Sakashima of a Thousand Faces

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Sakashima of a Thousand Faces

Legendary Creature — Human Rogue

You may have Sakashima of a Thousand Faces enter the battlefield as a copy of another creature you control, except it has Sakashima of a Thousand Faces' other abilities.

The "legend rule" doesn't apply to permanents you control.

Partner (You can have two commanders if both have partner.)

Guerric on [Primer] Crouching One-Drop, Hidden Ninja *Update*

1 week ago

Vivipotence

Great question! Sakashima of a Thousand Faces will go into the deck eventually, and it will probably replace Okiba-Gang Shinobi. While the discard is helpful in corner cases where someone has an empty hand and tutors something, most of the time it's just another ninja, and discard is a mechanic which annoys players and isn't otherwise supported here so as to make it good.

I oftentimes tutor Counterspell with Dimir Infiltrator when I think someone is going to try to combo or stop me, which has been a good trick, so I do generally like it, though I would probably replace it with Foil if I decide to since we usually don't mind the downsides in this deck and it's a cheap card. Mana Severance does seem like a useful trick though, so I will think about that! I think a misnomer about the deck is that you need to manipulate the top deck a lot so that you can set up the kill. Really you just need to swing a lot of un-blockable ninjas sideways, maybe with an extra copy of Yuriko, and hope it's enough. Lands are what really kill you when you are going for the kill, so that does seem like a good card and I will seriously consider it!

Vivipotence on [Primer] Crouching One-Drop, Hidden Ninja *Update*

1 week ago

Delightful. If you had a Sakashima of a Thousand Faces, what would you cut for it?

Also: The lone Counterspell kind of sticks out. Yeah, there is Commit / Memory but you will probably not counter something for 4CMC. So that solitary counter doesn't do much exept two meager damage off the top. Force of Will would be perfect in that spot but it is probably way out of budget (Force of Negation too, even though it gets reprinted in Double Masters 2022). So I would propose cutting that counterspell entirely and replace it with something fun. A card you could replace it with that gets surprisingly little attention and is heavily underplayed in Yuriko is Mana Severance. This card is amazing in any Yuriko late game. Right now you average CMC with lands is around 2.2 or so. Without lands it's 3.38, that's a 50 % damage increase for your Yuriko triggers (without top deck manipulation) and you will dig through your library much faster. You should be careful with it, obviously. If you suspect an Armageddon this will probably be one of the cards you'd discard.

dazhaun on Yuriko

2 weeks ago

I've been playing Yuriko in my "Casual Competitive" meta (We don't run Thassa's oracle/demonic consultation, Underworld breach/mox diamond/brain freeze / ad nauseam), and I've had the best luck running her with Spark Double, Sakashima of a Thousand Faces, and Sakashima the Impostor... Also I do Shadow of Mortality. Brainstorm is super key, if you have 2 triggers resolving, revealing the shadow, draw it, brainstorm it back to the top, resolve the second trigger. devastating. Really fun deck.

KappaDiem on Miirym, Sentinel Wyrm

1 month ago

The plan was also to add Spark Double both Sakashimas (i.e. Sakashima of a Thousand Faces/Sakashima the Impostor) but seems i forgot to add them to the list. So thanks for the suggestion.

Considering if Phantasmal Image is worth it.

RambIe on Deck Archetypes in EDH

1 month ago

p.s.s.(off topic sorry)
"3) Control- Control decks in sixty card magic are built on trying to shut down almost everything an opponent is trying to do via counterspells and removal until you can work towards a win con. This obviously is not possible in commander where you can not shut down three other players with just counterspells and removal alone"

you should check out some Krark, the Thumbless / Sakashima of a Thousand Faces decks
they actually do counter and remove everything while winning with cards like Electrostatic Field

king-saproling on Lord Xander Taxing your Deck

1 month ago

Looks good so far. Personally I would make these swaps:

Cormela, Glamour Thief -> Coalition Relic
Maestros Ascendancy -> Worn Powerstone
Tragic Slip -> Syr Konrad, the Grim
Aether Tunnel -> Rogue's Passage
Protective Bubble -> Shizo, Death's Storehouse
Thought Collapse -> Seize the Day
Mirror Box -> Sakashima of a Thousand Faces
Umbral Mantle -> Firemind Vessel
Jin-Gitaxias, Progress Tyrant -> The Haunt of Hightower
Megrim -> Spark Double
Liliana's Caress -> Waste Not
Aqeous Form -> Sleeper's Robe
Lier, Disciple of the Drowned -> Cabal Conditioning
Aetherspouts -> Hedron Archive
Go for the Throat -> Component Pouch
Turnabout -> Sakashima the Impostor
Terminate -> Generator Servant

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