|Commander / EDH||Legal|
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|Promo Set (000)||Rare|
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At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Mirri's Guile Discussion
3 days ago
Hey I like the deck! Lots of similar cards in my version (Chulane's tale of too many artifacts). I'd suggest bounce lands! You can easily bring back the bounced lands with Chulane (I found myself lacking land drops sometimes). It may not jive with your plan to get Chulane out T3, but just a suggestion.
If you have any suggestions for my build I would appreciate it!
1 week ago
Hi firesparker, Infect is more difficult in Multiplayer Games. I played a Atraxa Build with Infect for 2 Mounths. Your biggest Problem are your Opponents and there know what you play.
I try to give your my suggestion.
- Try to play Blightsteel Colossus over some Cheat-in Cards like Show and Tell , Defense of the Heart or maybe Quicksilver Amulet .
Take more focus on Poliferate
Use dirty Cards like Tainted Strike for take out someone if an Opponents attacks with a Fattie.
Putrefax Awesome Dude, maybe play with Reanimate/Regroth/Eternal Wittness
Phyrexian Hydra Fattie
Master Biomancer push your Creatures
Tezzeret's Gambit Carddraw + Poliferate
Triumph of the Hordes Overrun
Contagion Engine Poliferate but high Cmc, depending on your Meta.
Evolution Sage Landdrops with benefits
Craterhoof Behemoth Value Finisher if you had this Budget.
Grafted Exoskeleton also good, but expensive (CMC)
Skithiryx, the Blight Dragon Must have.
Mostly important is your Manabase and Mana-Rocks.
You will play fast as possible. Cut Lands that enters tapped.
Play Atraxa just you can protect her. Abuse her Lifelink every Combat and cut Cards like Fog ...
Your opponents do not want to attack you if Atraxa is online -> Deathtouch.
Maybe you need more Carddraw, Topdeck-Control:
If you build more around +1/+1 Counters with Master Biomancer -> Herald of Secret Streams
BUT, i think your Build is also good with more focus on poliferate.
1 month ago
Thanks for your suggestions, they are awesome. Cavalier of Thorns didn't have th punch I really sought in the deck: I have so many ramp spells that don't have the chance to "whiff" and I found the recursion ability to be less relevant than I guessed. I think it makes a fine addition to any deck, but I'm finding with Mayael, I want to get more high CMC creatures from my transactions with Mayael, so that I'm still cheating their cost. Paying 6 mana for Cavalier of Thorns didn't feel great all the time.
Viv's Arkbow is awesome I definitely need one. It makes a good mana sink late game, and is harder to remove. I just need to get one haha. I think I ordered one, I'm just waiting for it to arrive.
To be honest Mirri's Guile is basically the last thing I need to complete this deck. It is an expensive card (I live in NZ) and the conversion rate is unkind. Eventually I'll track one down. But I'm not in a rush at the moment.
1 month ago
Hi Chhris, i really like your decklist, i have a few suggestions:
- Mirri's Guile so you can draw lands and leave the big dudes on top.
- Vivien's Arkbow its like a small mayael in case you commander gets killed a lot or you have a lot of mana to spare
- Cavalier of Thorns you already mentioned this one in you primer but i want to know why it didnt make the cut, or you just dont have it.
Nice primer, i love it
1 month ago
Totally agree that 2 cost rocks > 3 cost rocks and I'm going to make some changes in that regard. Specifically, I'll be replacing Commander's Sphere + Darksteel Ingot with a Fellwar Stone + Arcane Signet once that's released.
Messing around with The First Sliver has taught me that topdeck manipulation matters so I'll be making some changes to assist with that (e.g. Mirri's Guile + Sensei's Divining Top ) and both of those tutors you've suggested help with that game plan. I'll definitely be slotting in Worldly Tutor but I don't have a spare Vampiric Tutor kicking around. If I ever get one I'll swap out Mystical Tutor for it.
I also agree with your 'needs to be faster' assessment. On top of the cheaper cc rocks I mentioned up there, I also may reduce the utility land count by 1 or 2 ( Arcane Lighthouse sticks out) and slot in a clutch ramp spell like Skyshroud Claim , possibly 1 or 2 of the spells you mentioned.
1 month ago
Nice list! I love the wurms, reminds me of the film “Tremors”.
I built an Atla list fairly recently and can echo the above recommendation of Ashnod's Altar + Thornbite Staff - this paired with Purphoros, God of the Forge will win instantly. (I appreciate this if off wurm theme)
Gruul Ragebeast is also great because it’ll make all of your s fight everything and provides an immediate trigger for the eggs to die too.
