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Creature — Human Druid
T: Add an amount of G to your mana pool equal to your devotion to green.(Each G in the mana costs of permanents you control counts toward your devotion to green.)
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Karametra's Acolyte Discussion
2 hours ago
Some more diversity in your Hydras might be really helpful too. Some examples are: Heroes' Bane (so deadly...), Managorger Hydra, Hydra Broodmaster, Lifeblood Hydra, Mistcutter Hydra, Nessian Wilds Ravager, Polukranos, World Eater, Primordial Hydra, and Protean Hydra.
Finally, some targeted creature destruction might be quite good for this deck, and it's something you can pull off with the Black you have splashed in here. Another option would be to go Red instead/also and include stuff like Apocalypse Hydra, Zhur-Taa Druid, and Rolling Thunder.
1 day ago
Osbert Thank you so much for your fantastic suggestions! When I was first constructing my deck, I considered putting in Fervor, and Fires of Yavimaya. I took a look but never put it into the deck! Thanks so much for reminding me of it. It will be very useful for my big swingers, as well as my ramping creatures like Elvish Archdruid, Karametra's Acolyte, and Priest of Titania. I'm laughing just thinking about it!! Boundless Realms is a fantastic card and I don't know why I didn't add it. XD
Also the card draw cards you listed above look absolutely insane! I will look into all of the suggestions and consider what to do to improve my deck.
3 days ago
Oath of nissa seems like it doesnt do much. Burgeoning is worse than exploration and neither is great given your setup. Birchlore rangers is unneded since your commander does it better. I would also drop one or more of your many win conditions. Card draw makes them far less essential since you will see more of your deck. Where is your Nykthos, Shrine to Nyx Karametra's Acolyte. I would think given your commander these cards would be autoincludes. Duskwatch Recruiter Flip seems to be a better outlet than genesis hydra imo
Rozmar on Shamanator
4 days ago
Hey I'm a very big fan of Sachi edh so I thought I'd give some suggestions. I use Paradox Engine is a must have and it explains itself. Planar Bridge is a nice touch if your making a lot of mana to use it. If your running the snake support Ambush Viper is a good addition. Omnath, Locus of Mana gets very big very fast and Karametra's Acolyte gets it there even faster. Lastly a common problem I find with Sachi is that once she leaves the board you get slowed down a ton because your ramp is gone Harvest Season and creatures like Elvish Mystic would make getting Sachi back on the board easier. I like the enchantment theme you have going and I hope this helps you out
1 week ago
Notes for a revision, and some replies
There are some really good suggestions to the deck, but I know I am going to have a hard time cutting for them.
- Momentous Fall could go in since it is an instant and can both be used as draw and a life saver. Though I am actually afraidt to draw too many cards. Same issue with Life's Legacy and that is only sorcery speed.
- Usually budget is not an issue, but for this deck I'm trying to keep it budget'ish (as opposed to my Leeching Cotton: Oloro's Couch deck) so I won't be adding Gaea's Cradle. I'm running Mirri's Guile over Sensei's Divining Top for flavor and the devotion (I should probably consider Karametra's Acolyte)
- You have a point. Selvala, Heart of the Wilds could count for both ramp and draw.
- The Conjurer's Closet and Blade of Selves are in the mix to help the ROI on the 'friends of hydras' category.
- I think the Urza's Incubator is too weak in the ramp category for this deck (I'd prefer more doublers)
- Vines of Vastwood is great. I'll consider
- I guess I should be looking for a spot for Domesticated Hydra
- Lifecrafter's Bestiary could make it in the deck. It is sort of usefull and it has a hydra'ish picture.
I should also make room for / consider
- Rhonas the Indomitable: Trample enabler
- Prowling Serpopard: Do not counter my overly expensive spells, thank you.
1 week ago
Hello Kyrezx, I'm actually in the process of making a primer for Yisan. But here's some wincons:
Temur Sabertooth + Wirewood Symbiote + CMC 1 Elf + Mana dork (Priest of Titania, Elvish Archdruid, Karametra's Acolyte or Selvala, Heart of the Wilds) that taps for 5 or more. This gives us infinite mana, and infinite untaps (from Wirewood Symbiote). This is the main combo that I try to assemble because all of the pieces are tutorable.
Big Mana dork + Staff of Domination or Umbral Mantle. Staff of Domination just allows us to win on the spot, while Umbral Mantle requires us to have an outlet. Keep in mind that Selvala goes infinite with Umbral Mantle, so if I draw Mantle, I try to tutor for her ASAP.
2 weeks ago
Wow, finally something I can actually help with! :P
First off, I strongly recommend Karametra's Acolyte. It costs 4, but it can give you ridiculous amounts of mana very early on.
Genesis Wave is a nice finisher, basically allowing you to play your deck. To do this, you could use some Omnath, Locus of Manas and some Doubling Cubes. This allows you have have exponentially increasing mana, and then genesis wave your deck early game.
For big creatures, Hydra Broodmaster is another good mana sink, and can give you very strong tokens (and a lot of them). Pelakka Wurm is nice too, with the 7 life gain to help you stay alive.
Lands: You don't need that Fertile Thicket. A ramp deck has no place for a tapped land. However, you would benefit hugely from two or three copies of Nykthos, Shrine to Nyx. It can give you huge mana profit.For buff spells, Overwhelming Stampede is much better than overrun, and pairs extremely well with Aspect of Hydra, a great buff spell for 1.
Now, cards you should take out:All your land searching cards are less than optimal. There are some good ones, but it's better to just play more mana dorks. However, you are using a lot of bad mana dorks that you should take out (like Leaf Gilder). Ulvenwald Hydra isn't good for you because a lot of your mana will be from dorks instead of lands. I'm not sure why you have a Watcher in the Web, but I think that Fog would actually be better. Most of your medium creatures don't need to be there, and take out Groundskeeper. Nobody destroys lands.
Hope I helped! I'm willing to answer questions if you reply.