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Format | Legality |
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Vanguard | Legal |
Vintage | Legal |
Snow-Covered Island
Basic Snow Land — Island
: Add .
mahanhen on Mana Flooding is a good thing?!?!?!
3 months ago
Any thought of taking a few basics out and bring in a few Snow-Covered Island and Snow-Covered Forest in here for Field of the Dead? It’s fractions of a percentage point but I don’t see a downside.
Master_J on All Loot
4 months ago
OUT: Tree of Tales, Seat of the Synod, Great Furnace, Forest, Island, Mountain
IN: 2x Snow-Covered Forest, 2x Snow-Covered Island, 2x Snow-Covered Mountain
I saw the artifact lands on EDHRec and was looking for more land. Didn't realize Loot, the Key to Everything doesn't count types among your lands.
So I got "Rec'ed" and took them out to get a few snow basics in, hopefully to help enable Field of the Dead easier.
Crow_Umbra on Can I have multiple copies …
11 months ago
I just looked up the Gatherer page to confirm, and that's strange they have Basic Land listed as rarity, instead of Common?
I checked the entry for Rimewood Falls on its Scryfall entry, and it has its rarity listed as a common. Your suspicion is correct that you can only have 1 copy, since it is not a Basic Land. If it were a Basic Land, it would have it listed like Forest or Snow-Covered Island.
All that being said, I'd recommend utilizing Scryfall for card searches.
wallisface on Rampaging Hydras & Elves Deck
1 year ago
This us the kindof list i’d end up building (again, Green-Blue, but it’d be super-easy to make this mono-green)
eliakimras on The Horrarrr
1 year ago
Hey! Joey from EDHRECast commented on upgrades for Captain N'ghathrod here: https://www.youtube.com/watch?v=obGhfxKWkk4. He focus more on the mill side of things, so he has more targets for reanimation.
Doing my research on topics he didn't touch on, you might want to consider:
- Some evasion for your Horrors: Intimidation, Vela the Night-Clad;
- Some recursion with Beacon of Unrest, Body Double, Boneyard Parley;
- Ramp that does something else: Heraldic Banner, Midnight Clock, Phyrexian Totem;
- Draw that fills your graveyard: Fact or Fiction, Hostile Negotiations, Scattered Thoughts, Scion of Halaster.
Lands:
Just like what I did with Menacing Aura, it might be wise to stuff some utility into your lands, so you have more options when playing your matches.
In:
- Access Tunnel is a second copy of Rogue's Passage. If all else fails, it at least works on Captain N'ghathrod itself.
- Talking about second copies, Tomb Fortress is a second Port of Karfell in your build.
- Bojuka Bog is a must for when another graveyard deck gets out of control.
- Memorial to Folly is a late game alternative for gas when your hand is depleted.
- Geier Reach Sanitarium lets you sculpt your hand and graveyard for recursion later. It may also put some fatties on your opponents' graveyards for you to reanimate.
- Hagra Mauling Flip is removal on a land.
- Terrain Generator ramps you when you have nothing else to do with your mana.
- Faceless Haven is another Horror at your disposal, as long as you run
- 7x Snow-Covered Island and 7x Snow-Covered Swamp.
- And to tie all together, Tolaria West, that can search any of the lands above.
eliakimras on Ur dragon, need recommendations
1 year ago
Hello! I saw your deck help tag and wanted to give some insight.
I don't run Miirym as commander, but I do have her in the 99 in Smashing Faces with the Ur-Dragon, and she always pushes me to victory whenever she's allowed to stick on the battlefield.
Some areas you might want to change to improve your consistency:
1 - Ramp
- Farseek and Fellwar Stone are great for fixing for multiple colors of mana. You might take out Birds of Paradise (dies so easily), Sakura-Tribe Elder (fixes for only one color) and Sword of Once and Future (no synergy with dragons) for them.
- Skyshroud Claim is great for the same reasons above. Frontier Siege never impressed me in a multicolor deck, because I often need colors outside of .
