Temple of Mystery
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
: Gain or .
|Have (2)||gildan_bladeborn , Taki117|
|Want (3)||RodWalton , muskoxfriend , MisterFamous|
Printings View all
|Core Set 2020 (M20)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Temple of Mystery occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
GU (Simic): 1.41%
RUG (Temur): 2.11%
GWU (Bant): 0.69%
Temple of Mystery Discussion
4 days ago
Temple of Triumph replacing Stone Quarry
Temple of Malady replacing Foul Orchard
Temple of Silence replacing Forsaken Sanctuary
Temple of Mystery replacing Temple of Mystery
Temple of Epiphany replacing Highland Lake
Temple of Plenty replacing Tranquil Expanse
Temple of Malice replacing Cinder Barrens
Temple of Abandon replacing Timber Gorge
Temple of Deceit replacing Submerged Boneyard
Temple of Enlightenment replacing Meandering River
3 weeks ago
Ugin, the Spirit Dragon Temple of Silence Temple of Mystery Temple of Enlightenment Temple of Malice Temple of Deceit Temple of Malady Temple of Epiphany Temple of Abandon Temple of Plenty Temple of Triumph Manalith Goblin Engineer Boundless Realms Terramorphic Expanse Acidic Slime Fact or Fiction INSTEAD OF Brainstorm Dovin Baan Elspeth, Sun's Champion Garruk, Cursed Huntsman Kiora, the Crashing Wave Ob Nixilis, the Hate-Twisted Tamiyo, Collector of Tales Narset Transcendent Ob Nixilis of the Black Oath Vraska, Golgari Queen Vraska, Relic Seeker Vraska, Scheming Gorgon
1 month ago
1x Azorius Chancery - (2)
1x Command Tower - , , or (3)
1x Field of Ruin - (4)
1x Flooded Grove - : or , : , , or (5)
6x Forest - x6 (11)
1x Glacial Fortress - or (12)
1x Hinterland Harbor - or (13)
4x Island - x4 (20)
1x Jungle Basin - (22)
1x Karn's Bastion - (23)
1x Myriad Landscape - (24)
1x New Horizons - : Add two mana of any one color (25)
1x Oran-Rief, the Vastwood - (26)
4x Plains - x4 (30)
1x Reliquary Tower - (31)
1x Seaside Citadel - , , or (32)
1x Selesnya Sanctuary - (34)
1x Simic Growth Chamber - (36)
1x Sol Ring - (38)
1x Sunpetal Grove - or (39)
1x Temple of Enlightenment - or (40)
1x Temple of Mystery - or (41)
1x The Great Henge - (43)
1x Treetop Village - (44)
1x Weaver of Currents - : (46)
I miss counted earlier. Up to 46 total mana available
1 month ago
Hmmm, I think I could help you out a bit on lands. First, consider removing Polluted Delta and switch in Misty Rainforest. I understand Polluted Delta could still search for islands, but nonetheless Misty Rainforest's colors still make more sense. I would then consider adding some of the following:
- Fabled Passage
- Prismatic Vista
- Temple of Mystery
- Waterlogged Grove
- Ancient Tomb
- Tropical Island
- Mana Confluence
As for other mana giving cards, (or other) I would consider adding some of the following:
- Sylvan Library
- Rhystic Study
- Arcane Signet
- Birds of Paradise
- Selvala, Heart of the Wilds [This could be especially helpful, because once you have Arix out, she can tap for 12 mana for the cost of 1, very helpful!
- Sapphire Medallion
- Emerald Medallion
I am short on time, so though there are many more, this is all I could give. Maybe do some research on your own, I would recommend checking EDHREC, and type in your commander to see good suggestions. Either way, hope this was helpful! If it was, PLEASE consider upvoting my deck: Double Trouble EDH! Thanks, good luck, and have a nice day!
1 month ago
I literally ran into this issue this last weekend and forgot about it. I would definitely cut the Temple of Mystery at this point, as I do not like to see it that much.
1 month ago
Don't you have slow starts? I think 11 temples is too much... How about cutting 1x Temple of Abandon, 1x Temple of Epiphany and all 3x Temple of Mystery and putting basic 2x Forest, 2x Mountain and 1x Island instead?
The change shouldn't impact your playability, and could increase speed as well as synergize with Nissa, Who Shakes the World static when it comes to tapping more Forests for mana.
2 months ago
2 months ago
This looks a bit like my old +1/+1 counter deck, and while I will say that GW is probably better colors... I see where you're coming from here. No matter what, though, you need to do some tinkering with your mana base. Less islands, more duals. Unfortunately, the tried-and-true Thornwood Falls would serve only to make this slow deck slower, and enemy duals are in short supply in pioneer. Try Temple of Mystery - it should be something you can find for an all-right price these days, and scrying is nice. Having so many islands and so comparatively few blue spells is... good in moderation. 9:7 forests:islands for a 19:4 mana symbol ratio (nearly 5:1!!) is absurd. You should be running 4 or 5 islands, at most- or all of your blue mana should come from duals.
With that out of the way, suggestions!
Avatar of the Resolute is a big ol' meat stick that can swing in for heaps of damage.
Barkhide Troll is a resilient threat that basically has Schrodinger's Hexproof as long as you leave up 1 mana.
Benthic Biomancer could be good for the curve and the lacking card draw.
If you're in a slow meta that will allow you to make a turn 3 play like this, Bred for the Hunt draws an assload of cards.
Chasm Skulker just gets huge and is resistant, somewhat, to removal.
Managorger Hydra is a finisher for 3 mana. It'll make your opponents think twice before doing anything.
Wildborn Preserver is an excellent mana sink if the game goes long.
Consider some of those suggestions.