Stifle

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Stifle

Instant

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

DashJovis1 on Temur Rhinos

2 months ago

Whoops, correction, there are good reasons not to play consign/Spider-Sense that I remembered mere minutes after making this post - they mess with Crashcade. I still don't think Repudiate is worth it personally, but yes, I guess there is a reason to run it if you want a Stifle effect.

SufferFromEDHD on Phyrexian Fiddler

6 months ago

Great analysis of Torpor Orb! I had no idea it neuters so many all stars of the Legacy meta.

Your thoughts on Artificer's Intuition? Great synergy with Welder, the artifact lands and your decks CMC. Blue would open you up to Stifle as well.

Enlightened Tutor should this be main board? It can grab dreadnought, the artifact lands, Urza's Saga and for your new tech Artificer's Intuition ;)

A playset of Eater of Days seems overkill. 1 or 2 at the most.

Tippycat on Mimeograph? Xerox?

8 months ago

Thanks again for the help, hyalopterouslemur! You're right - Reliquary Tower is a mistake here. Also totally agree Genesis, Wonder etc. make sense. I didn't know Kami of Whispered Hopes - that's a good one and Living Death - great alternate wincon for sure. Will think of what to cut to include these - maybe focusing more on filling my GY as opposed to opponents. Also, probably need some other protection against GY hate in addition to Stifle and Louisoix's Sacrifice. My playgroup can have significant GY removal.

Andramalech on Balaam__

8 months ago

Balaam__ is an instant speed available activated ability, which means yes instant speed even though it's at sorcery speed for the mainspell, and it's an activated ability so yes it can be hit by things like Disallow, or Stifle, or Trickbind. Cheers!

hiddengibbons on Card creation challenge

1 year ago

It That Cannot Be Named

Legendary Artifact Creature - Phyrexian Eldrazi Construct

~ Can’t be cast if it’s owner controls a blue permanent

Trample, Annihilator 6

When ~ is on the stack, you can’t cast any other spells this turn.

If ~ would be put into a graveyard from anywhere, exile it instead.

When ~ enters the battlefield it’s owner sacrifices all other permanents he or she controls and loses the game at the beginning of his or her next upkeep.

20/20

I tried to create a new Phyrexian Dreadnought of sorts that can’t be played with Stifle or Dress Down but can win the game if you manage to use it immediately. Create a card that grants infect to instants and sorceries

Polaris on inalla, archmage ritualist ability copied …

1 year ago

It does not remove the second trigger. Let's go through this step by step:

  1. You cast a generic non-token Wizard.
  2. Priority passes around the table to take instant-speed actions.
  3. All players pass priority without doing anything; the Wizard resolves and enters the battlefield. This fulfills the trigger for Inalla, Archmage Ritualistfoil. Players have not gotten priority yet.
  4. As Inalla would trigger, Naban, Dean of Iteration's replacement effect applies. Inalla triggers twice. Players have not gotten priority yet.
  5. You, the active player (presumably, since it's your turn unless maybe you cast the Wizard with flash), would get priority. Inalla's two triggers are immediately put on the stack, then you get priority.
  6. You pass priority. Your opponent gets priority and casts Stifle targeting one of your Inalla triggers.
  7. Priority passes around the table again; assuming no one does anything, Stifle resolves and counters its target.
  8. Priority passes around again, then Inalla's remaining trigger resolves. At this point you decide whether to pay to make a copy of your Wizard.

Notably, one Inalla trigger has to go uncountered in this scenario. Naban's replacement effect can't be responded to; by the time anyone can take an action, two Inalla triggers are on the stack. Paying is also part of the resolution of the ability, so the player has to counter your Inalla triggers before you pay any mana to them.

Swebb87 on inalla, archmage ritualist ability copied …

1 year ago

Hi, I have Inalla, Archmage Ritualistfoil and Naban, Dean of Iteration out, I cast any generic non-token wizard. My opponent plays Stifle on Inalla's initial triggered ability, does that also remove the trigger that nabaan creates or are all associated copies of the ability countered as the original trigger from Inalla was countered?

SufferFromEDHD on SufferFromEDHD

1 year ago

Psychic Vortex

I'm determined to make a deck where this is the engine piece. If anyone out there can read this tell me your favorite combos!

I constantly run Ensnaring Bridge because of my fondness for Null Brooch so this is a clear point of synergy. I'm thinking there are enough Crucible of Worlds effects now to nullify the land sacrifice. Extra mana rocks would help too. If you are running Stifle tempo tech it can also address the end of turn tax. It feeds reanimation and flashback smoothly. There is a small list of commanders where this is an auto include due to the strategy (Muldrotha) or the clear synergy (Damia)

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