Whenever you play a creature spell, you may pay . If you do, return target creature to its owner's hand.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Exodus (EXO) Rare

Combos Browse all


Format Legality
Highlander Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
2019-10-04 Legal
Casual Legal
Vintage Legal
Leviathan Legal
Unformat Legal
Oathbreaker Legal
Duel Commander Legal
Commander / EDH Legal
Custom Legal
Limited Legal
Canadian Highlander Legal

Equilibrium occurrence in decks from the last year

Latest Decks as Commander

Equilibrium Discussion

kimosabe on This Deck Has No Win Condition, but Yours Does

1 month ago

I've never seen a lot of the cards you're running and I love it. Equilibrium is one of the coolest blue cards I've seen in a while. If you're running Tribute Mage and also want protection for Sen Triplets why not: Swiftfoot Boots or Lightning Greaves. Diplomatic Immunity is also a swell way to protect them. Check out Girls Just Wanna Have Fun it's my ultra strong Sen Triplets deck for more.

SueMe on Jazz Hands Venser

2 months ago

Oh wow, that's a lot of suggestions. Thanks king-saproling!

Lunar Force is an interesting idea that definitely synergizes well with Venser. However to use it properly, you'd be required to use a lot of mana (3 mana on the Force, while saving up another 4 for Venser). Though I think if the ability was a may-ability, it would totally be worth it.

Speaking of "mays," would the same trick work with Perplexing Chimera? I'm not familiar with the fine-print of the interaction, but I believe you could return Chimera to your hand as its ability triggers, and basically steal their spell with no downside (besides paying a total of 9 mana for the exchange)? If that would work, that would be pretty nifty indeed.

Okay, so the Ghostly Flicker/Displace cards are for the combos with stuff like Naru Meha, Master Wizard? Interesting. I haven't thought of that. Does this kind of fall in with your Sigil Tracer suggestion?

I've been keeping Equilibrium in the back of my mind for quite some time now. On paper it's a really good card, but I've found that most of the time, I'd rather be playing something else, and it becomes a dead card in my hand. It does synergize really well with Venser, but it's also pretty mana intensive.

Cloudstone Curio. Now that is a suggestion! I'm still not entirely sure about all of the implications of this card, but right away, I can see that it can potentially make Venser bounce one extra thing every time he hits the board. I suppose that it also makes it easier to bounce Venser back to your hand with another creature if you don't have one of the Gourmet Bagels out. It also allows you to infinitely bounce a Great Whale with a Peregrine Drake (or a Glasspool Mimic  Flip/Clever Impersonator/Spark Double/Phyrexian Metamorph for that matter). A definite include.

king-saproling on Jazz Hands Venser

2 months ago

Cool deck! You might consider these: Lunar Force (this one is really cool. after its trigger goes on the stack, bounce it to your hand with venser. the opp's spell will still be countered by lunar force. it also prevents counter wars as force will counter everything on the stack while it's out), Reality Acid, Vedalken Mastermind, Erratic Portal, Kefnet's Monument, Sunken Hope, Perplexing Chimera, Mirrormade, Cloudstone Curio, Sigil Tracer, Displace, Ghostly Flicker, Equilibrium, Meteor Golem, Duplicant, Merchant Scroll

Poseidon31 on Kadina and her secret threats..

2 months ago

Equilibrium is a nice card to give you back creatures to flip them again. It works really well.

Last_Laugh on Birthing Pod Spike -Answered

4 months ago

Owning a card asap is typically your best bet. When you own the card, price jumps benefit you instead of hindering you. I picked up a foil 7th Edition Equilibrium when it was worth $20... now it's the most expensive card I own and is over 15x its original value. Gilded Drake I traded a fnm foil Fatal Push for straight across when they were both $20.

ju009x on Yarok, who let the lands out?!

4 months ago

Hi Osbert!

Thanks for the tips! I have been thinking about Ghostly Flicker, do you think its better than Spellskite? or would you recommend cutting something else?

I get what your saying about the Faerie Artisans, I will keep it in the maybe board and keep an eye on the amount of ETB triggers my opponents play, if I can play magic again...

I will add Neoform, like you said Birthing Pod is amazing in this deck! As for Eldritch Evolution I think this is to expensive as I've played this in an earlier version of the deck.

Equilibrium is very good indeed, but to be honest to oppressive. I think I'll have to pass up on playing this card, just because of my history with stacks like cards in the past (and the reaction of the playgroup).

I'm thinking of adding Azusa, Lost but Seeking, Grim Tutor, Jace, the Mind Sculptor, Oko, Thief of Crowns and Teferi, Master of Time. What do you think of these, and would you add them?

Thanks again for the help!!

Osbert on Yarok, who let the lands out?!

4 months ago

Your deck seems really solid! My GF has a Yarok flash deck so I'll mention some goodies you don't have already.

Ghostly Flicker is probably the most versatile flicker card because it can hit lands for more landfall triggers. It can create some really nasty loops with Eternal Witness.

Faerie Artisans is kind of sneaky good. Getting a copy of every creature your opponents play and get the ETB is nuts. Yarok even doubles up the trigger so you get two tokens! If you manage to blink Artisans you will permanently keep the tokens as well.

Birthing Pod is such a powerful card in this deck I suggest running the sorceries that mimic it as well. Neoform and Eldritch Evolution are great for turning your small early game bodies into what you need when you need it.

Equilibrium is a versatile enchantment for reusing your own ETB creatures and removal. It's kind of a "kill on sight" enchantment in our group because of how irritating turning every creature into a Man-O-War for 1 man can be.

Funny enough I don't like Tooth and Nail in here. There aren't any two creatures worth tutoring up for 10 mana here. An argument for Craterhoof & Avenger can be made but those tokens won't have haste so you already need a board presence to capitalize on it. I would much rather play lower CmC tutors to find Craterhoof and cut the clunky spell.

Recently I've been really let down my Maelstrom Pulse. It's not that it's a bad card, it's that it isn't instant speed. I've seen it do some serious work like blowing up 3 Sol Rings or clear a board of tokens so it's really hard to pull out of a deck but I've also had it in my hand while my opponent is going off and desperately wishing I could cast it on their Chulane or Guardian Project or Alhammeret's Archive, etc. I guess it's good until it burns you haha.

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