Snow-Covered Island

Snow-Covered Island

Basic Snow Land — Island

: Gain .

Browse Alters

Trade

Have (2) TheAnnihilator , Azdranax
Want (1) 1A4blazeit

Combos Browse all

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Pauper Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper EDH Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Snow-Covered Island Discussion

DemMeowsephs on Tentacle boi Gyruda

1 month ago

Howdy there! You might like some of these lands (and ramp)

In the end, I would definitely consider all of these lands as they are very helpful and can help your journey go much much MUCH smoother, especially in commander! If this helps, be sure to check out some of my decks, (Double Trouble EDH) among others! Upvote them if you like them and be sure to give me suggestions if you have any, I would appreciate it. Anyways though, hope this helps, good luck on your deck, and have a great day! Happy tapping!

jaymc1130 on Silent Scepter

1 month ago

I was a bit intrigued so I threw a list together to test it for a couple of games against E-tron and Jund (my typical standards against which I first test new Modern decks) and the results of 3 games was actually quite promising. Silent Scepter took them all (granted it was going first in each game, but winning on the play against meta staples is the first hurdle a new concept should be able to overcome). I moved the concept to Bant to better play along the Tempo axis, and the exact list I tested was this:

Land: 2 Breeding Pool 4 Flooded Strand 4 Gemstone Caverns 2 Hallowed Fountain 4 Misty Rainforest 2 Mystic Sanctuary 1 Snow-Covered Forest 1 Snow-Covered Island 1 Snow-Covered Plains 1 Temple Garden

Instant: 3 Failure 4 Opt 2 Path to Exile 3 Remand 4 Silence

Creature: 3 Birds of Paradise 3 Grand Abolisher 3 Noble Hierarch 2 Spell Queller

Planeswalker: 3 Teferi, Time Raveler

Sorcery: 4 Serum Visions

Artifact: 4 Isochron Scepter

Sideboard: 2 Force of Negation 4 Grafdigger's Cage 2 Path to Exile 3 Spell Pierce 4 Veil of Summer

Don't actually know what the sideboard should look like but I figure cage is solid into Dredge, Lukka combo, and Neoform combo with potential to be useful in matchups where opponents are playing Uro, Kroxa, or Snapcasters as well. A couple extra paths for more aggro oriented strategies that land creatures before tempo control elements come online on turn 2 (Boggles, Hardened Scales, E-tron, Death's Shadow, Prowess, etc). Veil versus any deck running targeted discard or removal like Abrupt Decay, Assassin's Tropy, or Fatal Push (Grixis, Jund), And a couple of extra countermagic options to defend against other targeted removal like Abrade, or opposing spell based tempo concepts like Burn. Gotta say, even though I haven't play tested this idea ton, it does seem an idea with quite a bit of merit in Modern these days. Certainly has the potential to be a strong performer in the meta up to the point Teferi gets it's deserved ban.

Valengeta on Crab pot

1 month ago

The idea looks fun but I would redesign this into a Mill deck. You can still use the crabs you have, plus you can use Horseshoe Crab and Ancient Crab in combo with Phenax, God of Deception. Take advantage of those crabs' high toughness.

Fraying Sanity helps you win the match much faster. Visions of Beyond is a cheap hand-refuel card if you follow the Mill idea.

After that you need spells to answer your enemy's moves. Counterspells and removal will help you survive. There's also a lot of non-creature spells that Mill, like Glimpse the Unthinkable.

Other than all of this, if you continue to use Iceberg Cancrix switch your lands to Snow-Covered Island, Snow-Covered Forest or Snow-Covered Swamp

Azeworai on Brago, Budget Eternal

2 months ago

I haven't delved upon the blink strategy myself for quite some time, though I may be of aid.

There is a budget constraint, wherethrough I shall keep all of my suggestions under two dollars.

So this should go in nearly every deck, and this one seems perfect, and— (okay I'm done jesting).

Upon actual suggestions are a couple categories worth bolstering.

Some flickering and blinking:

Yorion can do quite a bit, and it begins looping with effects such as Charming Prince. Ephemerate is an overperformer whiles Ghostly Flicker, though more to cast, gets the job done. Combined with a counterspell in the graveyard, it can be a soft-lock with Archaeomancer (run that, too). Flickerwisp is just potent. Soulherder is oft the very best card to resolve.

A multitude of card draw:

Arcanist's Owl just keeps digging. Augur of Bolas could be fun. Barrin, Tolarian Archmage is able to bounce your own utility creatures or pester the opponent's board. Elsewhere Flask does its job. Wall of Omens draws many cards and serves as defense for those pesky aggro decks. Champion of Wits loots through the deck until life's end. Fblthp, the Lost is just greater. Golden Egg cycles and draws more cards.

Some removal effects:

Angel of Finality is an efficient flyer with a relevant trigger. Every deck needs graveyard hate! Dream Eater goes through a lot of cards and bounces important targets. Elspeth Conquers Death is as powerful here as it is in Standard. Leonin Relic-Warder serves a similar purpose. Frost Titan locks down important threats.

Snow basics would be a nice addition for Arcum's Astrolabe. It cycles, fixes, and is banned in Modern so you know it's powerful.

And some cards that don't really fit in tother categories:

Angel of Serenity deals with threats and can recur creatures from your own graveyard. Angelic Chorus gains far too much life for the opponent's comfort. Annex is nice, for you can switch it around as better lands come into play. Nevermore can keep changing card names to prevent anyone from casting their commanders.

Fall of the Thran is really mean and I love it.

Now for a few non-budget options:

Cavalier of Gales is an absolute power house, Ephara draws a meiny of cards, and Solemn Simulacrum offers a lot of advantage.

Just on one to note, Conjurer's Closet is going to be reprinted in Double Masters, thus it may drop to within budget.

There are quite a few things I would recommend cutting.

AEther Adept is lacking, Archaeomender doesn't seem to be retrieving much of worth, Archon of the Triumvirate is overcosted, Aven Surveyor is as well, Artisan of Kozilek triggers off of cast and is thus useless to blink, Your artifact tutors do not search for much of relevance, Subjugator Angel is a worse Tempest Caller, Hoverguard Sweeper is EIGHT MANA (what?!), Dispel is too narrow, and Aether Tunnel is lacking in power.

Let me drive this one in. Eon Frolicker just loses you the game. Giving someone a turn is ceding far too much time for them to gather resources and defenses. The "protection from that player" really doesn't do that much.

I suppose that is to be all from me. Happy blinking!

FormOverFunction on What is your favorite combo …

2 months ago

I can’t stop laughing, because I also just remembered another non-bo:

burning down a blinged-out Extraplanar Lens/Thawing Glaciers/Snow-Covered Island deck with a Cold Snap. Saved the day for the table.

I strongly recommend going through all of the old cards, everyone.

DudeMan1031 on The Many-Faced God

4 months ago

Thassa, Deep-Dwelling as a second copy of Conjurer's Closet. If you run Extraplanar Lens you should swap your islands to Snow-Covered Island so as not to give the other blue players a mana advantage as well. I'd recommended against running Dissipation Field as I find it has opposite the intended effect and incentivizes your opp's to attack you so they can re-cast/etb for value.

GoblinElectromancer on Card creation challenge

5 months ago

Ocean Diver

Snow Creature-Penguin

When ~ enters the battlefield if you control a Snow-Covered Island draw a card.

1/2

Another non legendary penguin

Load more