Destructive Revelry

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Destructive Revelry

Instant

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Icbrgr on RDW: Enchantment Removal?

7 months ago

Yeah for Pioneer I want to stay Mono-Red as long as Possible...I just love my RDW deck.

I have a pretty decent mana base to eventually go with having full playsets of Stomping Ground/Copperline Gorge to pickup access to Atarka's Command and Destructive Revelry.... but Modern has me Brainwashed into thinking that is the way to go for Boros Charm and Wear / Tear... but my mana base is far less convincing.

Icbrgr on The One Drop Zoo

1 year ago

i hear you Magicus... gotta have those 0 or 2 MV/CMC artifact removal ready... Engineered Explosives, Qasali Pridemage and Destructive Revelry can answer Chalice of the Void but sometimes we just get hosed... it just be like that sometimes lol.

legendofa on Whats the "best" burn deck?

1 year ago

Since it's already been confirmed as Boros Burn (and I agree with that), I'm going to mention the last Naya Burn card that nobody's brought up yet: Atarka's Command, along with Wild Nacatl and Destructive Revelry, were the big cards for RGx burn decks a few years ago.

Basically, if it's not dealing damage, it really needs to justify its place in a burn deck. And the answer's usually "no".

Metroid_Hybrid on Whats the "best" burn deck?

1 year ago

Usually Boros Burn will run a single Stomping Ground (and Fetch-lands) so that they can keep a playset of Destructive Revelry in the sideboard..

I've actually been wanting to put together a Mono-Red list myself for a while now..

Icbrgr on Whats the "best" burn deck?

1 year ago

For a long time now I have thought about building a competitively viable burn list... I know this is a deck that has been around forever but I was curious what people thought the best variant of burn was.

My gut tells be that Boros burn is the way to go; essentially splashing white for Lightning Helix and some utility/removal like Stony Silence and Path to Exile... esentially keeping it very simple/pure with just a little bit of opportunity for tech options.

Honestly budget isnt really a factor in my decision making... ive been collecting for a long time now and have a lot of staples collected already over the years.

TL;DR

If you were gonna build a burn deck what colors would you choose and why?

forneyt on

2 years ago

Eidolon isn't supposed to be played on turn 2 when you have a full hand, it's supposed to be played once you've exhausted your resources and need to lock down the opponent by having the bodies on the battlefield and making them unable to safely cast spells without being punished. If you're casting a lot of spells after you cast Eidolon, you probably played it too early.

Are you trying to get into competitive Modern, or is it a casual pool that you play in? I'm not sure about the exact percentage, but the vast majority of playable spells in Modern are 3-CMC or less. Only certain decks play with cards with CMCs higher than that, like Tron, Eldrazi, Delve, etc. But even they have a good amount of spells that Eidolon will hit. Counterspells like Spell Snare and Mana Leak are very relevant in Modern because the overall CMC of the format is so low, and they are less mana intensive than Ionize and Counterspell. Counterspells are much weaker when you can't cast your own spells while holding up the mana for the counter, especially if you want to go with the Aikido theme.

If you are playing casual, then you have a lot more room for fun cards like Boros Reckoner, but your mana base has to support the color-intense mana cost. If it can't handle Eidolon, then Boros Reckoner will probably give you trouble too, even with the in its cost. Although, it may be safe to play BR on turn 4 or 5 instead of turn 3 in a casual game, and there may be less removal so you can expect it to work out in your favor more often. As for your question about Monastery Mentor, I would expect Monastery Mentor to have a greater damage output than Boros Reckoner because of Prowess. Let's say you play it turn 4. On turn 5, you'll have 4-5 mana available to you and probably 2-3 spells in hand, depending on how the game had gone. You have the option to swing in with a 4/4 and have 2 creatures with prowess ready to block or attack next turn, or you can hold back and bluff combat tricks and get a 2/2 in for the damage and create the tokens on their turn, or you can completely go on the defensive and keep a potential 4/4 + 2 creatures ready to block. Boros Reckoner is a 3/3 and can potentially do extra damage if your opponent has a big creature. Monastery Mentor gives you greater options to put pressure on opponents and gets extra damage with your spells that you are going to play anyway.

Boros Reckoner's 3 damage for 3 mana is not a great deal, unless you are getting additional value out of it. Think of all the two-mana burn spells that we have listed: Boros Charm, Lightning Helix, Deflecting Palm, and Skullcrack. What these spells have in common are that they deal at least 3 damage (save for Deflecting Palm) and offer an additional effect. Lightning Bolt is the perfect burn spell because it costs 1 mana and does 3 damage, so anything that costs more than 1 mana has to give value beyond Lightning Bolt. Many burn decks in Modern splash green for Atarka's Command and sideboard pieces like Destructive Revelry (while this doesn't do 3 damage, it's the best spell for the job). Lightning Strike and Shock are just a bad Lightning Bolt unless you are playing casual/budget. Lava Spike is second best for dealing damage to opponents' faces. Rift Bolt can get the job done as well (better, in some situations).

I hope I've given you some helpful insight, and if you could tell me what your meta is like I may have more suggestions for you.

tysrob53 on Modern boros aggro (with results)

2 years ago

Hey magwaaf.

Thank you for the feedback.

On the situation of Vexing Devil over Goblin Guide when i originally built this for testing it was running both and took out the devil because it is just very slow compared to the rest of the deck. Yes his affect is cool but i found that most people wouldn't take the damage and then would deal with him before he could do anything. Whereas with guide he's a lot quicker & can use him the turn you cast him plus if he does survive it gives you some card advantage. but that may just be the what my lgs is like but i will be testing this deck for the coming months so that may change.

I have and still am considering running green but it wasn't mainly for Destructive Revelry it was going to be mainly for a playset of Atarka's Command in the mainboard. I am still tossing it up but am working on the mana base because i am running 3 Blood Moon in the sideboard. But i do think it you keep your eyes on this deck it will change quite a bit over the coming weeks and months & most likely will splash green for both of those cards.

thank you for the feedback and i will definitely be looking at splashing green and doing some more testing with devil over guide

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