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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Neotrup on Copying Omnath, Locus of Creation …
1 month ago
If a player casts Stifle in response to Strionic Resonator's activation targeting the same ability as the Resonator it will counter that ability removing it from the stack. That will cause the activation to no longer have a legal target when it tries to resolve, effectively countering both the original trigger and the activation.
As a note, Strionic Resonator would copy the landfall ability as a whole. When Omnath, Locus of Creation's ability resolves, it checks how many times the ability has resolved, not how many times it triggered, or which trigger it was. Copying the second trigger will make the copy add and make the actual trigger deal 4 damage to each opponent and each planeswalker you don't control, even though it was the second trigger, as it is now the third time the ability is resolving.
builderboy7 on Copying Omnath, Locus of Creation …
1 month ago
If player A controls an Omnath, Locus of Creation and plays their second land for turn, holds priority, and copies Omnath's triggered ability to add 4 mana to their mana pool with a Strionic Resonator. If then player B elects to cast Stifle on the Omnath ability, what happens to the copy of the ability on the stack?
Coward_Token on How Are Red, Black, and …
4 months ago
Green getting Stifle-type effects is actually a pet peeve of mine. It's too subtle and I feel it doesn't really fill a necessary role in the color's strength the same way Fog effects do. Really should go to white as a secondary ability, the non-lethal flavor is fitting and its similar to the color's existing mechanical ability of tapping things down
fluffyeel on Bruvac's Millibuster
5 months ago
Mill is fun. Mill was one of my first loves (and still is!) for any sort of MTG deck. However, I see some options to further Traumatize your opponents:
- Fractured Sanity is fun for all opponents. Or more fun for you. Brain Freeze is another fun instant mill that I highly recommend.
- A big concern I have seeing this is that people use graveyards as much as other resources, so being prepared for that may help you out in the long run. You mention graveyard hate is meta-dependent... but, in my experience, graveyard shenanigans are everywhere. My recommendations are Grafdigger's Cage, Tale's End, Stifle, Trickbind, Time Stop, and Discontinuity as stops to things like, for example, Eldrazi graveyard triggers.
- If you want a classic monocolor strategy and if you have enough of them, it's not uncommon to replace all the basics with snow-covered basics and use Extraplanar Lens as an acceleration engine. For you, I think that may not be a bad idea.
- Other fun toys that synergize with one or more of your toys: Windfall, Memory Jar, Isochron Scepter, Forbid, Jace, Vryn's Prodigy Flip, Commandeer, Sunder, Teferi's Puzzle Box...
ThassaUpYo@ssa on Davy Jones Locker
6 months ago
Solid suggestions...what would be reasonable to swap out in favor of Helm of Obedience, Praetor's Grasp, Stifle, and Tale's End?
Profet93 on Davy Jones Locker
6 months ago
Although not exactly friendly to your average cmc, a Leyline of the Void/Dauthi Voidwalker. Adding in a Helm of Obedience for theme but more importantly combo
At the risk of "wasting" your spell on it, Praetor's Grasp. Luckily you can just take their sol ring, mana crypt or important combo piece should they not run eldrazi.
Hope this helps!
Coward_Token on
8 months ago
Stifle & friends? Lets you save Melek from being killed by a random Bojuka Bog
Ammonzy on Magic Rhino
9 months ago
Fun trick with Roon of the Hidden Realm as he's 1 if the not the only commander capable of this, although this would require some deckbuilding changes.
Roon has the ability to permanently exile another person's commander. What you do is have a counter-trigger ability card in hand like Stifle or Tale's End. You then activate Roon's ability to blink someone's commander; now the opponent has 2 choices
- Allow your blink to resolves
- Place their commander in the CZ, essentially accepting death
Now the fun part is if they choose to allow the blink to resolve, you counter your own ability. And since the opponent didnt choose to move the commander into the CZ, it's now stuck in limbo forever.
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