Thassa, Deep-Dwelling

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Vintage Legal

Thassa, Deep-Dwelling

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

[[symbol:3]: Tap another target creature.

Recommendations View more recommendations

Caerwyn on sol'kanar the tainted and thassa, …

2 weeks ago

You can do this. When you control two (or more) triggered abilities that go on the stack at the same time, you get to choose the order they go on the stack. You will put Sol'Kanar the Tainted's ability on the stack first and Thassa, Deep-Dwelling's ability on the stack second. Last in is first to resolve, so Thassa's ability will resolve first. That will exile Sol'Kanar. When Sol'Kanar returns to the battlefield, it is a new object and, though the original Sol'Kanar's ability is still on the stack and will still resolve, it does not "see" the new Sol'Kanar and thus you will not have to give anything to an opponent.

loonman on Milliam Fancyson III

2 months ago

Also playing around with eldrazi processors (in addition to Conjurer's Closet and Thassa, Deep-Dwelling to play around exiled graveyards/graveyard hate

xeynx on Thassa Blink

3 months ago

Trophy Mage is in there solely to get Scroll of Fate. Thassa, Deep-Dwelling's end of turn trigger will blink a permanent and blinking a manifested card will return it face up. So in doing so I can get high costed things like Blightsteel Colossus or Omniscience in pretty quickly.

chivalruse on The Dungeon Initiative

5 months ago

You already have Teleportation Circle. Might as well include Thassa, Deep-Dwelling methinks.

mr5cientific on Scry, Scry Again

6 months ago

Some more flicker if you are interested

Touch the Spirit Realm - acts as removal or flicker

Spirited Companion - card draw etb

Thassa, Deep-Dwelling - better than teleportation circle so I run both in my flicker deck

Sanctuary Warden - big value flicker

Load more