Shanid, Sleepers' Scourge
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Shanid, Sleepers' Scourge

Legendary Creature — Human Knight

Menace

Other legendary creatures you control have menace.

Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

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Crow_Umbra on A Plane of Knights & Dragons

1 month ago

No prob! I figured the Fallout knights might be a bit more "off theme" based off their appearances more than anything.

If you swap out some dragons, one of those slots could maybe go to Shanid, Sleepers' Scourge, and some of those other dragon slots could go to other Legendary Knights that are on-color, and would be supported by Shanid's Menace anthem and draw. Some of them are kinda specific, but others are a bit more generically good:

  • Inti, Seneschal of the Sun - An interesting draw piece that creates impulse draw whenever you discard

  • Adeline, Resplendent Cathar - She's a bit pricier, but with good reason. She can hang back while you attack with other creatures and she spits out tokens to quickly build up board presence.

  • Skyhunter Strike Force - Not a legend from the link above, but still a great card. Essentially a mini Adriana, Captain of the Guard.

  • Eowyn, Fearless Knight - Removal on a stick that gives your Legendary creatures protection from the colors of the creature she exiles.

  • Tori D'Avenant, Fury Rider - She gives some pseudo-Vigilance, trample, and +1/+1 antheming when she attacks.

  • Adriana, Captain of the Guard - Another keyword anthem that can get you up to +3/+3 on your team if you swing at everyone.

rwn1971 on Buttercup: Princess Bride

6 months ago

Personally i just do not like having my opponent drawing extra card. You still got 8 deathtouch creatures plus insects from Hornet Nest and you got Spark Double Majestic Myriarch Nashi, Moon's Legacy Odric, Lunarch Marshal Eater of Virtue Agent's Toolkit . And being a Monarch for that extra draw you do not need when you got Damia, Sage of Stone Staff of Compleation Garruk's Uprising Glissa Sunslayer Jhoira, Weatherlight Captain Kenrith, the Returned King Leinore, Autumn Sovereign Reki, the History of Kamigawa and Shanid, Sleepers' Scourge . But you also have Kaya, Geist Hunter in your maybe board if you really want deathtouch .

Crow_Umbra on Isshin

11 months ago

Nice take on Isshin, and welcome to TappedOut!

Although your primer says tokens, I'm noticing you only have about 4 token producers, plus Anointed Procession. I think that if you plan to go more token focused, you should have a higher volume of creature token production. I'm currently running an Isshin deck that is very token oriented with elements of ETB damage from things like Impact Tremors or group slug from Hellrider. It's a super fun build that I've enjoyed for the past year. Instead of writing out a super lengthy set of suggestions for that type of build I can link my deck if you're interested; it has a detailed primer discussing the build and card choices.

All that being said, your deck currently looks a bit more like a Legends Matter themed build. If you want to go more that route of Legends Matter, you could include some of the following:

  • Braids, Arisen Nightmare - A cool draw piece that pairs well with token and aristocrats strategies, & can work in conjunction with Cadric, Ratadrabik, and Hofri.

  • Cadric, Soul Kindler

  • Delina, Wild Mage - She can create non-Legendary token copies of Legendary creatures. If you roll 15-20, those tokens stick around, which can let you stack some gnarly effects from your legends that you wouldn't be able to otherwise.

  • Ratadrabik of Urborg - Kinda fits both a Legends Matter and the token subtheme you are trying to go for.

  • Shanid, Sleepers' Scourge - Could also be swapped as the commander for this deck if you want to do more Legends Matter. He could also be a decent draw engine in the 99 of your current build, since about 17 of your creatures are Legends, plus the 2 Background enchantments.

  • Hofri Ghostforge

  • Karazikar, the Eye Tyrant - Great draw and control piece for an Isshin deck, and also fits the politics subtheme you're going for. A solid inclusion for pretty much any Isshin variant.

Crow_Umbra on You're Not The Boss Of Me Now

1 year ago

Totally makes sense SacredAtsira. I can also see how Throne non-bos with some of your untappers. I was recently testing it for a token deck, & a Shanid, Sleepers' Scourge brew I've had on back burner.

Crow_Umbra on Mishra's Relentless Horde

1 year ago

I'm glad you liked the suggestions, Pheardemons. Lol yeah "Professional Face-Breaker is budget Tymna the Weaver if you squint hard enough" is my dumb joke. They have some similarities in how both reward you for spreading attacks out.

