Botanical Sanctum

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Botanical Sanctum Discussion

multimedia on Atraxa Proliferate

1 week ago

Hey, overall well done. It's pretty difficult to make a budget Atraxa deck when you're including cards such as Season and Teferi, good job.

No basic lands is strange and 28 total lands is pretty low. I think basic lands are better than lands such as Guildgates, Blossoming Sands, Thornwood Falls, Dismal Backwater, etc. With four colors and not having any Fetch lands because of the low budget then you need more lands. My advice is play 36 lands, adding 11 basic lands: 5x Forest, 2x Swamp, 2x Island, 2x Plains

Budget cards to consider adding:

The majority of these cards can be repeatable sources of counters which is good with proliferate. Just about all these cards use counters in some way. More cards that can put a counter on Atraxa are helpful since then she can proliferate herself. Forgotten Ancient is repeatable source of a lot of counters since you put a counter on it each time a player casts a spell this includes your opponents. You can then at your upkeep move those counters around and put them on any other creatures you control. Combine Ancient and proliferate with Sage of Hours for a budget repeatable way to take extra turns. Taking extra turns is powerful with Planeswalkers and when you can attack with Atraxa who herself is big from counters.


Cards to consider cutting:

  • Blossoming Sands
  • Dismal Backwater
  • Graypelt Refuge
  • Rupture Spire
  • Simic Guildgate
  • Thornwood Falls
  • Shimmering Grotto
  • Grixis Illusionist
  • Scute Mob
  • Simic Initiate
  • Ainok Bond-Kin
  • Sylvan Caryatid
  • Rosethorn Acolyte
  • Abzan Battle Priest
  • Oneirophage
  • Volrath, the Shapestealer
  • Ethereal Armor
  • Tezzeret, Master of Metal
  • The Wanderer
  • Ancient Animus
  • Battlefield Promotion
  • Choking Fumes
  • Hindervines
  • Courage in Crisis

To make room for $9 of price cut Sylvan Caryatid . There's nothing wrong with Caryatid, it's a fine card, but $9 can be better spent such as Sol Ring and Eladamri's Call , etc. The Pioneer format is here and as a result the legal Fast lands have spiked in price. They're no longer budget options for manabases and honestly they aren't very good lands in Commander especially not for their new inflated prices since they will consistently ETB tapped in 99 card singleton Commander. Seachrome Coast , Razorverge Thicket , Botanical Sanctum can be cut to clear a lot of price if you want that.

Budabuda123 on Sultai Delirium Midrange

2 weeks ago

One tip - include the Kaladesh fastlands. Blooming Marsh would be a good replacement for Llanowar Wastes , and Botanical Sanctum is a nice one too.

DemMeowsephs on Yarok, the Triggered

2 months ago

Nice Deck, but there is some room for card improvement in it. Start off by adding Hinterland Harbor , and Breeding Pool , since you already have the other check and shock lands. And don't forget Watery Grave either. I would also consider adding fetch lands: Polluted Delta , Verdant Catacombs , and Misty Rainforest . Urborg, Tomb of Yawgmoth is also pretty much a better version of a swamp as well. Filter lands would also be useful like Twilight Mire , Flooded Grove , and Sunken Ruins . You don't really need Bounce Lands like Simic Growth Chamber , but they are ok if you want to keep them. I would prefer to have fast lands though: Blooming Marsh , Botanical Sanctum , and Darkslick Shores . The other Horizon land would also be helpful, I believe it is called Waterlogged Grove . These lands should hopefully make your deck a lot better! If you find any of these suggestions useful I would appreciate it if you upvote my deck: A Deal With the Devil EDH! Have a great day, hope these suggestions help, and good luck on your deck.

DemMeowsephs on Momir Vig's Simic Extravaganza

2 months ago

If I were you, I would add more types of lands. Try some of the following: Breeding Pool Hinterland Harbor Botanical Sanctum Tropical Island Yavimaya Coast Flooded Grove Misty Rainforest These are all pretty helpful in any commander deck and can help you win a lot faster than regular tap lands and basic lands.

