
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
Trade
Have (1) | metalmagic |
Want (1) | Hardhitta7 |
Combos Browse all
Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vintage | Legal |
Botanical Sanctum occurrence in decks from the last year
Latest Decks as Commander
Latest Decks
Botanical Sanctum Discussion
TriusMalarky on
Dime-store Derevi (Competitive, Budget $100)
1 month ago
You have 11 taplands. 11. When playing cEDH, the most you have is 1. Ever. Yavimaya Coast , Botanical Sanctum , Exotic Orchard , Sungrass Prairie , Skycloud Expanse , Sunpetal Grove , Glacial Fortress , Hinterland Harbor , Razorverge Thicket , Seachrome Coast , Spire of Industry . You'll have to spend a little more, but it's only like $30. And without that, you're never gonna win at a cEDH table.
Also, Edric, Spymaster of Trest , Triton Shorestalker , Mist-Cloaked Herald , Slither Blade , Gudul Lurker .
You're also not running Spell Pierce , Autumn's Veil , Dovin's Veto , Swords to Plowshares , Pongify , Rapid Hybridization , Path to Exile , Dispel , Mystical Dispute , Delay . Those are pretty much necessary. Also, Neoform , Eldritch Evolution , Eladamri's Call .
Most of your combos are . . . not cEDH viable. They require you to run taplands AND bad ramp cards and they require you to have several pieces on top of just needing several cards that aren't good outside the combo.
Now, is this a solid deck that will do well in moderately tuned games? Definitely. But it isn't competitive. And it is totally possible to make a competitive deck without going over $200, you just lose some of the speed and have to build your deck a bit differently to stay in the game.
slayerjr on
Kodama + Sakashima
1 month ago
Hey, I would suggest adding a Simic Growth Chamber instead of Botanical Sanctum . Infinite card draw with aesi or tatyova. I also added a Cloudstone Curio because it enables infinite loops with kodama triggers
DemMeowsephs on
Kinnan's Druid Party
4 months ago
Hey there! Kinnan is a super broken and cool commander, and I might just have a few suggestions for you! You might want to try cards like Hinterland Harbor since you have a lot of basics, along with Flooded Grove, Waterlogged Grove, and possibly a Botanical Sanctum! If you have the budget, Ancient Tomb, Prismatic Vista, Reflecting Pool, and Strip Mine would work very well too as I've found in some of my decks. To add to the fun, while Umbral Mantle does indeed go infinite with some dorks, so do Sword of the Paruns and Staff of Domination, tripling the combos in that area! If you want to add to the elf theme, I feel like Elvish Archdruid should definitely be in here, as should Copperhorn Scout. If you attack with copperhorn (keep in mind it's also an elf!) then you untap all your other dorks and get to play A TON of more stuff, even if copperhorn dies it will still surely be worth it! One huge card you are missing is also Leyline of Abundance, acting almost as another Kinnan and getting you way more mana, as well as being a place you can pull infinite mana into for a quick win. Last but not least, I have a bunch of other ramp spells you may want to consider adding! Nyxbloom Ancient, Mana Reflection, (cards like Awakening, Seedborn Muse, and Wilderness Reclamation let you activate your dorks to use on Kinnan on sometimes EVERY PLAYERS TURN AGAIN, giving you multiple turns worth of value by the time its back to you turn again!) and a few more you can find under my decks!. Seems like a cool deck, good luck on it, hope this helps, and have a swell day! Happy tapping!
_Kane_ on
Yarok with some lands?
6 months ago
Cards I Have For You:
Command Tower > Choked Estuary
Opulent Palace > Botanical Sanctum
Exotic Orchard > Blooming Marsh
Tatyova, Benthic Druid > In Garruk's Wake
Purchase List:
Reclamation Sage > Viridian Shaman
Wood Elves > Rishkar, Peema Renegade
Farhaven Elf > Verdurous Gearhulk
Ravenous Chupacabra > Overseer of the Damned
Swiftfoot Boots > Bolas's Citadel
Rampaging Baloths > Ashiok, Dream Render
Ghostly Flicker > Soul of the Harvest
Conjurer's Closet > Teferi's Ageless Insight
Guardian Project > Hour of Promise
DemMeowsephs on
Arixmethes: Draw your deck
7 months ago
Hey there! I would recommend more ramp and some different lands! Maybe some of the following can be of use to you?
- Lands
- Yavimaya Coast
- Breeding Pool
- Misty Rainforest
- Botanical Sanctum
- Hinterland Harbor
- Flooded Grove
- Waterlogged Grove
- Skyshroud Forest
- Ancient Tomb
- Prismatic Vista
- Fabled Passage
- City of Brass
- Mana Confluence
- Reflecting Pool
- Exotic Orchard
- Strip Mine/Wasteland
- Forbidden Orchard
- Gemstone Mine
-
Now I understand some of these are bigger budgeted, but a good mana base is quite important in commander, and while you have a good landbase already, these could make it much smoother and help lessen the chance of mana problems! Not only that, but it is very important to have ramp, so you can play your deck faster. Around 7-12 ramp spells is the average, so I would recommend some of the following:
-
Ramp
- Exploration
- Burgeoning
- Birds of Paradise
- Talisman of Curiosity
- Sylvan Caryatid
- Lotus Petal
- Selvala, Heart of the Wilds (If you keep Arix as your commander)
- Kodama's Reach/Cultivate
- Sakura-Tribe Elder/Rampant Growth
- Farseek
- Arcane Signet
- Simic Signet
- Nature's Lore/Three Visits
- Emerald Medallion/Sapphire Medallion
-
Again I know that's a lot, but I would seriously recommend all of them, they are extremely helpful! Now I wouldn't recommend ALL of those, but maybe chose are 10 that stand out to you! Ramp is extremely important so definitely try it out.
