|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Common|
|Commander 2017 (C17)||Uncommon|
|MTG: Commander (CMD)||Common|
Combos Browse all
Destroy target artifact or enchantment and up to one other target artifact or enchantment.
Relic Crush Discussion
1 week ago
Force of Vigor would definitely be a good addition, and I think I went with Relic Crush over Krosan Grip for the multi-target (or to save $3). This deck hasn't been actively updated in a couple years (I think I added Anointed Procession to the maybeboard).
1 week ago
4 months ago
-- Divine Intervention - replace with a full wipe, rather than something that lets your opponent keep their best creature.
-- Leonin Arbiter - with the amount of searching you do, I'd re-think the search denial, as it hinders your own searching for lands too.
-- Jedit Ojanen of Efrava is just... not the greatest. He's pretty lackluster.
-- Curse of Vitality is very minor lifegain.
You have an awful lot of slow lands, that come in tapped. Canopy Vista is pretty much strictly better than a Guildgate.
Soul's Majesty should be replaced with Rishkar's Expertise - it's one mana more, but can't be countered by killing the target, and it lets you cast something in your hand (even if it's not one of the things you drew).
I find Hunter's Prowess is outclassed by its uncommon counterpart, Hunter's Insight - it lacks the +3/+3, but the instant speed means you can just choose any unblocked creature, your opponents not getting the ability to block the target more to deny you cards. Also, it's 2 mana cheaper.
I'd try to find a slot for Rancor - it's a recurring way to grant trample, and +2/0 for one mana is sweet.
Lightning Greaves has screwed you over so many times in our games. Consider Swiftfoot Boots instead? The two differences are it costs mana to equip, at the trade-off of you can still target the creature later on without opening a vulnerability window with re-equip/etc, or locking you out of targeting it if it's your only creature.
6 months ago
You may want to consider enchantments with mana doubling effects such as Zendikar Resurgent , Mirari's Wake . I also think hexproof creatures work best with an aura theme like Slippery Bogle , Silhana Ledgewalker , Sagu Mauler . Asceticism and Sterling Grove are also amazing for this deck. I would add more destruction like Crush Contraband or Return to Dust even Relic Crush . Reclamation Sage , Indrik Stomphowler , Acidic Slime . Maybe even Seal of Cleansing
7 months ago
1 year ago
You could put an Adorned Pouncer or an Ajani's Pridemate insted of an Initiate's Companion.With the equipment sub-theme you could use a Leonin Abunas just for shit and giggles. Also, kind of situational, but Shamanic Revelation is usually better than Harmonize (Or use both).
Swords to Plowshares is never a bad option.
All of those cards are not that expensive and are really good, I guess.
1 year ago
Press the Advantage - 2 creatures getting through. Awesome.
Steelshaper's Gift - Figure i can easily replace a piece of equipment with it.
Umezawa's Jitte - Expensive, but didnt own one, every nice.
Leonin Abunas - hexproofing all my equipment is nice.
1 year ago
Hi JAPuckett85 . Thanks for your suggestions.
As far as mana goes, yahh I actually have 3 Savannahs, got them in a purchase of someones old cards. They were the only duals he had, which was funny, cause up until now I didnt really play . And they are very rough shape, the images are half rubbed off. He played without sleeves and was a smoker, so all his cards are a little yellowed on the edges as well. But they do the trick.
With Terramorphic Expanse and Evolving Wilds my thought was to change the mana mix in my deck slightly, as I have found I dont need a bunch of mana. The reason I didnt and any of the first bunch of lands you suggested is because they enter tapped. I hate that, most of the entered tapped I have in here are conditional, and usually dont end up entering tapped. That being said though, I do like Scattered Groves for the cycling ability later game, so will probably throw one in.
As for the mana artifacts, I havent found I needed a ton of mana with this deck, and wanted to try Paradise Plume because of the secondary life gain, but its really not working out for me, and will probably switch it out for the either Selesnya Signet or Thran Dynamo.
My original thought with keeping Condemn was that I could bury my own attacking creature for life if there were shenanigans from the other player, but has really not played out, so going t switch it out for Path to Exile. You are right, Crushing Vines is garbage, same with Relic Crush going to switch out those for better options, Sundering Growth is so much better. But Wing Shards has worked out in the past, wiped out 3-4 attacking creatures with the storm.
With Hunter's Prowess, its the trample that is more important to me, I figured I would replace it with Press the Advantage, its cheaper and hits 2 of my creatures. I also like the ability to play it in multiplayer when 1 of my opponents attacks another one.
Yahh, as far as equipment goes, this deck is definitely a work in progress. I thought that with Grappling Hook I could force blocks with that key creature, but has been terrible. And I just happened to own a Sword of War and Peace so tossed it in, dont think I have seen it in play yet, but yes, the pro-white would be a problem. Unfortunately, I cannot justify the $50 price tag on a Sword of Fire and Ice. Also dont own a Umezawa's Jitte but might be worth a purchase, cause it is pretty good in this deck. I will put Steelshaper's Gift into my deck, but dont think I want to add any non-cat creatures, trying to keep this super theme-y.
Creatures: Yahh, Arctic Nishoba is TERRIBLE, I am sure I removed it from my actual deck last time I played, just cant remember what I put in its place. Alms Collector has under-preformed for sure, Brimaz, King of Oreskos is on my list for adds, just dont have one currently. After looking, Leonin Abunas and Prowling Serpopard may have to make it in as well.
Thanks again for the comment, I have a lot of takeaways from this.
Relic Crush occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%