Darth_Savage on Evolve and a Paper Ream’s Worth of Counters

2 months ago

I made this suggestion over on reddit, however you want a better mana base; Botanical Sanctum and Hinterland Harbor aren't too bad price wise and will make a big difference to the speed and viability of your deck.

I'd also add your a little heavy on 4 drops, 12 is a lot. I'd probably cut down 2x Herald of Secret Streams 4x Master Biomancer and 4x Ooze Flux which is 10 cards. At the same time you want to go to 4x for; Avatar of the Resolute and Renegade Krasis, adding one of each. I'd recommend adding 4x Pelt Collector and 4x Strangleroot Geist this neatly replaces the 10 cards I'd remove. With a lower curve and more dual lands you could also reduce the land count to 21-22.

I'd replace Durable Handicraft with Simic Ascendancy or at least test it... On a similar vein Zameck Guildmage is a mana sink, but its also slow so could probably be cut too. Hope this helps, good luck with your deck.

Team_KLK on Food Chain Sliver

2 months ago

ShaperSavant i don't have the OG Duals but do have all fetches/shocks... I've slotted in the shocks for the duals that aren't being ran but what would you suggest for Bayou / Tropical Island ... The fast lands Blooming Marsh / Botanical Sanctum , the canopy lands Nurturing Peatland / Waterlogged Grove or just a basic Snow-Covered Forest / Swamp ?

mvp1221 on Tatyova, Benthic Druid *Primer*

2 months ago

iPhalanx1. For starters, the mana base. Obviously cut the gaea's cradle for something like Lotus Vale , or Lotus Field . Replace the fetch lands with the basic fetches like Evolving Wilds , Terramorphic Expanse , and even the panorama lands. Dual lands for cheaper dual lands, Tropical Island for Yavimaya Coast , or Botanical Sanctum

  1. Cut some of the mana rocks for cheaper ones like Thought Vessel , Mind Stone , Simic Signet .

  2. Don't go crazy on the foils!

multimedia on Muldrotha the Gravetide

3 months ago

Hey, looks good, nice start, but consider expanding on the main strategy?

Cards within the deck's budget to consider adding:

Overall excellent cards with Muldrotha:

Remora is one of the best sources of no mana cost repeatable draw in multiplayer Commander and it's great with Muldrotha's ability to play an enchantment from your graveyard. Don't pay Remora's upkeep cost, it's destroyed and can then be played from the graveyard to give you potential draw during your opponents turns. Risen and Coiling are excellent value especially Risen since Muldrotha, Yarok, Mulldrifter and Shriekmaw are Elementals. Stormtamer and Archmage can protect Muldrotha from removal by sacing them; then able play one of them from your graveyard.

Sakura can sac itself to ramp; it's a staple green creature in Commander especially with Meren. Wonder can give Muldrotha flying making her an attacking threat to do Commander damage. Buried Alive , Fauna Shaman , etc. are good here to tutor for and get Wonder into your graveyard. Reborn has lots of utility especially when you can repeatedly play it because after the third chapter it's destroyed. The third chapter can reanimate a creature or Planeswalker from any graveyard.

Sac outlets/payoffs:

Land upgrades:


Cards to consider cutting:

  • Woodland Stream
  • Foul Orchard
  • Submerged Boneyard
  • Field of Ruin
  • Grave Betrayal
  • Font of Fertility
  • Pattern of Rebirth
  • Sylvan Caryatid
  • Manalith
  • Havengul Lich
  • Karametra's Acolyte
  • Kira, Great Glass-Spinner
  • Platinum Emperion
  • Savra, Queen of the Golgari
  • Torment of Hailfire
  • Overwhelming Forces
  • Dreamscape Artist
Load more

Botanical Sanctum occurrence in decks from the last year

Modern:

All decks: 0.21%

Commander / EDH:

All decks: 0.04%

GU (Simic): 1.18%