Brazen Cannonade is something I've had on my consideration lsit for my Isshin, Two Heavens as One deck, which is also very token aggro focused. I similarly had Kardur in considration at one point, but opted to leave him out of my list due to lack of blink or reanimation to reuse. Kardur does smack though with the right support. I have a Kardur deck in my meta that "plays for 2nd place", either finishes 2nd or winning because we have a hard time attacking them.

I wouldn't say that Hammer of Purphoros is a strictly better option for this deck. I'm not a fan of how Hammer is vulnerable to both artifact and enchantment removal. I personally don't want to pay 3 mana & trade a land for 1 3/3 creature at a time. For what it's worth, I did have Hammer of Purphoros in the 99 over Fervor for the Shanid, Sleepers' Scourge deck I was brewing, but mostly because it's Legendary.

War Cadence is a cool one. One of my friends suggested it to me a while ago and pointed out its political options to help someone else push attacks through on their turn.

I agree with you on Great Unclean One over Kazuul. I like that Great Unclean One has a beginning of End Step trigger, so you get the benefit immediately, whereas with Kazuul you may not get tokens. I've flip-flopped on Kazuul for my Isshin deck, but omitted it for not being proactive.

As for suggested cuts.... I find myself suggesting cuts less these days, as I think people know their own preferences and metas best. More generally speaking, I usually try to find cuts in:

  • Top heavy or mana intensive cards that don't give great payouts for the activation costs involved.
  • Cards that have you jumping through hoops for a pay-off. I pointed out Anger as one, but I can see why would want to keep it.
  • I usually compare cards at similar CMCs as a swap, or perhaps cards that are 1-2 cmc more expensive to help bring my curve down a bit.
  • Maybe you could cut a planeswalker or two, depending on if any under-perform for you.

I like your thoughtful response! You had me thinking first thing in the morning lol.

Crow_Umbra on Clout Conquistadors

1 year ago

Thank you Andramalech! In my 4ish years playing EDH, Mardu has definitely grown to be my favorite three color combo. Sultai was my favorite for a bit, but I got kinda bored with it. My Mardu love started with my Alesha, Who Smiles at Death deck, Awkward Eye Contact with Death (retired), which got recycled into Isshin earlier this year. I don't currently own this Shanid deck; this list is more a running concept if I did decide to pick it up. Some of the pieces from the new Necron WH40K precon also have me reconsidering Jan Jansen, Chaos Crafter lol.

Alesha was a fun balancing act between aggro, control, and mobilizing a combo. I changed her theme up about 2-3 times over the 2 years that I had the deck running. I know I'll eventually revisit her, but I'm having too much fun with Isshin and honing it more. My play group seems to be coming around on proxies, so I might proxy up her pieces that are currently in Isshin. I might end up with 3 proxied Mardu decks at this rate lol.

My meta tends to lean aggro and go-wide, so that's more or less where my love for beat-face strats comes from. I still love combos when they can fit with a deck.

I think that Mardu has received a lot of love from WotC in the past few years in terms of design diversity. I mean:

multimedia on All hail the Coalition

1 year ago

Hey, good start, still have 25 cards to cut though which is a lot.

Lets start with cutting noncreature spells and then move to cutting creatures? First cuts to consider:

You can afford to cut a couple of the subpar lands for five colors. Ash Barrens is fine if you want to spend one mana to fetch a basic land, but if you have to play it as a land then it could slow down being able to cast Jodah too much. Shamanic Revelation is not good draw here for five mana. You're much more likely to have a higher power creature than the same number of creatures equal or more than the amount of power.


There's 40 creatures here, but if I was building this deck I would play only 20 of them which includes both nonLegendary Elders. Some advice to consider is choose the 20-25 best Legendary creatures and cut the others? Since you're not playing hatebears, what you're looking for with Legends are getting value from other Legends or casting spells from exile. How they support Jodah because he's the best attacking creature when you control other Legends.

Using Legendary creatures you're currently playing here's how I would break down the priority areas from Legends to keep:

Those who draw, ramp or find other Legends.

Those who make Jodah a better attacker.

Those who help for recovery from removal.

Those who are support, but don't fit into the other areas.

In place of two of the lesser Legends consider Legend tutors, Time of Need and Search for Glory?


Some Legends within the budget to consider adding:

Good luck with your deck.