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Here you go Conor. Some pointers for the deck.

This deck wants the game to go longer than typical simic creature decks. The main goal of the deck is to kill your opponents with Aurochs (obviously the most powerful creature type). However, during the early game its played as a typical clone deck. Copy creatures and/or other permanents to survive, don't try to make yourself the archenemy early (Evan will probably try to kill you as quickly as possible though). You don't need to worry about saving your clones for the late-game, there's several ways to return creatures/cards from your graveyard to your hand. There's also several creature tutors in the deck, early game you can use these either to get a scute swarm to build a defensive board or an eternal witness to continually recur the tutor with the help of clones. The creature tutors can later be used to find aurochs or avenger of zendikar.

PLAN 1: Play clones, play aurochs, reuse clones with regrowth abilities or Equilibrium, play Kamahl to trample your opponents

PLAN 2: Get several tokens with Scute Swarm or Avenger of Zendikar + clones, play any auroch, use Infinite Reflection, Arcane Adaptation or Sakashima's Will to turn all your creatures into aurochs, swing --> profit.

TIPS: The x for Uncage the Menagerie only works at 4.

Don't worry about Tornado getting destroyed, that just means one less enchantment removal for your more important cards.

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98% Casual

Competitive