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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
2 days ago
Thanks for all the suggestions!
Futuremonk. Totally, but I find it's best in 1v1 rather than big games.
OLucas. TOTALLY agree Goatnapper I REALLY wanted to fit in, but is just really bad in this deck. I think I'd rather run something like Thrull Champion if it's for the memes. Then again, what would you cut for it? Definitely tempting... I had Mercenary Informer originally alongside Rebel Informer but decided to cut one. Haven't seen the goblin stealing one though! Which is that?
1 month ago
you should cut some of the backgrounds that don't have any synergy with your deck, like Acolyte of Bahamut, seeing as you're running no dragons and maybe run stuff like Arcane Adaptation or Xenograft so your other creatures get the Sliver Hivelord buff
1 month ago
If you need to give your enchantment creatures indestructible with Kindred Boon and Starfield of Nyx and are not limited to just white as your color identity, you could always add enchantments that grant all your creatures a creature type like Arcane Adaptation, Xenograft, or Conspiracy.
3 months ago
So here are some birds I found that would be fun to play:
Aven Brigadier !!!!!
Whippoorwill an exile for so little the cost
Storm Crow why isn't this here?
Spire Owl cheap, but nice
Sephara, Sky's Blade this hits the field by turn 4 for 1 white mana!
Ledger Shredder badass name and badass ability
Cartographer's Hawk a fun card that empties your deck of plains
Empyrean Eagle lord
Kangee, Sky Warden all it takes is one 1/1 bird token to scwwwaaa
Kangee, Aerie Keeper you can't run one bird and not have any feathers ay?
Shabraz, the Skyshark its a sharknado
Wingmate Roc the best wingman
High Sentinels of Arashin use your mana ramp to buff your army
Nimble Obstructionist _a tale's end _
Emeria Angel dude
4 months ago
I don't know of any other cards that find any number of a creature type (although your changelings only have changeling on the battlefield. You can use Arcane Adaptation to get around that, though.). The closest thing I can think of, off the top of my head, is Call to the Kindred.
About the university remark, I'm saying that I'm the one without a ton of free time. I do have a bit, with the way my classes are set up this semester, but schoolwork does take up a large chunk of time (provided I don't put stuff off until the last minute).
Lastly, if you go to ABU Games, you're going to be a little ways off of where I would play Magic. My Local Game Store (even tough I don't go there very often anymore) is Sentry Box Cards, in Alberta. But that's the thing I love about the internet. It allows people to help each other out, even if our game stores are several hundred miles apart apart.
4 months ago
Guerric It occurred to me just after that last post that Conspiracy and Arcane Adaptation are not the same effect. While Arc Ad turns them into the chosen type "in addition to their other types", Conspiracy does not include that last clause. As such, it would turn things into that creature type and only that type. I may be wrong, but I think it would then supercede the changeling ability as well as Maskwood Nexus if it was already on the battlefield and essentially turn this deck off. Probably best not to include it.
4 months ago
Guerric Thanks for your input! It's actually the great strength of the elf tribal that made it occur to me when first seeing Morophon that I can smash all the best tribals together with changelings. Kinda funny cuz my final list only includes two elves, and one has a druid anthem rather than elf (Gilt-Leaf Archdruid).
Anyway, I considered most of the cards you mentioned here at one point or another. I think I decided that I had enough lands, rocks, and other ramp that I didn't need any mana dorks. Elvish Archdruid was the last one I considered though. If I find after actually playing the deck that I could use a large source of mana like he can provide, I'll find a slot for him. For the time being, Manaweft Sliver will be my source of creature-based mana.
On the other hand, I could see being in a spot where having someplace to dump mana late-game could be useful, and Ezuri, Renegade Leader could do that job. The problem with him is that he affects all elves with his ability, rather than giving the ability to all elves to use for themselves. The latter is what I'm looking for in this deck. It'll work the same most of time I think, except for in some rare cases where I wouldn't be able to use a couple specific lands (namely Base Camp and Secluded Courtyard, when not set to elves) to use his regen ability. A minor drawback, but one circumvented by any changelings by getting regen from Zombie Master instead. Ultimately though, I think this deck should be able to win without needing to pump the team like he does.
You're absolutely right that I've got the two best "all creatures are ____ type" effects in here. Maskwood Nexus is going to be the card that this deck lives or dies by. Conspiracy and Arcane Adaptation have the exact same effect, but of course the latter costs less overall. Nevertheless, Conspiracy was among the last cards I cut to get down to 100. I did decide I don't need the redundancy, its best use will be to make sure that every creature is whatever was named for The Commander for the cost reduction. The effect is of course moot with Nexus on the battlefield, which is very much a focal point of this deck, so having a second slot for the same effect isn't necessary.
That being said, Xenograft isn't nearly good enough since it's the same effect but only for creatures in play. Not affecting creature spells or creatures elsewhere means no cast triggers, tribal land usage, digging for creature types (as with Realmwalker, Tiamat, and Gishath), or Morophon cost reduction. At that same mana value tier, not nearly good enough.
Thanks for your suggestions and the upvote! Keep checking back if you'd like, I plan to write a primer when I find the time, and to maintain this list as I actually start playing it and find out what's working and what isn't.
5 months ago
Update: I have removed most of the infinite combos from the deck due to new house rules in my playgroup. While this deck was never scary fast it is very very reliable, with a creature tutor on the commander. To keep things centered on combat, I have removed Deadeye Navigator and Great Whale as well as Peregrine Drake.