Equilibrium

Equilibrium

Enchantment

Whenever you play a creature spell, you may pay . If you do, return target creature to its owner's hand.

Latest Decks as Commander

Equilibrium Discussion

Last_Laugh on Animar Commander (Big Eldrazi)

1 week ago

Trying to keep your budget in mind I have several suggestions. I'll try to break it down by category. My main advice is if an effect is available on a creature, use it over other versions (i.e. Stratus Dancer over Negate).

Turn 2 Animar: Birds of Paradise , Wild Cantor , and Utopia Sprawl are all options.

Ramp: Lose your artifacts and look into several options like Rattleclaw Mystic (doubles as a combo piece with bounce enablers), Cloud of Faeries , and Peregrine Drake .

Bounce Enablers: Equilibrium and Temur Sabertooth for repeatable bounce. Shrieking Drake , Dream Stalker , and Man-o'-War for single target (including self).

Feel free to check out my list for inspiration. It's not cheap overall but Animar has several good options for reasonable prices. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

PartyJ on Yuriko: the 忍者 code | Commander

4 months ago

What are your thoughts about Equilibrium as addition to a Yuriko deck azja?

I questioned the card in the past and looking at the deck makes me think of this card again. Feels super relevant in a creature heavy deck and gives control over super pesky creatures midgame.

What do you think?

jethstriker on Which Magic card's art would …

4 months ago

The Fool - Jester's Cap

The Magician - Dark Ritual

The High Priestess - Argothian Enchantress

The Empress - Counterspell

The Emperor

The Hierophant

The Lovers - Sower of Temptation

The Chariot

Justice - Equilibrium

The Hermit - Uncle Istvan

Wheel of Fortune - Wheel of Fortune

Strength - Unholy Strength

The Hanged Man

Death - Necropotence

Temperance

The Devil - Lord of the Pit

The Tower - Grim Monolith

The Star - Falling Star

The Moon - Blood Moon

The Sun - Sol Ring

Judgement - Wrath of God

The World - Omniscience

I would look in particular to older cards (premodern) and / or Seb McKinnon cards, as in my opinion those cards have the art style that would suit a tarot card.

d_iros on Crouching Kadena, Hidden Phage [Primer]

4 months ago

Abzkaban

The two cards I've been eyeing on your list are Equilibrium and Words of Wind . I imagine with the whole first step of this deck being build a draw engine they could become pretty oppressive.

Last_Laugh on Animar's Bouncing Friends Rev2

6 months ago

The main thing I'm seeing that this deck needs some work on is lowering your non-creature spells by a LOT and adding bounce enablers. Most Animar decks run less than 20 non-creatures and instead run similar effects on their creatures.

I.e. Glen Elendra Archmage, Draining Whelk and Stratus Dancer instead of most traditional counterspells.

Temur Sabertooth, Equilibrium, and Cloudstone Curio are 100% needed here. Curio is expensive but it's worth its weight in gold here.

Birds of Paradise, Wild Cantor, or many other mana dorks over Artifact and Spell ramp.

Other random suggestions: Walking Ballista is your most mana efficient finisher with Ancestral Statue. Vizier of the Menagerie is excellent draw on a damn good card. Shrieking Drake is a fairer version of Ancestral Statue. Clones like Dack's Duplicate, Stunt Double, etc. work great with land untappers like Great Whale and the others you already run.

Feel free to check out my list for ideas. It's not budget friendly but there's still budget cards to pick through. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

kimosabe on This Deck Has No Win Condition, but Yours Does

9 months ago

I've never seen a lot of the cards you're running and I love it. Equilibrium is one of the coolest blue cards I've seen in a while. If you're running Tribute Mage and also want protection for Sen Triplets why not: Swiftfoot Boots or Lightning Greaves. Diplomatic Immunity is also a swell way to protect them. Check out Girls Just Wanna Have Fun it's my ultra strong Sen Triplets deck for more.

SueMe on Jazz Hands Venser

10 months ago

Oh wow, that's a lot of suggestions. Thanks king-saproling!

Lunar Force is an interesting idea that definitely synergizes well with Venser. However to use it properly, you'd be required to use a lot of mana (3 mana on the Force, while saving up another 4 for Venser). Though I think if the ability was a may-ability, it would totally be worth it.

Speaking of "mays," would the same trick work with Perplexing Chimera? I'm not familiar with the fine-print of the interaction, but I believe you could return Chimera to your hand as its ability triggers, and basically steal their spell with no downside (besides paying a total of 9 mana for the exchange)? If that would work, that would be pretty nifty indeed.

Okay, so the Ghostly Flicker/Displace cards are for the combos with stuff like Naru Meha, Master Wizard? Interesting. I haven't thought of that. Does this kind of fall in with your Sigil Tracer suggestion?

I've been keeping Equilibrium in the back of my mind for quite some time now. On paper it's a really good card, but I've found that most of the time, I'd rather be playing something else, and it becomes a dead card in my hand. It does synergize really well with Venser, but it's also pretty mana intensive.

Cloudstone Curio. Now that is a suggestion! I'm still not entirely sure about all of the implications of this card, but right away, I can see that it can potentially make Venser bounce one extra thing every time he hits the board. I suppose that it also makes it easier to bounce Venser back to your hand with another creature if you don't have one of the Gourmet Bagels out. It also allows you to infinitely bounce a Great Whale with a Peregrine Drake (or a Glasspool Mimic  Flip/Clever Impersonator/Spark Double/Phyrexian Metamorph for that matter). A definite include.

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