-
That said, I have a couple more suggestions as well. Arixmethes is good, but I'm not sure how he helps with card draw or anything. Since you have a average mana cost of 4.40 (which is a lot) maybe Kruphix, God of Horizons could be a better commander? Or maybe something like Tishana, Voice of Thunder and Prime Speaker Zegana? I'm not sure but I think having a commander that relates to the deck could be a pretty good improvement. ALSO, since you want to draw out your deck, Laboratory Maniac and Jace, Wielder of Mysteries could be pretty good combos. If you have Leveler and one of these guys you instantly WIN which is pretty crazy! And if you have nothing in your graveyard, Paradigm Shift can have a similar effect. Maybe they are worth including? Oh and before I forget, Jin-Gitaxias, Core Augur and Thought Vessel are very fun in these decks :).
In the end let me know what you think! Did I miss anything? Or if you have any questions for me or want further help feel free to ask I'd love to help! If this does help be sure to check and support some of my decks: Double Trouble EDH, A Deal With the Devil EDH, and many others! Anyways though, hope this helps, good luck on your deck, and have a great day!!! Happy tapping!
DemMeowsephs on
Tatyova's Playground (Simic Landfall/Draw EDH)
7 months ago
Hey there! Your manabase looks GREAT, but there are a great many upgrades I would recommend making as you continue to upgrade your deck! I would consider some of the following lands!
- Botanical Sanctum
- Yavimaya Coast (Budget: Skyshroud Forest)
- Waterlogged Grove
- Flooded Grove
- Misty Rainforest
- Ancient Tomb
- Prismatic Vista
- Fabled Passage
- City of Brass
- Mana Confluence
- Reflecting Pool
- Exotic Orchard
- Strip Mine/Wasteland
- Forbidden Orchard
- Gemstone Mine
- Gemstone Caverns
-
Command Tower (Cmon you gotta have the tower)
-
Since your deck revolves around lands, I would definitely consider upgrading that area of your deck, it can make the deck run way smoother and trust me- that is always very important. There are also some ramp spells you might want to consider adding! Try some of the following
- Exploration
- Sapphire Medallion/Emerald Medallion
- Nature's Lore (Can search for Breeding Pool)
- Birds of Paradise
- Kodama's Reach/Cultivate
- Arcane Signet
- Oracle of Mul Daya
- Bloom Tender
- Sylvan Caryatid
In the end, having a good mana base is important, and since your deck revolves around your mana base I think it definitely deserves a good upgrade in that regard. If this helps be sure to check out and support some of my decks- like Double Trouble EDH and A Deal With the Devil EDH! Anyways though hope this helps, good luck on your deck, and have a great day!
DemMeowsephs on
Double Trouble! Yarok, The Land Junkie
7 months ago
G'day mate! I feel like your land section could use an upgrade, so as you get more cards I would recommend getting some of these lands! Good lands can help a deck run much more smoothly, and I recommend all of the below.
---Lands!---
- Overgrown Tomb
- Breeding Pool
- Watery Grave
- Blooming Marsh
- Botanical Sanctum
- Darkslick Shores
- Verdant Catacombs
- Misty Rainforest
- Polluted Delta (Budget: Bad River)
- Nurturing Peatland/Llanowar Wastes
- Waterlogged Grove/Yavimaya Hollow
- Underground River
- Woodland Cemetery
- Hinterland Harbor
- Drowned Catacomb
- Twilight Mire
- Flooded Grove
- Sunken Ruins
- Zagoth Triome
- Ancient Tomb
- Prismatic Vista
- Fabled Passage
- City of Brass
- Mana Confluence
- Reflecting Pool
- Exotic Orchard
- Strip Mine/Wasteland
- Forbidden Orchard
- Gemstone Mine
- Gemstone Caverns
As for ramp, you might like some of the following!
- Exploration
- Burgeoning
- Birds of Paradise
- Sylvan Caryatid
- Sapphire Medallion, Emerald Medallion, Jet Medallion
- Bloom Tender
- Nature's Lore
- Oracle of Mul Daya
- Lotus Cobra
In the end, a good mana base is always important and I recommend all of these cards! If this helps be sure to check out my own doubling deck, Double Trouble EDH! Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!!!
DemMeowsephs on
Kinnan Big mana
8 months ago
Howdy there! Maybe consider some of these!
- Breeding Pool
- Botanical Sanctum
- Misty Rainforest
- Waterlogged Grove
- Ancient Tomb
- Prismatic Vista
- Fabled Passage
- City of Brass
- Mana Confluence
- Reflecting Pool
- Exotic Orchard
- Strip Mine/Wasteland
- Forbidden Orchard
- Dryad Arbor
- Gemstone Mine
- Gemstone Caverns
- Vesuva
- Tarnished Citadel
- Tolaria West is like a tutor for walking balista while acting as a land.
For ramp, you might like some of these
- Exploration
- Burgeoning
- Oracle of Mul Daya
- Extraplanar Lens
- Nature's Lore
- Selvala, Heart of the Wilds
- Emerald Medallion
-
I would definitely consider all of these, since a good mana base is especially important for a deck like Kinnan. If this helps, be sure to check out some of my decks, like Double Trouble EDH and A Deal With the Devil EDH, which I recently updated with full CSS and huge descriptions! Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!