Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Big Apple Highlander | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Premodern | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Equilibrium
Enchantment
Whenever you cast a creature spell, you may pay . If you do, return target creature to its owner's hand.
lohow9608 on
Faceless Menace PreCon
3 months ago
Add: Arcane Signet, Assassin's Trophy, Beast Within, Break Down the Door, Brine Elemental, Broodhatch Nantuko, Cyber Conversion, Dreamroot Cascade, Drowned Catacomb, Echo Tracer, Equilibrium, Etrata, Deadly Fugitive, Exit Specialist, Experiment Twelve, Hauntwoods Shrieker, Hinterland Harbor, Ixidor, Reality Sculptor, Kozilek, the Broken Reality, Obscuring Aether, Overwhelming Forces, Panoptic Projektor, Primordial Mist, Printlifter Ooze, Roshan, Hidden Magister, Simic Signet, Thought Vessel, Threats Around Every Corner, Ugin's Mastery, Ugin, Eye of the Storms, Vannifar, Evolved Enigma, Whisperwood Elemental, Wilderness Reclamation, Woodland Cemetery, Yedora, Grave Gardener, Zoetic Cavern
KongMing on
Don't Tell Them About What's Under the Pyramids
1 year ago
How about some tribal buffs like Reflections of Littjara and Kindred Discovery? Also, Clone Legion has a high CMC, but could be worth copying all your Sphinx (or someone else's problematic board). Rite of Replication falls in a similar bucket.
Equilibrium combos with Unesh's reduction nicely.
Also, Detection Tower.
Last_Laugh on
3 years ago
There's a few spots here where you've opted for non-creature effects over creatures serving the same functions.
Ramp: Beastcaller Savant is very similar to a morph creature thanks to haste and paying for his own 1 mana to recast in combos. Wild Cantor is a turn 2 Animar option. I'd suggest dropping your artifact/sorcery ramp for more 2 drop creatures (and Birds of Paradise). Cloud of Faeries and Peregrine Drake are both ramp and combo pieces here.
Bounce Enablers: Equilibrium and Deadeye Navigator both work great here. If your playgroup will let you proxy just ONE card... make it Cloudstone Curio.
Card Draw: Tishana, Voice of Thunder will draw a bunch of cards. Prime Speaker Zegana used to be go-to draw for Animar once upon a time.
Combo: Weird Harvest and Ancestral Statue will enable a combo with Purphoros. It'd need 3 counters on Animar, , and Harvest in hand. Harvest for to look up Purph/Statue, play statue for , then play Ancestral Statue targeting itself with it's own etb over and over.
My list isn't budget friendly, but it should still help. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸
Forkbeard on
Miirym, Sentinel Wyrm: Double Dragon
4 years ago
Oh this is a lot to process, ha. Here's some thoughts around the suggestions.
Alright so about the hefty casting cost problem of dragons in general. Yeah. Now that I've had a chance to play the deck a bit, I'm running into the same problems I had with Atarka. With so much ramp + treasure support (treasures are particularly rampant in my playgroup), Commander in general is so fast these days and this deck had a very difficult time keeping up. I really like the brew I have here, but I need to consistently ramp to have any hope of getting this battlecruiser off the ground. I need to start thinking about fast mana (Ancient Tomb, Mana Crypt etc) because I'm finding that some games don't go beyond 5 turns these days. Dark times for a Timmy like me.
griffstick on
Miirym, Sentinel Wyrm: Double Dragon
4 years ago
I say cut Thundermaw Hellkite too. Idk I feel like having Genesis Wave resolve with x being 7 or greater would be fun. I also want to suggest Equilibrium. Bounce your own creatures could be a good idea.
Ok but what about Sylvan Library or Worldly Tutor? Or other really powerful cards like Mana Vault
DarthSeatb3lt on
Barrin, Master Wizard
4 years ago
The synergy with Induced Amnesia is fantastic!
I like the idea of the deck - seems very unique and fun. A couple suggestions you could consider: it looks like you're dabbling in the wizard synergy but you could go a bit deeper for even more synergy with cards like Cyclone Summoner, Docent of Perfection Flip, Minn, Wily Illusionist,Patron Wizard, Trophy Mage,Tribute Mage, Trinket Mage, Jace's Archivist and Azami, Lady of Scrolls
I think the above additions would help you keep the theme of your deck while offering more synergies all around. If you take this approach, you could also look to include Stonybrook Banneret as a budget medallion.
fetch your token fodder generators with: Trophy Mage,Tribute Mage, Trinket Mage create more fodder with: Docent of Perfection Flip, Minn, Wily Illusionist
and bounce more with: Cyclone Summoner Stern Proctor & Equilibrium
The rest are just decent control/draw.
Additionally, in keeping with the bounce theme you may want to consider Into the Roil, Blink of an Eye, Disperse, and maybe even Capsize or Snap the former three will let you bounce your own targets for more ETBs/protection and in a pinch they can bounce those pesky enchantments blue has so much trouble dealing with.
For counterspells, the lower the mana cost, the better the counter. there are some great budget options if you find you've always got a handful of cards for free counters (Misdirection Disrupting Shoal) but one of the classics that isn't too pricey isArcane Denial but I'm quickly growing to loveAn Offer You Can't Refuse and Swan Song
For removal, the bounce theme is always great but for those pesky indestructible creatures I auto-include Resculpt in every blue deck I make.
Overall your deck looks like a ton of fun to play already, just adding in my thoughts.
freezerboy on
You Know, I'm Something of a Ninja Myself - EDH
4 years ago
Curious how you have Razaketh, the Foulblooded in there with your playgroup rules. I'd say any ninja deck would need an Equilibrium to keep things going back to your hand. I have a couple more options like that in my Satoru deck, though I went a bit jankier than you did.
griffstick on
Drawin cards and swinging like a proper blue mage.
4 years ago
Equilibrium would be good in a deck with this many creatures.
| Have (1) | metalmagic |
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