Stifle

Stifle

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Latest Decks as Commander

Stifle Discussion

Neotrup on Blim, Comedic Genius and Immortal …

17 hours ago

Immortal Coil will trigger for them having not cards in graveyard, then they will discard. Losing life doesn't cause any additional triggers, as it's Immortal Coil only interacts with damage, not loss of life. Even though they have a card in their graveyard, the Immortal Coil trigger will still cause them to lose the game. If they somehow Stifle the trigger or otherwise survive they will now have a card in graveyard (from the discard) so Immortal Coil won't trigger again.

chicagobearz on What's your favorite card?

1 week ago

I've played Stifle ALOT since it was printed.

Boza on Need a direction for Obeka, …

1 week ago

There are two ways to abuse the ability of that commander - negating negative abilities or politicking other players turns. Like, if someone is being attacked for lethal, you can give them the option to end the turn prior to damage. The rest of the deck can be similar politics-enabling cards. Heck, you can even make a stax deck and trade favors for allowing people to end their turn before the stax effects resolve.

The other direction is negating your own negative effects, using Obeka as basically Stifle. For example, Leveler has a devasting ability that should be negated, but it is quite under costed otherwise.

Dark_Danda on cEDH: Rashmi, Eternities Crafter

3 weeks ago

Hi KrenkoSobBoss. Many thanks for your compliments. I feel very honored and am happy to see that someone is taking note of my deck and is inspired by it. Feel free to upload your deck to tappedout and I will take my time and comment on it if you so wish. I strongly believe that it is a fuck deck to play and worth investing money in :)

First off, you have a very keen eye and, indeed, I discarded Isochron Scepter and put it back in just recently along with Temporal Manipulation, which by the way is the reason for that. I will update the primer in due time (probably in a week or so when I have my vacations). For now I'll give you the short answers to your questions.

Targets for Isochron Scepter:

With these cards you can go infinite with Temporal Manipulation, except with Mystical Tutor. With Narset's Reversal and Mystical Tutor you can go infinite with Nexus of Fate. Outside the combo I would put in any counterspell as you can bounce Isochron Scepter later on to put any of the above mentioned cards in to combo off. As for Time Stretch, I wouldn't play it. Too high CMC. That's also why I cut Enter the Infinite.

What were the latest changes....

Out:

In:

Cheers, Noc

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

3 weeks ago

Guyunderwater: I considered that direction! Trophy Mage can grab Rings and two Altars, for some pretty sweet value. Also, Tribute Mage gets the Sundial -- I used to run Sundial here, but I realized that I just... didn't need to keep most things. The majority of the creatures that I reanimate, I'm fine only getting one use out of them. Even my big bombs, most of the time, have a one-time giant effect. Note that Stifle and friends can also do the same trick!

I just found that Rings and Sundial ended up being win-more in my list. But there's a thousand ways to go with Araumi, and yours definitely sounds fun too!

Daedalus19876 on Araumi of the Dead Tide

3 weeks ago

I'm happy to see other people building Araumi, I think she's a fascinating commander which can be taken in many directions...

Given that you're going for the BIG BEATER approach, have you considered Grave Titan, Gyruda, Doom of Depths, Archfiend of Despair (he's a one-hit kill in this deck), or Unesh, Criosphinx Sovereign (who gets NINE triggers immediately upon entering)? Stifle, Trickbind, Disallow, Tale's End, and Discontinuity can also let you keep the encored cards if that interests you.

This is my list, I went for more combo-tempo-value-jank. I'd love to hear your thoughts (and feel free to leave me a +1 if you are inspired!)...


To Drown the World in Death: Araumi EDH [PRIMER]

Commander / EDH* Daedalus19876

SCORE: 12 | 2 COMMENTS | 179 VIEWS | IN 1 FOLDER


Gidgetimer on Mana doubler question.

1 month ago

I have a small correction to make that isn't relevant to this example, but is an important distinction.

Mana Reflection never triggers off of anything. It is a replacement effect. Since this example deals with mana abilities it is a distinction without a difference. For similarly worded cards such as Doubling Season that apply to other things it matters though. A flashed back Increasing Devotion with Doubling Season out will make 20 tokens and nothing in the interaction can be Stifled.

RNR_Gaming on Oblivion Engine

1 month ago

Caerwyn - the effect is symmetrical in this instance. It's very similar to Bearer of the Heavens. Also, titans exist and this Raze mechanic seems a lot more fair to me than annailator. There are answers for the death trigger like Stifle, Eerie Interlude and Teferi's Protection. Having to build with the constant of having loads of artifacts for something to be effective is an opportunity cost. Its definitely strong but I don't see it as being unbeatable or entirely unfair.

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