I’d also recommend some top deck manipulation with cards like
I’d also recommend Greater Good as you could draw some massive amounts by saccing your wurms.
I’m terms of sac outlets I’d say go for the ones that don’t eat into your mana.
Allow you to do this for free.
1 month ago
We gave your request a lot of thought. Our main objective was to keep the spirit of the deck the same. So we decided to try and find replacements for the more expensive cards while keeping the original thought of the replaced cards alive. Naturally this would mean we would end up with cards that are either slightly less effective at what the expensive cards do, or they have a higher CMC, or both.
Almost all replacements we have chosen cost below 1 dollar. Some of the replaced cards are cards we do not own, so we decided not to post a new deck as we only do so when we own all the cards in it. So, here is a list of the replacements we would make in order to turn this into a less expensive deck:
- Forest for all the non-basic lands
- Hermit of the Natterknolls Flip for Beast Whisperer
- Ivy Lane Denizen for Bloodspore Thrinax
- End-Raze Forerunners for Craterhoof Behemoth
- Wirewood Channeler for Elvish Archdruid
- Skullwinder for Eternal Witness
- Rushwood Herbalist for Ezuri, Renegade Leader
- Evolutionary Leap for Fauna Shaman
- Elfhame Druid for Fyndhorn Elves
- Deadly Recluse for Hornet Queen
- Dwynen, Gilt-Leaf Daen for Joraga Warcaller
- Ant Queen for Mycoloth
- Nullmage Advocate for Nullmage Shepherd
- Centaur Rootcaster for Oracle of Mul Daya
- Thunderfoot Baloth for Pathbreaker Ibex
- Mul Daya Channelers for Priest of Titania
- Initiate's Companion for Quirion Ranger
- Runic Armasaur for Regal Force
- Yavimaya Elder for Sakura-Tribe Elder
- Llanowar Scout for Sakura-Tribe Scout
- Deathgorge Scavenger for Scavenging Ooze
- Fyndhorn Brownie for Scryb Ranger
- Rampaging Baloths for Seedborn Muse (we know, not quite the same functions)
- Archetype of Endurance for Asceticism
- Overrun for Beastmaster Ascension
- Abundance for Burgeoning / Exploration
- Beast Within for Song of the Dryads
- Nature's Claim for Krosan Grip
- Vitalize for Benefactor's Draught
- Shared Summons for Green Sun's Zenith / Genesis Wave
- Mask of Avacyn for Lightning Greaves / Swiftfoot Boots
- Sol Ring for Worn Powerstone
We were not able to find suitable replacements (i.e.: cards that would do the same thing but be slightly less effective at it) for the following cards:
- Vorinclex, Voice of Hunger
- Concordant Crossroads
- Mirri's Guile
- Quest for Renewal
- Heroic Intervention
- Worldly Tutor
- Freyalise, Llanowar's Fury
- Lifecrafter's Bestiary
- Sensei's Divining Top
- Umbral Mantle
So if you have any suggestions for these, please let us know. For now, we hope we helped you a bit to make a cheaper version of our deck. Have fun brewing it!
Mrs. and Mr. NV_1980
1 month ago
I agree with having more ramp. You can do this through spells, as Chhris suggested, which are good, or you can add some more mana rocks, like the Signets: Selesnya Signet , Gruul Signet , and Boros Signet , and/or the Talismans: Talisman of Conviction , Talisman of Impulse , and Talisman of Unity . I'd prefer to run one or more of these over a mana rock like Gilded Lotus . The Lotus is nice, but when ramp costs 5 CMC, you have to start to wonder if it's really ramp. I'd probably drop the Gruul Keyrune and Thran Dynamo to run some of these cheaper costed mana rocks. But that's my preference, and it would help drop the overall average CMC of your deck, which is pretty high with all the fatties you're running.
I'd look into cutting Warp World and Breath of Life , unless you just really like to mess with the table with Warp World. Breath of Life is a good reanimator spell, but it doesn't seem like it's what your plan with this deck is, and putting in another ramp spell or rock would probably be better served in that slot.
I think Anger would be a good cut, too, as it tends to run better with decks that can just throw it into the bin reliably, as opposed to just waiting for an opponent to kill it for you, or using it as sac fodder. eliakimras suggestion of Rhythm of the Wild is a good one, and if you are looking for another similar spell, Fires of Yavimaya is another budget option.
It looks like a good start, so have fun with it!
Mirri's Guile occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%