Creature — Shapeshifter
You may have Stunt Double enter the battlefield as a copy of any creature on the the battlefield.
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|Commander / EDH||Legal|
Latest Decks as Commander
Stunt Double Discussion
griffstick on Rashmi
3 months ago
6 months ago
The main thing I'm seeing that this deck needs some work on is lowering your non-creature spells by a LOT and adding bounce enablers. Most Animar decks run less than 20 non-creatures and instead run similar effects on their creatures.
Other random suggestions: Walking Ballista is your most mana efficient finisher with Ancestral Statue. Vizier of the Menagerie is excellent draw on a damn good card. Shrieking Drake is a fairer version of Ancestral Statue. Clones like Dack's Duplicate, Stunt Double, etc. work great with land untappers like Great Whale and the others you already run.
Feel free to check out my list for ideas. It's not budget friendly but there's still budget cards to pick through. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
6 months ago
- Nyxbloom Ancient (Broken. Broken. Broken.)
- Biowaste Blob (Super underrated.)
I'm looking for creatures that give you exponential value, or creatures that are just better with more of them. And please, no Biovisionaries. Thanks!
7 months ago
Maybe add Stunt Double for even more clone?
8 months ago
Nice deck btw.
1 year ago
Hey! I actually rebuilt that deck as Que Riku 2: The Rikuning. The plan was to retire it by taking its power level over the top and making it more of a storm deck that I wouldn't want to play as frequently. Which kind of worked, but it became its own thing that is really fun to play. I don't think my decklist here is 100% up to date, but it's close.
The fun thing with Riku is that he can be adapted to just about any metagame. I like the idea of using him as a clone deck that focuses on copying other players' threats, so it fits into any table (so lots of things like Clever Impersonator and Stunt Double). That said, it still needs its own win cons, and I think ETB win cons like Avenger of Zendikar and Purphoros, God of the Forge are very consistent with Riku.
I worry about Swarm Intelligence and similarly high-costed enchantments, because they don't do much on their own. I think it is better to pack the deck with plenty of things like Twincast, Reverberate, Narset's Reversal, Refuse / Cooperate, etc... Because these cost less, work on other players' spells, and only need to be saved for the best targets, leaving you open to make other plays in the meantime.
That said, I am pretty excited about Double Vision because it costs less and can more easily be benefited from the same turn it comes out. I haven't play tested it yet, and I think it might be a bit hard to get it to stick, but it has great potential.
At any rate, I think it is safe to shy away from Fog effects, since there are so many decks that don't try to win with combat damage.
I hope this helps. Your decklist looks great! I will keep an eye on it.