Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
- Can flickering a card with echo avoid echo?
- Will a Pack Rat token made by a rat brought back by a whip of erebos have haste?
- Can Progenitor Mimic be a land generator?
- Progenitor mimic will become a land if copying an animated land, correct?
- Can I choose to copy Clone by Progenitor Mimic to get infinite cloning?
Creature — Shapeshifter
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
4 days ago
Mind if I ask how you got Atarka to say "thick"?
As for Miirym, what I do is go for a three-pronged approach: Ramp (excluded, all decks should have ramp), ETB effects, draw and doubling or copying effects.
Miirym at her core is a value-driven Commander. You want each spell to have weight and merit. That weight might not be immediately accessible, but your ultimate goal should be to overwhelm and overpower. Yes, you are prone to wraths, rifts, counterspells, prisons, taxes, etc but that is really a problem that belies all decks, indeed all formats. Though, some to a lesser degree. Regardless, the key here is saturation.
For example, Miirym will create a token copy of any dragon that enters the battlefield under your control, yes? Therefore, spells and permanents that take advantage of this will reign supreme. I see you have Dragon Tempest and Warstorm Surge, so you're off to a good start. As do you have Garruk's Uprising and Temur Ascendancy.
So fundamentally you already understand the core concepts of Miirym.
I see you also have Adrix and Niv and Reflections. These are a good start. The issue here is that just 2 cards out of the whole deck are going to largely be unseen throughout multiple games. You want consistency. Cards such as Parallel Lives or Doubling Season work really well, as does Progenitor Mimic.
My decks also run a much more dense population of ramp in the way of mana rocks, also. Drawing cards does no good if you can't cast them. Speaking of which, Sneak Attack doesn't require you to cast the dragon, but she will still copy it. That's something to consider.
A really good closer is Furnace of Wrath or anything that can double your damage. I see you have Atarka, World Render which is a great addition especially in and against pronounced aerial combat scenarios. However, being able to stack doubling damage is also a wonderful thing.
My particular deck relies heavily on ETB damage effects, which can be used to clear the way for assaults. Since my Dragons have numerous ways to garner haste, it means that I can decimate threats, then attack my opponent's life points directly - oops, wrong tcg
A wonderful addition is Frontier Siege for this very reason. While it does risk my own dragon dying, it also is wonderful removal in general. Notice that it is a "may" ability, which means I do not have to allow my dragon to die to a much larger threat. Then again, if Miirym is in play, I'm effectively getting 2 spot-removals for the price of one. Alternatively, if I am against a faster opponent or a combo-centric deck, I can always choose Khans and opt to add instead.
A wonderful addition to the deck, I see you have Savage Ventmaw and Klauth, Unrivaled Ancient is Old Gnawbone. Don't be afraid to add more legendary dragons to your list, because the clone copies that Miirym make are specifically listed as non-legendary, which I feel is where her true power comes from.
Speaking of which, one supremely strong utility creature in the deck is Hellkite Tyrant. Since EDH players make large use of artifacts, but artifact removal is scarce, you can take full advantage of this and steal their toys right out from under their noses. You also gain the ability, with haste, to strip the resources of two opponents at once! And if you make an additional token copy, you can hit all three and be miles ahead of the competition.
Just realize that a well-oiled Miirym deck will make you public enemy #1. Expect some archenemy matches in your near future. And don't be surprised when players hold grudges and retaliations against you. I once played against a guy who singularly focused on me for an entire game, despite me doing literally nothing because I had no ramp and wasn't drawing into lands. But that's a story for another day.
2 months ago
Thanks! As for Progenitor Mimic, it was in the first list. However, Clones has the problem of being a "feel bad" card if there is nothing valuable to clone. I've found myself cuttting clones for more impactful cards. Just like Followed Footsteps, Mimic is one of the better clones that can get out of hand. However, I'm not sure if this is what I want to be doing at . Progenitor Mimic is in the conversation, though.
2 months ago
Love the deck! Might I suggest Progenitor Mimic?
5 months ago
There's 2 now you need 1 more to cut
5 months ago
Altered Ego, Spark Double, Stunt Double, Progenitor Mimic, Dack's Duplicate, Vesuvan Shapeshifter, Phyrexian Metamorph, Clever Impersonator, Sakashima's Student, Sakashima's Protege, Irenicus's Vile Duplication
6 months ago
The deck actually doesn't need any slivers besides Hivelord, but you could absolutely include them.
Hivelord is the only WUBRG commander with inherent indestructibility. You mutate onto it and use copying effects/clones to create more indestructible monsters. Progenitor Mimic is especially cool here.
Btw, if you enchant a mutate pile with Kaya's Ghostform and it dies, all of the creatures enter the battlefield seperately. Works with blink/flicker effects, as well.
6 months ago
enpc Couldn't agree more, had a lot of those same thoughts myself about how few things can populate AND make a token. The ability needs to be weaker to feel more fair/fun and copying only my creatures is a good start.
The reason I hesitate is because it is a bit of a "steal by making my own copies" deck with clone cards, and making token copies of my clones, or there's a few cards that can make tokens of any creature. (Formoverfunction was right on the money with the Croaking Counterpart reference, also Rite of Replication, Followed Footsteps, and cards like Progenitor Mimic and Theoretical Duplication ) This helps the deck have more randomness/variety/less linear gameplay instead of just playing my own strong pieces and copying them.
Progenitor Mimic was actually the card that originally inspired this whole deck. I am brainstorming ways to make this card a bit more fun and maybe less strong. I like both of your ideas, but I am going to mess around with some other ideas and repost. I want to see if I can keep the populate ability and maybe mess around with Embalm or Encore, maybe life gain when creatures ETB... but keep it bant. Something more fun and maybe less strong- but I wouldn't be surprised to come back to this design though.
8 months ago
Thank you for the suggestions ClockworkSwordfish. I do like River Kelpie a bit more, mostly because it can trigger off of other people's stuff, and isn't as dependent on my own triggers like Secrets of the Dead. I used Secrets of the Dead for a bit in a Vadrok, Apex of Thunder build I used to run, but it felt too inconsistent.
Progenitor Mimic is pretty cool. I used to run it in an Adrix and Nev, Twincasters deck I had. I think I might've had it in an early version of Brokkos, but removed it because I wanted to keep my Creature CMC peak at 5. I didn't really want many other creatures competing with Brokkos in terms of CMC.