- If you run the suggestions above, you probably need more fetchable dual lands: Ketria Triome, Breeding Pool, Steam Vents, Stomping Ground, Sheltered Thicket, Wooded Ridgeline.
- If you run Into the North, you can also use Highland Forest, Rimewood Falls, Volatile Fjord and some snow basics (Snow-Covered Forest, Snow-Covered Island, Snow-Covered Mountain) to fetch.
2 - Draw/Haste
- It is tough to cast Tribute to the World Tree in a 3-color deck without Yavimaya, Cradle of Growth or Chromatic Lantern on the battlefield. Maybe you want Temur Ascendancy instead.
3 - Removal/Boardwipes
- Chain Reaction cleans your own dragons. Curse of the Swine should get rid of your opponents' most problematic creatures. If you face a lot of token decks, Surtland Frostpyre is a boardwipe on a land that leaves most of your dragons alive.
- Green Sun's Twilight could be Chaos Warp as a second Beast Within.
4 - Protection
- In my dragons deck, I often want protection and haste for more than one creature. Swiftfoot Boots got swapped out for Asceticism.
- Slip Out the Back could instead be Heroic Intervention (it has good synergy with Blasphemous Act).
- If you don't want to be attacked, Propaganda might deter more attackers than Fog.
- Can you cast Counterspell and Bane's Contingency reliably? Swan Song or Arcane Denial might be easier to cast considering your manabase.
5 - Card draw
- Rishkar's Expertise, Garruk, Primal Hunter and Return of the Wildspeaker are the cream of the crop of green card draw. You might want to remove Blur, Essence Flux and Ghostly Flicker for them. (Instead of running flicker effects to save your creatures, it might be better to just run more threats in case they are dealt with - and card draw helps with that.)
6 - Better threats
- Dragon Broodmother creates tokens at a much faster pace than Dragonmaster Outcast.
- Korlessa, Scale Singer never impressed me. Knollspine Dragon is way better at drawing cards.
- Overwhelming Stampede wins games harder than Thundermaw Hellkite.
- I would take out Flameblast Dragon for Utvara Hellkite.
7 - Some utility lands you might want to run
- Exotic Orchard, Unclaimed Territory and Secluded Courtyard fix your colors.
- Haven of the Spirit Dragon fixes your colors and bring Dragons back from the dead.
- Littjara Mirrorlake clones one of your Dragons.
- Blighted Woodland and Myriad Landscape ramp you into Miirym.
cyeRunner on Sultai Flash Control
1 year ago
With Nightpack Ambusher out you can change some lands, because you need less , I recommend the following:
- +1 Ice Tunnel, -1 Zagoth Triome
- +1 Castle Vantress, -1 Snow-Covered Island
- +1 Waterlogged Grove, -1 Nurturing Peatland
Also i'd cut 1 Brazen Borrower for some card advantage: Cling to Dust, JtMS, Memory Deluge
LandoLRodriguez on Talrand No-kens
2 years ago
Fuzzy003 Thank you for your input! That is definitely an interesting combo and something I hadn't even come across. The problem is that both of those cards are absolute dead weight without the other. I'm not likely to be running more than 2 tutors in the deck so having either card in hand will be a waste until I come across the other, and even then I'd need my opponents to have lots of creatures (which is certainly not unreasonable, but not a guarantee either) for it to be an effective finisher. So, as I struggle to get down to 100 right now, I can't add 2 more cards in that won't necessarily synergize with the rest of the deck. Worth considering later should I find I'm struggling to finish games so it'll go in the maybeboard.
As far as the snow-covered lands go, that thought had definitely crossed my mind. I guess I figure this deck is trying to be disruptive enough to others' game plans that I can live with letting blue players gain the advantage for their basics too. Let them play bigger spells, I plan on countering them anyway. Also - and this is probably a dumb reason, but it is what it is - I like for all of my basic lands in a deck to be different. Since only like 7 different Snow-Covered Islands exist, this won't be possible. Stupid, I know, but I like that flavor in my decks.
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