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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Whenever you attack with two or more creatures, draw a card.
4 months ago
Okay, I moved Pendant of Prosperity, Memory Plunder, Thada Adel, Acquisitor, and Switcheroo to the Sideboard. Put in Military Intelligence, Nyx Lotus, Everflowing Chalice, Clone Legion. This makes it focus more on creature copying and stealing, with better mana/card draw and less focused on trading creatures, stealing sorcery/instants, and stealing via "damage opponent".
I'm not a big fan of affects that only occur when you go unblocked because it's just a bit inconsistent and it can potentially never end up going off. Although, that could just be indicating a flaw in my decks/playing lol.
4 months ago
7 months ago
Hi Kazierts,for this deck you could exploit two spirit's ability:flying and "tap ability". I advise you three cards: 1)Hidden Strings with evasive creatures it's really strong,a dark ritual in blue color 2)Verity Circle with Nebelgast Herald,Shacklegeist and Hidden Strings it's a incredible motor for draw cards. 3)if you don't like it the "tap mode" if you utilise Military Intelligence for draw cards,work very good with flying's creatures. I utilize this cards in my deck Unblockable Pezzent!,maybe in your deck this cards they work even better ^^
7 months ago
Not sure how much dimir/control trickery you want to include, but these might fit if you don't mind going a bit more blue:
- Cemetery Reaper for more zombie power. Obviously not blue, but I didn't see it on your list.
- The Trickster-God's Heist to trade a zombie peon for a key piece of an opponent's board
- Tezzeret's Touch to make a big boi out of one of your artifacts, plus it gets some amount of protection from removal
- Cloak of Mists turns your biggest creatures into timers for a win
- Grafted Identity is another steal creature card with a sac element which you might benefit from
- Imprisoned in the Moon is an interesting way to deal with annoying commanders (or other cards too) without just letting them return to the command zone
- Metamorphic Alteration can turn a boring token into a copy of a more valuable creature you control to double-up on your most valuable effects
- Military Intelligence is a nice way to snowball with a swarm-y deck when you're swinging pretty often
Mostly food for thought, trying to get you out of your mono-black comfort zone and expose you to some of the fun blue elements you could potentially utilize.
10 months ago
Some good enchantment-based card draw to note:
Kumena's Awakening - this would be an excellent choice on a budget. You should always have The City's Blessing. My favorite "not-Rhystic-Study" replacements.
Dire Undercurrents - amazing card but expensive. If I were you I would make this one of your first upgrades. Seems perfect.
Erebos, Bleak-Hearted is playable in this deck.
Dark Prophecy - the power is there, but might be difficult early.
Military Intelligence should be reliable. Great for two mana
Curse of Verbosity - I think it's kind of underrated. Should be good with your flyers and might take some heat off you. It's no Rhystic Study.
Rhystic Study duuuuhhhhh
Insight - huuuge upside, potentially useless. I love it though!
Monastery Siege - it's basically drawing half a card per turn for three mana, but can protect your creatures if it's that part of the game. It's all right
Verity Circle - Huge upside, potentially useless
Phyrexian Arena - one of the best, but the price tag may not be worth it in this deck since you're running blue and can easily take advantage of flying creatures
Court of Ambition - it should be easy to get The Monarch whenever you want with your flyers
Marchesa's Decree is all right. Probably better in other decks
Soul Ransom - might be fun to recur.
Teferi's Ageless Insight - might be good, better in decks where the commander draws cards. The power is there though.
Kindred Discovery - ridiculous power with a ridiculous price tag to match. It's not a "may" ability so you can easily deck yourself. Isn't that winning though?
Patient Rebuilding - statistically draws one card a turn. Potentially high ceiling, can also whiff. Better for decks with graveyard synergies. Animate Dead and Necromancy are excellent, and Dance of the Dead is playable.
1 year ago
Hey nice deck! The way i see it you can focus more one one direction of this deck and use the other for support: either auras or equipment. Aura Focus: Add: Archon of Sun's Grace Ashiok's Erasure Boon Satyr Copy Enchantment Curiosity Darksteel Mutation Dissipation Field Hydra's Growth Gift of Paradise Hypnotic Siren Ichthyomorphosis Idyllic Tutor Kenrith's Transformation Plea for Guidance Psychic Impetus Unflinching Courage
Remove: Masterwork of Ingenuity Puresteel Paladin Explorer's Scope Indomitable Archangel Catti-brie of Mithral Hall Resolute Archangel Valiant Endeavor Serum Visions Brainstorm Angelic Gift Unsettled Mariner Cold-Eyed Selkie Military Intelligence
Equipment Focus: Add: Balan, Wandering Knight Behemoth Sledge Belt of Giant Strength Golem-Skin Gauntlets Kemba, Kha Regent Mask of Memory Mirrormade Paradise Mantle Prying Blade Quest for the Holy Relic Whispersilk Cloak
Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel
And if you dont want to focus on one this would be a more Varied apporach incorporating a little from both Both Focus: Add: Fleecemane Lion Geist of Saint Traft Kiora's Follower Mirrormade Spirit Mantle Staggering Insight Utopia Sprawl Curiosity Beast Within Archon of Sun's Grace Curiosity Darksteel Mutation Dissipation Field Idyllic Tutor Unflinching Courage Behemoth Sledge Kemba, Kha Regent Mirrormade Quest for the Holy Relic Whispersilk Cloak Kenrith's Transformation
Remove: Resolute Archangel Ajani's Chosen Valiant Endeavor Gryff's Boon Angelic Gift Unsettled Mariner Military Intelligence Cold-Eyed Selkie Serum Visions Brainstorm Explorer's Scope Indomitable Archangel Abundant Growth Goldvein Pick Cream of the Crop Three Dreams
1 year ago
I'm personally not a fan of cantrips in commander, so maybe switch out cards like Adventurous Impulse , Charge Through and Strategic Planning for some of the draw spells with bigger impact like Military Intelligence or Tatyova, Benthic Druid .
1 year ago
Love the title and the deck itself.