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Equilibrium Discussion

griffstick on Drawin cards and swinging like a proper blue mage.

3 weeks ago

Equilibrium would be good in a deck with this many creatures.

Last_Laugh on

1 month ago

Accidentally double posted somehow. Deleted this one lol.

Last_Laugh on

1 month ago

Ok, I misread (or rather didn't finish) your deck description. Avoid Cloudstone Curio if you don't want to go infinite. Below are examples of infinite combos that exist in your list.

If you're trying to avoid combos, avoid things like Dockside Extortionist and Peregrine Drake that add more mana than they will potentially cost. Those 2 will go infinite with Cloudstone Curio and any other creature.

Ancestral Statue also easily goes infinite with Animar by targeting itself with its own etb over and over and eventually costs nothing to cast.

Morph creatures like Rattleclaw Mystic, colorless non-artifact creatures (like Eldrazi), and hastey mana dorks like Beastcaller Savant (or any 2 mana dorks with Urabrask out) go infinite with Cloudstone Curio also.

Try Equilibrium and/or Temur Sabertooth instead with no land untap like Peregrine Drake or treasure creating etb's like Dockside Extortionist, and no Ancestral Statue to avoid all the above combos.

Last_Laugh on

1 month ago

Exploration, Burgeoning, and Wild Cantor are 3 more options for turn 2 Animar.

Temur Sabertooth and Equilibrium are 2 more bounce enablers to abuse etb's.

Walking Ballista and Purphoros, God of the Forge make any infinite bounce combos lethal. I.e. Ancestral Statue or any Cloudstone Curio combo.

Palinchron goes infinite by itself if Animar has 4+ counters. Cloud of Faeries and Peregrine Drake are worth running also (Great Whale if Palinchron is understandably out of your budget).

Spellseeker/Neoform and Weird Harvest are worth running if you add Walking Ballista. Weird Harvest looks up Ballista/Statue for both combo pieces and Spellseeker/Neoform are the last pieces you don't already run for the most efficient combo line in Animar. It only requires Imperial Recruiter in hand, 2 counters on Animar, , and 4 life.

  1. Imperial Recruiter looks up Phyrexian Metamorph

  2. Phyrexian Metamorph for 2 life copies Recruiter and looks up Spellseeker.

  3. Spellseeker looks up Neoform.

  4. Neoform sacs Spellseeker to look up Ancestral Statue.

  5. Bounce statue over and over til Animar's power is double your opponents life totals and use Statue's final bounce trigger to return Metamorph to hand.

  6. Metamorph for 2 life again copies Imperial Recruiter to look up Walking Ballista for the win.

Feel free to check out my list for more ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid ⫷PRIMER⫸

Last_Laugh on Animartifacts with Animar!

1 month ago

Equilibrium and/or Temur Sabertooth are worth running to reuse etb's.

Last_Laugh on Animar Commander (Big Eldrazi)

4 months ago

Trying to keep your budget in mind I have several suggestions. I'll try to break it down by category. My main advice is if an effect is available on a creature, use it over other versions (i.e. Stratus Dancer over Negate).

Turn 2 Animar: Birds of Paradise , Wild Cantor , and Utopia Sprawl are all options.

Ramp: Lose your artifacts and look into several options like Rattleclaw Mystic (doubles as a combo piece with bounce enablers), Cloud of Faeries , and Peregrine Drake .

Bounce Enablers: Equilibrium and Temur Sabertooth for repeatable bounce. Shrieking Drake , Dream Stalker , and Man-o'-War for single target (including self).

Feel free to check out my list for inspiration. It's not cheap overall but Animar has several good options for reasonable prices. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

PartyJ on Yuriko: the 忍者 code | Commander

8 months ago

What are your thoughts about Equilibrium as addition to a Yuriko deck azja?

I questioned the card in the past and looking at the deck makes me think of this card again. Feels super relevant in a creature heavy deck and gives control over super pesky creatures midgame.

What do you think?

jethstriker on Which Magic card's art would …

8 months ago

The Fool - Jester's Cap

The Magician - Dark Ritual

The High Priestess - Argothian Enchantress

The Empress - Counterspell

The Emperor

The Hierophant

The Lovers - Sower of Temptation

The Chariot

Justice - Equilibrium

The Hermit - Uncle Istvan

Wheel of Fortune - Wheel of Fortune

Strength - Unholy Strength

The Hanged Man

Death - Necropotence


The Devil - Lord of the Pit

The Tower - Grim Monolith

The Star - Falling Star

The Moon - Blood Moon

The Sun - Sol Ring

Judgement - Wrath of God

The World - Omniscience

I would look in particular to older cards (premodern) and / or Seb McKinnon cards, as in my opinion those cards have the art style that would suit a tarot card.

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